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The Return of Unused Audio: Harbinger's Lecture Uncut


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#1
didymos1120

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So, apparently, Harby was going to be much chattier at the end:



As you may have noticed, bits of the cut dialogue show up, re-recorded, as battle taunts.

#2
KainrycKarr

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Yeah. That could have made for an awesome interaction scene between Shepard and Harbinger.



Why do they cut things like this?



A lil bit of editing and re-recording and bam, you've got protagonist/antagonist interaction.

#3
NICKjnp

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Sounds like Harbinger likes ball & gag type things.

#4
CShep25

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There's some custom harby taunts in the final mission that I never heard until I cracked open the audio extractor. You can see some of them here



A lil bit of editing and re-recording and bam, you've got protagonist/antagonist interaction.




I know what you mean. Not to be pimping my videos all over this page, but it does feel much smoother when there's some unique combat dialogue between the good guy and bad guy. Rerecording will probably cost more though.

#5
DarkSeraphym

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didymos1120 wrote...

So, apparently, Harby was going to be much chattier at the end:



As you may have noticed, bits of the cut dialogue show up, re-recorded, as battle taunts.


They likely cut it because listening the the entire content gives you the impression that the Reapers have a motive of attempting to ascend species they deem worthy. BioWare probably looked back on this and decided to cut the monologue down to how it is in the game that way we'd keep second-guessing their motives until ME3.

#6
Docbrown777

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Hrm, where have I heard a similar speech?



"We will add your biological and technological distinctiveness to our own. You're culture will adapt to service us. Resistance is futile."

#7
Guest_mrsph_*

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Hey, OP. Have you found the cut dialog for the Mordin/Grunt confrontation (only dialog from the aftermath is left)? Because I think that would also make a great topic too :)

#8
didymos1120

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mrsph wrote...

Hey, OP. Have you found the cut dialog for the Mordin/Grunt confrontation (only dialog from the aftermath is left)? Because I think that would also make a great topic too :)


Yeah that, and a bunch more. I'm actually still combing through a pile of files, and I've got to double-check quite a bit of it to make sure it's really not in the game.   I just slapped this one together real quick since it was all nicely in sequence in one directory, it definitely wasn't in-game, and editing it together took like two seconds.  And yeah, only the aftermath stuff of Mordin/Grunt is left. 

Modifié par didymos1120, 06 août 2010 - 01:18 .


#9
Tooneyman

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Why do you keep finding all these files which weren't in game? What the heck was bioware doing?

#10
AntiChri5

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Thanks again.

#11
didymos1120

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Tooneyman wrote...

Why do you keep finding all these files which weren't in game? What the heck was bioware doing?


Nothing that doesn't happen as a matter of course in pretty much any medium.  Books get revised and edited before going to press, film and television have deleted scenes and script changes/rewrites (often hours before a scene is filmed), etc.  Games are only unusual in that often, the cut material is relatively easy to access because it's easier to just leave it where it is and simply make a few changes to the code.   You can be assured that a whole mess of other material exists which never even made it into any build of the game.  For instance, just think about how much concept art was generated, and then rejected. 

#12
REShepard

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I'd love to see the Mordin/Grunt confrontation as well as its one of the few things that I have not heard of so far when it comes to this extra audio content.



However, more on topic is the fact that I feel like harbinger's speech just sounds like it was meant to be split up from the beginning. When I watched your video and listened to his tone it sounded distinctly different. I don't know, maybe its just a subconscious thing.

#13
Kaiser Shepard

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Very nice, the ease at which you apparently are able to find these files is impressive. Even more so when one would think that all of these would have been found within a week of release.

"We return, and you will rise." sounds rather enticing, by the way.

Modifié par Kaiser Shepard, 06 août 2010 - 03:26 .


#14
HBC Dresden

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ooooooh grunt and mordin confrontation, i'd love to see this!

#15
didymos1120

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REShepard wrote...

However, more on topic is the fact that I feel like harbinger's
speech just sounds like it was meant to be split up from the beginning. When I watched your video and listened to his tone it sounded distinctly different. I don't know, maybe its just a subconscious thing.


Well, yeah, it was: this stuff is from the "escape the base" sequence (all the files for it, not just Harbinger's dialogue, have "escape" in the name).  Even the lines in the game are (somewhat) split up by shots of Collectors firing at you, you and your team (if they aren't dead) running, the Collector-General scuttling about, etc, and have other audio mixed in. 

However, if you watch the sequence, you'll notice he says the first three lines without much interruption, and then there's a fairly long section (just shy of a minute) where there's no dialogue at all, from anyone (ending when Shep makes his/her "great leap forward").  In fact he doesn't speak again until he RELEASES CONTROL of the Collector-General, by which time the Normandy is well clear of the base. 

So, you can see where they would have played and why there'd be a tone shift, because by the end of that section, the base and/or Collectors are moments away from being hosed and that damn Shepard is getting away.  Plus, the music is really going during that part, so the additional bluster fits better.

One thing I noticed: if you've seen the "Shep dies" version, there's a line where s/he says  "You've got to warn them...more are coming!"   I'd be willing to bet the "PREPARE FOR OUR COMING" line came right before Shep makes the leap, or even while in mid-air.

#16
PsyrenY

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This is awesome. Kudos to the OP.

#17
MajesticJazz

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NICKjnp wrote...

Sounds like Harbinger likes ball & gag type things.


Lol

Listening to it I really got the "Candyman" vibe in regards to usage of words and tone of voice.

#18
xMoko

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damn. I just love the epicness of harbinger's voice. I find myself trying to copy it and like a loser i fail haha.

But yeah, i guess they decided that all the "putting down" in the lecture would make shepard feel too depressed at the end

#19
adam_grif

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The already plausible theory that the Reapers think they're doing everybody a favor is now 100% confirmed.



Too bad I think that's a super-lame motivation.

#20
DeckardWasAReplicant

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Ahhh the borg are back!

#21
thq95

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These hidden audio files never fail to amuse.

Modifié par thq95, 06 août 2010 - 06:21 .


#22
didymos1120

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adam_grif wrote...

The already plausible theory that the Reapers think they're doing everybody a favor is now 100% confirmed.

Too bad I think that's a super-lame motivation.


Umm, that doesn't necessarily tell you what their motivation is.  They don't have to be doing it out of any sort of altruism.  All it tells you it that they happen to think that what they do is fantastic and way better than what everyone else is doing....but that's what everybody thinks about whatever it is they do most of the time.  I think the "PREPARE FOR OUR DOMINATION" bit tells you quite clearly that this is more of a "Look, you really should be on board with this, you stupid little human, but fact is, this is happening, whether you like it or not.  Deal with it" type of situation.

Also, I never found "Salvation through destruction", which is in the game, to be all that ambiguous.   "Salvation" is sort of hard to interpret as indicating anything other than "to your ultimate benefit"

Modifié par didymos1120, 06 août 2010 - 06:59 .


#23
Guest_SwobyJ_*

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I like it how it is in the game, we don't need it 100% spelled out to us, and the whole 'Shepard running' sequence is one of my favorite in the series so far. I think it being longer would have ruined it.

#24
HBC Dresden

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^ yeah, I agree. And it seems Bioware knew that too, seeing as they edited the lines and re-purposed the ones they didn't used as the OP noted.



However, I want to know why they cut those 4 codex entries (the drell one and thermal clip one especially, as the latter explains why armor is resistant to biotics) and those galactic news updates in response to me1 quests.

#25
Canned Bullets

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Now imagine Harbinger and Sovereign's speeches in the voice of a bratty 5 year old.