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BioWare's Official Dragon Age 2 Podcast Episode 2: Art Director Matt Goldman (August 5, 2010)


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#301
Lyna357

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hangmans tree wrote...

Before I saw this concept I started to draw my own qunari female piece - heres a WIP...
Image IPB
pretty similar with the top, no? :)


Very nice drawing, imo. In fact I prefer yours. She looks tall and proud the way I would imagine a Qunari.

#302
Roadkill888

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Methinks the female humans legs may be a bit crooked as the male human has his hand in her panties.

#303
Quercus

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I'm glad about this art style change. Origin's art style was pretty bad, with monkey style arms-longer-then-legs and female flat bums. And from the sound of it, it will become more gritty as well, more dark fantasy style instead of high fantasy.

And now my most important comment:
There better be a female Qunari romance option. perhaps with a tsundere personality?

Image IPB

Modifié par Shiroukai, 06 août 2010 - 03:52 .


#304
joriandrake

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Hiyowatha wrote...

Methinks the female humans legs may be a bit crooked as the male human has his hand in her panties.


joriandrake wrote...

David Gaider wrote...

joriandrake wrote...
I need to adjust my monitor then

The
picture shows the dwarf as having ashen skin, yes. Dwarves in the game
do not necessarily have that. You're looking at early concept art,
there.


k, so in other words the image doesn't really mean much to begin with as it is an early concept what still got/gets changed


Modifié par joriandrake, 06 août 2010 - 03:51 .


#305
joriandrake

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Shiroukai wrote...

I'm glad about this art style change. Origin's art style was pretty bad, with monkey style arms-longer-then-legs and female flat bums. And from the sound of it, it will become more gritty as well, more dark fantasy style instead of high fantasy.

And now my most important comment:
There better be a female Qunari romance option. perhaps with a tsundere personality?


We wouldn't survive a tsundere qunari :lol:

a dwarven or elven girl would be better as tsundere, especially if it is an elven wind sorceress :happy:

#306
ARC-421

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I really dig the concept art, thanks for sharing!

#307
joriandrake

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:ph34r:large spam image removed:ph34r:

Why? tsundere characters are usually fun and interesting. See Shana, Index, or Palmtiger as example.

Modifié par Stanley Woo, 06 août 2010 - 05:51 .


#308
Captain Iglo

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I like those design...I actually see a difference to humans!!

#309
tmp7704

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Shiroukai wrote...

And now my most important comment:
There better be a female Qunari romance option. perhaps with a tsundere personality?

Sten: No.

Honestly, does everything have to conform to trite human stereotypes?

#310
joriandrake

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tmp7704 wrote...

Shiroukai wrote...

And now my most important comment:
There better be a female Qunari romance option. perhaps with a tsundere personality?

Sten: No.

Honestly, does everything have to conform to trite human stereotypes?


well, I wouldn't call "tsundere" a stereotype but whatever :unsure:

#311
Big_Chief

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I dunno about a tsundere personality, which I find to be a bit stereotypical,but I am a fan of a female Qunari romance option. That sounds neat.

#312
dan107

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joriandrake wrote...
:ph34r:large spam image removed:ph34r:

Why? tsundere characters are usually fun and interesting. See Shana, Index, or Palmtiger as example.


Or Morrigan, Bastila, Viconia, Jaheira, and Silk Fox just off the top of my head. Or the romantic leads in about half the movies ever made.

tmp7704 wrote...

Shiroukai wrote...

And now
my most important comment:
There better be a female Qunari romance
option. perhaps with a tsundere personality?

Sten: No.

Honestly,
does everything have to conform to trite human stereotypes?


Because we're all humans? Because that's how interesting relationships tend to progress? Without drama and conflict things get boring very quickly.

But no qunari romance for me though. I don't have a fetish for giant women. :P

Modifié par Stanley Woo, 06 août 2010 - 05:51 .


#313
tmp7704

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joriandrake wrote...

well, I wouldn't call "tsundere" a stereotype but whatever :unsure:

When the term is used in this very thread as self-explanatory keyword to what sort of personality the author had on mind, what would you call it? Image IPB

#314
tmp7704

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dan107 wrote...

Sten: No.

Honestly,
does everything have to conform to trite human stereotypes?


Because we're all humans? Because that's how interesting relationships tend to progress? Without drama and conflict things get boring very quickly.

Except since this is entirely different species people are talking about, "we're all humans" no longer applies. The target of romance isn't.

