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DLC and its impact upon Mass Effect 3, particularly Overlord.


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#1
DarkSeraphym

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Out of curiosity, how many people here actually think BioWare is going to attempt to make DLC directly impact Mass Effect 3?

I was on the GameFAQS forum today and took notice of a thread that talked about how pointless Operation Overlord's Renegade Ending was because there was no mention whether or not the project would only effect heretic or true geth. Assuming it would only effect the Heretic Geth, the decision becomes invalid because either you have totally rewritten the Heretic Geth or destroyed the biggest base they have, meaning that any that are left are too insignificant to care about.

This got me thinking that if Overlord can only effect heretic Geth, then "pure" Renegade players get the most advantage because they would have sold Legion anyways, meaning the heretics would have immediately converted all of the true Geth into heretics, thus giving humanity a huge cybernetic armada that it now has control over. This got me thinking maybe I should do a "pure" Renegade playthrough just to see what BioWare has in store for a Shepard that is going to do anything it takes to give humanity the edge, however a part of me worries that Overlord, as DLC, will have little impact on ME3. That or we will simply get an email instead of something big with it.

Though, does anyone think DLC will actually be relevant in Mass Effect 3?

#2
Zulu_DFA

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Two words:



Eee & mails.

#3
MTN Dew Fanatic

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Zulu_DFA wrote...

Two words:

Eee & mails.



This man speaks the truth.

#4
Vhira

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Overlord is probably meant to just reiterate and reinforce the shady Cerberus stereotype that has been perpetuated since the Hades' Dogs sidequests in ME1. Another perspective to paint the layered portrait of the Illusive Man, along with the comics and novels.

There's a reasonable chance that the upcoming Lair of the Shadow Broker DLC could have repercussions for ME3.

Modifié par Vhira, 05 août 2010 - 09:18 .


#5
Stoko981

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DarkSeraphym wrote...

This got me thinking maybe I should do a "pure" Renegade playthrough just to see what BioWare has in store for a Shepard that is going to do anything it takes to give humanity the edge

I think if we can learn anything from how BioWare handled Mass Effect 2, it's that the whole save game transfer thing was just hype. Hype that they only pay the barest of lip service to. What I'd suggest is this:

If you enjoy playing ME2 still, then by all means, do another playthrough. But don't do one purely to see how it affects ME3, because chances are that it won't be significant. And it's likely someone'll make an ME3 save editor - or you could even use the ME2 save editor to craft your "pure" Renegade import, same result, hell of a lot less effort.

Like I said, if you want to play it for the sake of playing it, sure, go ahead. But if your sole goal is to influence the next game, save yourself the hassle. I remember people posting like crazy in the old forum, with their 7 or 8 different Shepards, all possible permutations they could think of ready and waiting to import. I can't imagine many of them were pleased to see what little ME2 playthrough customisation their efforts had reaped (no pun intended).

#6
Steingrimur Steingrimsson

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It is not certain the research will bear useful or stable results, thus making the impact on ME3 minor or nonexistent. Since this is the easiest solution for Bioware, and only a certain percentage bought Overlord, my money is on this happening.

#7
DarkSeraphym

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Steingrimur Steingrimsson wrote...

It is not certain the research will bear useful or stable results, thus making the impact on ME3 minor or nonexistent. Since this is the easiest solution for Bioware, and only a certain percentage bought Overlord, my money is on this happening.


True, there is no certainty the research will bring any fruitful results. All that is said is that Archer claims the Geth can be controlled, but it hasn't been tested on a more massive scale so there is no telling if control of the Geth will last for a long time.

