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Official info : DAO II, No Toolset, No Aerial tactical camera View à la Baldur


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#426
LadyKarrakaz

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MaxQuartiroli wrote...

Purple Lady wrote...

SDNcN wrote...

AlanC9 wrote...

Anyone have a bet how many pages this thread gets to?


If it gets closed, probably due to the OP's pettition, then i'd bet 83.
If not, then I can see this hitting the hundreds.


I don't see in what manner my petition could be offending. It's simply a request and trying to show that there are many people interested in having a toolset.
I'm more afraid of my thread being locked because of few trolls behaviour.
Or best option, a dev comes in, says" yes, the article is right/not right, thread closed. "  Till then...


Just because petition are forbidden
They don't offend anyone but they usually close topics where the OP insert a petition, no matter what
Therefore I suggest you to remove it if you want this topic to don't get closure Posted Image


Or really, or rename it. I could be just a poll. Like, who wants a toolset. That's it.
It'll edit the concerned lines. Thanks.

#427
DPB

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Nerevar-as wrote...

I wonder what´s going to happen to area spells. Moving the camera was often critical both to aim and avoid friendly fire.


That would be one of my biggest concerns if the camera's going to be fixed in third-person. As you said, aiming AoEs in that perspective is unwieldy - on the consoles they compensated by lowering the difficulty levels (therefore the FF settings too), but apparently even this was somewhat awkward since there was no multi-select or click-to-move.

I don't think DA2 will end up as a 'button masher,' but it'll probably be along the lines of KOTOR. Fun, but a pretty basic version of Bioware's traditional combat system, with limited control of your party.

#428
Onyx Jaguar

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Yes DRM is bad



also what

#429
cmessaz

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Estel78 wrote...

adneate wrote...

Looks like we're already there this is BioWare's Command & Conquer Generals, so shouldn't be long now. I guess after EA fires everyone they'll rename the studio EA Edmonton. Or maybe they'll give it a new name that's totally amped and pusing all kinds of limits.

*lol* What a bunch of nonsense overreaction...

See, this kind of thing is unnecessary and is provoking a reaction. If you don't agree with a poster, just don't agree with it or laugh (I have done this many times) there is no need to post about it, especially if it's just intended to make fun of the poster....

#430
Kaiser Shepard

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As a console gamer I have to ask the following: was anything worthwhile actually produced with the DAO toolset?



Aside from stuff made by BioWare itself, obviously.

#431
Estel78

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2papercuts wrote...

Estel78 if DA2 is ****, will you still buy it?

What do you think, huh?

I think that's a stupid question to ask. Of course i wouldn't buy it if i think i would not enjoy it but i have faith in Bioware that they'll make a game that's worth the money. All their games were, with the sole exception of NWN.

#432
Estel78

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cmessaz wrote...

Coming in here and saying these things makes you better? 

No, i'm just sick of all the whining sometimes, excuse me.

#433
cmessaz

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Kaiser Shepard wrote...

As a console gamer I have to ask the following: was anything worthwhile actually produced with the DAO toolset?

Aside from stuff made by BioWare itself, obviously.

Um, absolutely! I only still play because of mods.

#434
cmessaz

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Estel78 wrote...

cmessaz wrote...

Coming in here and saying these things makes you better? 

No, i'm just sick of all the whining sometimes, excuse me.

Tbh, this is why I've been mostly avoiding the DA2 forum. So I understand, but still, if you don't want to hear it don't come in. I'm not trying to be rude at all, just sayin.

#435
Trooper Guy1

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Kaiser Shepard wrote...

As a console gamer I have to ask the following: was anything worthwhile actually produced with the DAO toolset?

Aside from stuff made by BioWare itself, obviously.


Mods that fixed up loads of bugs. Interesting cosmetic mods that expanded the character creator. Other than that...I'm not really sure.

#436
Lavitage

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The overhead view isn't some minor little perk that makes the game feel a little more classic, it was a really important option to have in DA1. There are things which are a huge pain to do in over-the-shoulder mode, like targeting one enemy out of a really bunched up cluster, targeting a mage who is behind a solid wall of enemies or debris, moving characters a really short distance forward (where the player model obscures the ground in OTS mode), and keeping track of enemy actions/spawns behind my party.

Appeals to nostalgia aside, Bioware has said that the PC version's basic combat system is going to be the same, and it just doesn't work very well without the option to zoom out.

