In particular, that favor an offense warrior... so far I've only found 2 rings(one being in the Denerim Mage Store, 20% all elements, and the other being in Orzammar's Gem Merchant, +10 constitution)...
Where are all the POWERFUL rings, belts and amulets?
Débuté par
th3warr1or
, nov. 10 2009 08:48
#1
Posté 10 novembre 2009 - 08:48
#2
Posté 10 novembre 2009 - 08:54
As one that's completed the game once already and currently working on nightmare, so far i havent found much other jewlery other than what uve mentioned.
Only ones i have used besides those uve mentioned are The Spellward and Key to the City.
Dragon age is really an awesome game, best RPG since BG2 in my experience.
Tho the items could REALLY have used some more work, there are only such few really worth-while items in this game is to cry over.
But i guess that will be fixed with the Toolset.. hopefully we will have some truely amazing modders out there >)
Only ones i have used besides those uve mentioned are The Spellward and Key to the City.
Dragon age is really an awesome game, best RPG since BG2 in my experience.
Tho the items could REALLY have used some more work, there are only such few really worth-while items in this game is to cry over.
But i guess that will be fixed with the Toolset.. hopefully we will have some truely amazing modders out there >)
#3
Posté 10 novembre 2009 - 09:05
And here I am crying cause I have the 360 version. Lol
#4
Posté 10 novembre 2009 - 09:11
I think it was rather intentional that there are few super powerful items in the game. Games always talk about how rare magical items are just that rare but you can't seem to fart without hitting a chache of magic items in most games. They meant for items of power to be rare and sought after in this game. Its also a balance mechanism trying to keep you from getting too godly based on Items.
Its much more meaningful this way, so when you're actually presented with a quest with a decision about getting a reward vs an outcome you might have in a moral sense you have to put more thought into it.
Its much more meaningful this way, so when you're actually presented with a quest with a decision about getting a reward vs an outcome you might have in a moral sense you have to put more thought into it.
#5
Posté 10 novembre 2009 - 09:18
But I don't want mage items, I need something for a warrior.
#6
Posté 11 novembre 2009 - 11:37
If you have the Shale DLC the Easter Egg ring I got there is nice (Harvest Festival Ring)
#7
Posté 11 novembre 2009 - 11:41
Mad Hermit took all the shinnies.
#8
Posté 11 novembre 2009 - 11:47
Harvest Festival Ring and the character creator ring are easy to get but other than that it doesn't get much better unless you have a lot of cash to spend on a ring from the jeweler in Ozrammar (which is pretty amazing).
The absence of many super powerful items was very much intentional, as after a point gear trivializes the game. Thankfully, in DAO, you have to earn almost every rare item that is worth to acquire. The sad thing in this case is, most of the stuff you get from the various DLC packages are, more often than not, way more powerful than they should be.
The absence of many super powerful items was very much intentional, as after a point gear trivializes the game. Thankfully, in DAO, you have to earn almost every rare item that is worth to acquire. The sad thing in this case is, most of the stuff you get from the various DLC packages are, more often than not, way more powerful than they should be.
Modifié par BanditGR, 11 novembre 2009 - 11:49 .
#9
Posté 11 novembre 2009 - 11:58
DA:O indeed did a great job in keeping the game balanced with items..
each powerfull item comes with its own codex... and u only find them once in a while...
itts directly the opposite of what we all expect from games: "look a random chest guarded by a evil cr 0,5 wolf, lets kill it.. pick lock.. and grab 2 magical cloacks, 1 basterd sword +4, a amulet of spel turning and a searing light helmet.
here all we find is usefull tiny stuff.. herbs/potions/injury kit and normal armor of different kinds of quality.
loving it.
each powerfull item comes with its own codex... and u only find them once in a while...
itts directly the opposite of what we all expect from games: "look a random chest guarded by a evil cr 0,5 wolf, lets kill it.. pick lock.. and grab 2 magical cloacks, 1 basterd sword +4, a amulet of spel turning and a searing light helmet.
here all we find is usefull tiny stuff.. herbs/potions/injury kit and normal armor of different kinds of quality.
loving it.
#10
Posté 11 novembre 2009 - 01:04
The Dragon's Blood armour is way overpowered i think. At least for when you get it. I.e. right at the start. Sure you can't wear it for a few levels until you get your strength high enough... But i wore it right up until i got (the only better armour i've seen yet...) the armour you can have custom made after finishing the Haven creature feature.
I love the detail they've put into heavy armours, very intricate and well designed. Light armour is a bit meh though. Nothing really changes very much. Or at least none of the ones i've found look much different anyway. Mind you i'm not finished the game yet though.
I love the detail they've put into heavy armours, very intricate and well designed. Light armour is a bit meh though. Nothing really changes very much. Or at least none of the ones i've found look much different anyway. Mind you i'm not finished the game yet though.
#11
Posté 11 novembre 2009 - 04:52
Lifegiver, especially for melee classes, is an ABSOLUTE must. It gives 10 con and 6hp regen in combat and 10 out (al I remember)
The Spellward is also a must if your melee, and lucky for you it's not Templar only like a lot of their items are. 40% spell resistance, 10% dodge, 5 willpower (all I remember)
If you DO happen to be a templar, and you REALLY want defenses, a merchant outside of Oz sells Knight Commanders armor, which has another 40% resist and willpower (with other stats).
Thing is, if anyone can help me so, I only found the chest. The description gives no set bonuses, so I'm guessing it's just an ubar powerful unique. I hope someone tells me I'm wrong with directions to the legitimate other pieces.
The Spellward is also a must if your melee, and lucky for you it's not Templar only like a lot of their items are. 40% spell resistance, 10% dodge, 5 willpower (all I remember)
If you DO happen to be a templar, and you REALLY want defenses, a merchant outside of Oz sells Knight Commanders armor, which has another 40% resist and willpower (with other stats).
Thing is, if anyone can help me so, I only found the chest. The description gives no set bonuses, so I'm guessing it's just an ubar powerful unique. I hope someone tells me I'm wrong with directions to the legitimate other pieces.





Retour en haut







