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Buff Rev or Nerf Matt


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#26
crimzontearz

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OniGanon wrote...

Perfect if you happen to be a Katana fan. Not so perfect if you are not.

I am a Claymore fan because I like to Charge-ruch enemies and 1-shot them but I always lamented the lack of accuracy and the 1 shot-reload action

so it works fine for me..I do what I always did with the Claymore and more

#27
ezrafetch

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OniGanon wrote...

The Mattock also has a stupid low ammo count. Both weapons are fine as they are.

Vindicator, Incisor, Shuriken and Katana, on the other hand...


You know the Mattock actually has an effectively higher ammo count than the Vindicator?  80 shots in the Mattock vs. 110/3 shots in the Vindicator.  You get very, very few shots and waste a lot more bullets with the Vindicator, whereas the Mattock has more shots and unless your aim sucks, you waste no bullets.

But in accordance with the question at hand, the Mattock doesn't replace the Revenant because the Revenant requires a different range for it to be effective in (mostly closer quarters) where you can spray and put out a ton of damage.  The Mattock is a mid-to-long range weapon that requires accuracy but offers you the advantage of range.

#28
JaegerBane

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OniGanon wrote...

Balance is important in a single player game to promote diversity. If one weapon is clearly better than every other weapon in its class, then you may as well only have one weapon in that class and the others basically don't exist except for players who gimp themselves for the lulz. Players like having choices. And I mean real viable choices, not a choice between 'gimp yourself' and 'not gimp yourself.'

There is nothing wrong with the Katana indeed (it was my favourite shotgun), except that the GPS is functionally a long ranged, chargeable Katana. It has everything the Katana has and then some.

The GPS doesn't replace the Claymore much more than the Katana ever replaced the Claymore. I mean, yeah fine you can charge it up and hit one enemy with a Claymore-like shot, but after that one shot is done you're effectively holding a Katana.


I think the big problem isn't so much the weapons that have been
released lately - it was more to do with the previous weapons being
underpowered.

No matter how you slice it, the Katana was never
a particularly potent weapon. It had a truckload of downsides and very
little in it's favour. It's range was horrible, it's firepower was meh
and it had very little ammo capacity - ultimately, you didn't
necessarily need an overpowered DLC gun to render it redundant.

#29
OniGanon

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Mattock is not more ammo efficient than the Vindicator.  The difference isn't huge though. The Mattock has 80 shots at 50.4 damage. The Vindicator has 40 shots of 110.4 damage.

JaegerBane wrote...
No matter how you slice it, the Katana was never
a particularly potent weapon. It had a truckload of downsides and very
little in it's favour. It's range was horrible, it's firepower was meh
and it had very little ammo capacity - ultimately, you didn't
necessarily need an overpowered DLC gun to render it redundant.


Nope.

The Katana was a brilliant gun. Faster than the Evi, more powerful than the Scimitar. Excellent balance of power, rate of fire and shots per clip. Very smooth shot-melee-shot rhythm that put enemies in stunlock. Ammo capacity was its only drawback, and it was tolerable after the ammo upgrade.

Modifié par OniGanon, 09 août 2010 - 01:13 .


#30
epoch_

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Omicrone wrote...

Don't know if anybody else has noticed this, but GPS has a weird feel when firing - you press the mouse button and there's a small delay before firing a non-charged shot. As if the GPS wants you to charge it, sort of, but the normal shot gets delayed by a small amount even if you release the mouse button instantly. That alone makes it unusable on my vanguard in CQC. I need precision and fast response in close combat, especially without skills like AR to help me aim. Also, the plasma "pellets" travel slower than normal shotgun pellets and they can be dodged by an enemy, which is quite frustrating.


If it fired the moment you pressed the mouse button it'd have no way of knowing if you wanted to fire it right away or were just clicking to charge it up.

#31
termokanden

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OniGanon wrote...

Balance is important in a single player game to promote diversity. If one weapon is clearly better than every other weapon in its class, then you may as well only have one weapon in that class and the others basically don't exist except for players who gimp themselves for the lulz. Players like having choices. And I mean real viable choices, not a choice between 'gimp yourself' and 'not gimp yourself.'


It's nice with different choices but part of an RPG is to upgrade your gear. Therefore I think it's OK that some weapons are just better than others. I think the problem is that you get the best weapons right away now, more or less.

I don't really care so much that the Vindicator is outperformed by the Mattock. However, the Revenant is a bonus weapon far into the game definitely meant to be *the* assault rifle (LMG, whatever!) for soldiers. It just isn't anymore.

I do not buy the argument that the Revenant is worth it over the Mattock, particularly with AR where you can get the most out of the Mattock's RoF and land 100% headshots without trouble, something which is not possible with the Revenant even after the accuracy upgrade.

Even the ammo isn't much of a problem with AR. And since soldier is the only class capable of using the Revenant, I don't get it. I wouldn't use the Revenant over the Mattock except for fun, and in that respect I still favor the Mattock.

So I think the Revenant could definitely use a boost of some kind.