You want drama and conflict? Sure, how about character who simply can't envision themselves getting in romance with a human and no, they don't change their mind in the end? Drama, conflict and opportunity to /slitwrists all night long. Supposedly all these things that make it interesting, in spades. Image IPB

Modifié par tmp7704, 06 août 2010 - 04:56 .


#315
Dave of Canada

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dan107 wrote...

Because we're all humans? Because that's how interesting relationships tend to progress? Without drama and conflict things get boring very quickly.


But using a very basic trope isn't interesting, they could probably write an interesting romance without falling onto the basic.

#316
fchopin

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SirOccam wrote...

Here's a transcript I typed up...hopefully I didn't make too many errors. I'll start putting some of the info into the list after I ice my fingers a bit. :P

https://docs.google....nJ6dzd4aw&hl=en


Thank you for this.
 
The art forms look good and i like what i see but i find some of the body types a little inconsistent with the female male parts.
 
The female dwarf looks like a small human female and nothing like the male dwarf, i think there should be a little more similarity between the male and female dwarves.
 
Same with the gunari male female types, the female skin is almost the same as humans while the males looks completely different.
 
Please make sure there is more consistency between male and female types depending if they are human, gunari or dwarves.

#317
joriandrake

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tmp7704 wrote...

joriandrake wrote...

well, I wouldn't call "tsundere" a stereotype but whatever :unsure:

When the term is used in this very thread as self-explanatory keyword to what sort of personality the author had on mind, what would you call it? Image IPB

only works if "nice" is also a stereotype

#318
tmp7704

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joriandrake wrote...

only works if "nice" is also a stereotype

It is. Nice Guy etc.

#319
joriandrake

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tmp7704 wrote...

joriandrake wrote...

only works if "nice" is also a stereotype

It is. Nice Guy etc.


okay then, I still like tsundere, nice, or just tomboyish girls :happy:

#320
tmp7704

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joriandrake wrote...

okay then, I still like tsundere, nice, or just tomboyish girls :happy:

Heh, i do like them too actually (well, depending on the execution i suppose, if things are nothing but a cliche then it suffers from the "been there done that" reaction)  It's just, using such kind of a "standard", typical personality seems like waste of potential to me when given to character who not only comes from very different culture but is also actually entirely different species. Feels like selling them short, so to speak when they're an opportunity to try something that wouldn't actually make much sense if applied to a human character.

#321
joriandrake

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I don't believe ins stereotypes, just because ten people are called good, funny, bad, mean, or anything else, they can still be very different characters, the few words just help you imagine the "Mold", just as in writing screenplay for a movie or the background for the characters from a game

Modifié par joriandrake, 06 août 2010 - 05:42 .


#322
tmp7704

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joriandrake wrote...

I don't believe ins stereotypes, just because ten people are called good, funny, bad, mean, or anything else, they can still be very different characters, the few words just help you imagine the "Mold", just as in writing screenplay for a movie or the background for the characters from a game

Well, the "mold" as you call it is the very thing that gets normally called stereotype. It's certain combinations of most prominent personality traits. Yes, there can be some variations done (although not too large because that'll generally lead just to change of the "mold" to different one) but how much of these variations you can convey to the viewer is directly related to how much exposure the character gets in general.

And games, even ones as dialogue heavy as DAO was and the BioWare games tend to be in general, don't offer really much of exposure to any individual character. You get don't know, 20-30 conversations which are few sentences long with a person, and that's generous estimate? So with this lack of exposure to character's individual traits people are likely to fall back on their own vision of the particular "mold" to fill in the blanks.

#323
th8827

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Hmm... I seem to remember hearing that Qunari females were supposed to be smaller than the males. Still, cool design.

#324
joriandrake

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th8827 wrote...

Hmm... I seem to remember hearing that Qunari females were supposed to be smaller than the males. Still, cool design.


there are always exceptions


humans can be dwarves too, and I would like to see a giant, human sized dwarf aswell

Modifié par joriandrake, 06 août 2010 - 06:26 .


#325
AbounI

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joriandrake wrote...

th8827 wrote...

Hmm... I seem to remember hearing that Qunari females were supposed to be smaller than the males. Still, cool design.


there are always exceptions


humans can be dwarves too, and I would like to see a giant, human sized dwarf aswell

Of course they can,  and remember  even hamsters have various size ;)

Modifié par AbounI, 06 août 2010 - 06:44 .