Victor Wachter wrote...
Let's just put this line of argument to rest. The purpose of the concept art is to demonstrate the base body, before you put clothes and armor and whatnot on it. Nobody is running around like they are in the concept art, and our men do own shirts.
And while I am glad you are discussing the art, is anyone actually listening to the podcast that explains it? Context, ya know. These thing work together 
I'm listening to the podcast!
On the inspirations: I liked the mentions of looking to other games' art styles. Fallout and ME did have quite distinctive art styles. I do agree that DA:O looked a bit generic, apart from the occasional darkspawn body horror. And I LOVED Throne of Blood, so I'm very happy that's being used as a visual inspiration. I'm also intrigued by the emphasis on the morality tale. If DA2 turns out to have morality tale POTENTIAL, depending on how the player makes choices about Hawke, it could be interesting if it's not too anvilicious.
On the new races: Eh. Lithe elves and short stocky dwarves. *yawn* I think from the concept art, they do LOOK better, if still pretty stock high fantasy. And I do really like the qunari redesign.
On animation: That was really cool, hearing about the real-life process that goes into the animation. Mo-cap is a good thing. Especially since some of the battle animations of DA:O, especially for the mage, looked downright silly. This is one area that could really use some improvement in DA2.
On the framed narrative: So...the framed narrative is a justification for the new art style? It's a...creative solution, if a bit of an ass-pully one. Then again, as long as you guys aren't venturing into JRPG territory of silly, I'm ok with it.
On the community: Yes, we're highly crazy. But only because we love you all so much!

RUV!
On Hawke's customization: Wow, rebuilt head morphs? Why didn't they do that for ME so MSheps don't look for fugly? That makes me very very happy. I also call BS on the whole "ownable character" thing. Mass Effect did fine with Sheploo, and you guys did just fine in DA:O with the default Human Male Noble. Also, Garrett is the default male Hawke's name? That...actually doesn't sound so bad. Better than Mike. Custom rigs also make me happy--no more she-hulk walk!
On the Free Marches: Ooo, evil Ellis Island times a million for Kirkwall's architectural look

ME LIKEY. ME VERY LIKEY. And I really dug all the comments about Kirkwall's political situation spilling over into its visual style. I'm probably most excited for this. Thanks so much, Matt and Victor!
Modifié par Sable Rhapsody, 05 août 2010 - 07:55 .