More or less companions?
#26
Posté 06 août 2010 - 01:32
I think she'll be like Elminster in BG. Every once in a while she'll show up and give Hawke vague clues in her riddlespeak about what to do next.
#27
Posté 06 août 2010 - 01:37
Bryy_Miller wrote...
It will certainly be fun when the people start filling in. I betting they will be interactive, taking you to a mini-bio.
I would like if the characters joined after some kind of quest or getting to know them event, im not saying the full Mass Effect 2 experience, but more than bumping into them down the pub and them insisting that they come along...bit too much of that in the first game.
#28
Posté 06 août 2010 - 01:42
This is assuming that she is a party member at all; she could just be a reoccuring figure like you said.
ON ANOTHER TOPIC: Random idea! What if Flemeth possessed Wynn? I was just thinking about the new Flemeth screenshots, and her new look. Plus, Wynn says she was being kept alive by a spirit, right?
Ok, I forget how Wynn described it exactly, but is it possible?
#29
Posté 06 août 2010 - 02:09
#30
Posté 06 août 2010 - 02:14
The Edge wrote...
Well, Morrigan (I think) mentioned how if the vessel that Flemeth is in isn't up to her power, it takes her time to "settle in". This could explain her as a party member; with every level up, she becomes more acquanted with her new body.
This is assuming that she is a party member at all; she could just be a reoccuring figure like you said.
ON ANOTHER TOPIC: Random idea! What if Flemeth possessed Wynn? I was just thinking about the new Flemeth screenshots, and her new look. Plus, Wynn says she was being kept alive by a spirit, right?
Ok, I forget how Wynn described it exactly, but is it possible?
She's sort of already possessed. In fact, when she confronts the Desire Demon she mentions that's what she's protected from it.
#31
Posté 06 août 2010 - 02:16
#32
Posté 06 août 2010 - 02:18
#33
Posté 06 août 2010 - 02:19
Mehow_pwn wrote...
The more the better.... and if they are annoying you can always kill them.. expect morrigan or allistair
Or Oghren.
#34
Posté 06 août 2010 - 02:19
#35
Posté 06 août 2010 - 02:20
In Exile wrote...
I'm actually hoping there are less companions. Large casts draw away focus, and I prefer a smaller paty of well-developed characters each integral to the story, versus a throw-away and irrelevant group.
Not only that, but a smaller cast allows for a deeper relationship and, simply put, more dialogue. What is the point of a dozen characters when they start to say "can it wait? I'm in the middle of some calibrations" after just two brief conversations.
On the other hand, a smaller cast might be bad if you are forced to take a companion along that you don't like around. Well, just think in Awakening terms - stuck with Oghren as the only warrior option for quite some time isn't that awesome.
#36
Posté 06 août 2010 - 02:25
#37
Posté 06 août 2010 - 02:35
I actually thing that a lot of companions could work for this game (twelve or maybe a little more) because it stretches over such a long time. You wouldn't have to have all of them with you at once and they could come and go as the story dictates. Then again, we may have them with us the whole time. My first instinct, admittedly, is to want more companions, but that could be bad if they lose depth. But if the writing team can handle it, it would be pretty cool. We don't know anything for sure, but the silhouettes on the DA2 main page suggest eighteen (I think) characters. I doubt they're all companions though.





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