However, with response to your last point, BioWare not including this decision into their games seems rather ridiculous and a waste of resources that already exist. If you are going to make DLC for an RPG like this, the only way you are going to sell it is to make it matter. This is why a lot of people, outside of glitches, have complained about Awakening. Ultimately the ending gave you the vibe that the expansion doesn't matter. If you take the opposite approach and actually make the DLC matter, you are going to sell a lot more of it. Besides, even if BioWare didn't sell many downloads for Operation Overlord now, there is an opportunity for them to make up for that by making it matter in Mass Effect 3. It isn't like Overlord will go off of Xbox Live by the time ME3 comes up. If they made the events of Overlord relevant in ME3, there is a good chance that people would be willing to buy it when they do another playthrough through the Mass Effect series.

I feel that if they are going to make story-relevant material, and I think a decision that COULD end up impacting a future war with the Geth is pretty relevant, then you need to include it in the import to ME3.

Modifié par DarkSeraphym, 05 août 2010 - 11:21 .


#8
Giggles_Manically

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Well since all BDTS got was one news broadcast or an email, and Pinnacle Station got an unimplemented news broadcast then its doubtful any DLC will have an effect.



Also I hate that story driven DLC is getting released. Either put it into the main game or dont, I dont want to keep paying over and over again to get what should have been in the main game.

#9
DarkSeraphym

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Giggles_Manically wrote...

Well since all BDTS got was one news broadcast or an email, and Pinnacle Station got an unimplemented news broadcast then its doubtful any DLC will have an effect.

Also I hate that story driven DLC is getting released. Either put it into the main game or dont, I dont want to keep paying over and over again to get what should have been in the main game.


How you use DLC is a learning experience for companies. The only reason Bringing Down the Sky was even purchased was because it was a decent length and had a story that was sort of relevant with Batarian/Human relations. However, countless people tell others who buy ME1 not to even mess with the DLC for it because it had no impact on your import into ME2. If BioWare has learned anything from this, I hope it's that if you want to sell DLC for this game, you need to make the DLC matter in the long run.

As for making story-driven DLC, I don't mind that in the slightest because it's just an evolution in entertainment industry. Stories are told by movies, books, music, video games, etc. and it doesn't surprise me in the slightest that even the video game industry has started to pick up on the idea that a story can go beyond what is in the games themselves. What does upset me is when you make DLC that is actually story-driven, but then ignore the customers who buy it. What sense does it make to design a product (the DLC is a separate product from the game) and then pretend that the DLC never happened within the events of the story outside of some crappy email?

#10
Guest_ShadowJ20_*

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I think all you get is an email.....I definitely would be in favor of it having impact in ME3 but I'm not sure if Lair of the SB will have it.

#11
DarkSeraphym

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ShadowJ20 wrote...

I think all you get is an email.....I definitely would be in favor of it having impact in ME3 but I'm not sure if Lair of the SB will have it.


It had better. If nothing else, the story of the Lair of the Shadow Broker hits closer to home so to speak with Shepard and Liara (for those who don't know what I'm talking about, read Redemption as I hope you would have done before playing this DLC).

A couple of things make me think DLC from ME2 could have more impact than DLC from ME1 anyways. For one thing, Mass Effect was designed so that once the game was over, you had to replay it all over again. Likewise, the import save was done at the very end of the game; meaning most people who had no want to play the game over again for a while wouldn't have gotten much use out of BDTS anyways. This, on top of continuity could have been an influence over why BDTS had no relevance in ME2.

Likewise, BDTS had an event that was on a microscopic level. There were a handful of terrorists that were going to attempt to destroy the capital city of a planet with an asteroid. At most, all that could have happened from Shepard letting them go is A. they get apprehended later or B. Shepard will have another incident with them. If they were killed, obviously not much else should have had much impact other than the planet being saved. The events of the two post-ME2 DLC are far more macroscopic, the ability to control the Geth and some resolution with the Shadow Broker, an intergalactic intelligence organization. This is another reason BDTS may not have been all that relevant.

Regardless, I hope BioWare does something brilliant with ME3 with respect to this. If you are going to make DLC with results on the scaled of Overlord and Lair, then they need to actually matter and not be worthy of some ridiculous email.

Modifié par DarkSeraphym, 05 août 2010 - 11:56 .