glenboy24 wrote...
I have not gone through all the posts, as such I'm not up to date on any other viewpoints, however, I will simply say that with all due respect to my PC cousins and the talented Modders out there I, for one, am quite pleased to know that DA2 will not have a Toolset nor the Asometric camera. It seems petulant, and for that I apologize, but, it was never very fair that PC players who could afford the Computer Rigs required to run DAO and the Toolset had, in essence, a "Superior" version of the game with room for modding, while those of us who must depend on Consoles for our Gaming were left in the dust. The simple fact is, consoles comprise the majority of the *primary* gaming Market, with some small exceptions going to PCs for genres like MMOs and RTS titles - i.e. Starcraft II-
Hopefully, BioWare is just one of many previous PC centric developers to put their full attention on Consoles. Doing so creates a much more stable and cost-efficient product with less chance for bugs. I think DAO's well documented gliches and bugs can be attributed to BioWare's creative resources being stretched too thin. The more focus given to consoles, the less likely we'll have to endure long waits for patches or even the need for them such as with Mass Effect 2 which, for almost all players, contains no game breaking glitches on consoles. Now, if the OP's Article proves to be incorrect, I shall be happy for the Mod Community. However, if it is true, I'll take an even greater measure of comfort in the knowledge that for Dragon Age's second outing, both Console and PC gamers are on a level playing field.
The proper solution there is to give console users an isometric camera and the ability to use mods (I doubt putting the toolset on the console is do-able though), not go in the opposite direction and remove those functionalities from the PC version.




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