I'm not going to go the buttrage route and swear to boycott Bioware from here on out or anything, because I haven't minded any of the other controversial changes to DA2 (including axing the toolset - good riddance, modding is really hard and is one of those things that should be left to really dedicated folks, instead of anyone who can doubleclick toolset.exe or whatever.) This change really sucks though.

Modifié par Lavitage, 07 août 2010 - 11:27 .


#437
Martanek

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I kindly ask someone from Bioware or EA to confirm or disprove the information published in the abovementioned magazine. If it is correct I am done with Bioware for good. Because if the info proves to be true, DA 2 obviously will have gone the way of ME 2.

And on that ocassion Bioware, you could stop lying about DA 2 being developed separately. Based on what has been made public so far about the game, I am 99% convinced, that DA 2 has taken a console direction so a PC version will most likely be just a console port. ME 2 all the way, yeah! I thought DA series would be Bioware's proud RPG flagship for PC gamers but it seems that the console virus has been spreading quickly. No isometric view due to "budgetary reasons"? By the way, the first DA was a different case? So it was possible to introduce an isometric view into DA:O but not this time because of money? Don't make me laugh. No modding possibilities? A waste of words. Bioware would be better off sincerely admitting that EA is pushing hard on the earliest possible release. That is what EA does, that's what EA is best at.

I never wish for Bioware to fail doing bad games. But now I honestly wish Bioware would fall hard on its face. Maybe only then will it realize how much it has changed since a certain moment in 2007. I am truly dissappointed and extremely unhappy. It has shown once again that Bioware and EA left the PC market to its fate.

#438
Estel78

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Dick Delaware wrote...

That's besides the point. Look, there is a subset of gamers, particularly those on PC, who aren't really being served as old-school style RPG's in the vein of Dragon Age simply aren't being produced any more. Developers and publishers want as many sales as possible, so they need to appeal to the most number of people. However, this alienates a particular subset of people who aren't interested in changes made to be more palatable to a huge market. This leaves room for smaller devs, like your CD Projekt's (still haven't played The Witcher) and indie devs place to move in.

So hey, while they don't need my money, or anybody's money in particular as long as they have enough sales elsewhere, they'll alienate some people looking for a proper RPG who will then look elsewhere.

They might lose some of the niche audience but they might also gain a lot of the more mainstream gamers. In their eyes that would be a win. They are not charities, their job is to make money. Modern triple A games are a huge investment.

#439
Daerog

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SDNcN wrote...

Looking into my crystal ball:

Marketing hype increases closer to release date, like Mass Effect 2, the game sells millions of units and is critically hailed as an improvement over the old system despite a unhappy minority.


Certainly. At least for me, while this is disappointing, it isn't gamebreaking. However, does give me fear for when they announce changes to the classes/specializations/stats.

Edit: Like I said earlier, this is hardly thinking like a general w/o the aerial view. More thinking like an uninformed general. Removes much of the tactical feel.

Modifié par DaerogTheDhampir, 07 août 2010 - 11:29 .


#440
DragonRageGT

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Purple Lady wrote...

AbounI wrote...

Can the people remember how BioWare pave the way to an epic fail?

If some has forget that thing, I man didn't forget as I didn't see anything since that day.Where are your promises?

So now, if BioWare has made the choice to leave behind them those who made of them who they are today, it seems they're going straight forward the wall with a second epic fail.

So, BioWare, I really hope, for us and for you, to take in consideration what your fanbase is asking.


DO NOT REMOVE THE TACTIC VIEW.

As a french, I still do not forget the missing in our territory about he Origins CE retail version, do not talk about the Toubon LAw, even Mindscape realesed  in France a Baldur gate Collector without any translation for the TotSC and ToB extensions.

In september, I'm sure I will buy this magazine to see what it returns.


Are you sure you don't want  an epic fail number 2?So, do what you have to do, please.


Oh my, how could I have not see this video before ! This is why I love this community :lol:

BTW, you can buy the magazine right now, the issue of Sept. was out the 6th of August. They do it with a month before. I bought the magazine in the supermarket. Je suis française aussi ;)


Watch the video response for that one as well! Merci! (in full HD fullscreen to read the crash server message they sent on twitter that day!) :P

#441
Estel78

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tmacairjordan87 wrote...

The only one of the old PC companies who still refuses to move to consoles is Blizzard.

And that's only because they only seem to make games that are just not suited for consoles.

#442
rexil

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Kaiser Shepard wrote...

As a console gamer I have to ask the following: was anything worthwhile actually produced with the DAO toolset?

Aside from stuff made by BioWare itself, obviously.


Aside from fixing a lot of bugs? Plenty of fun things that make you want to play the game again and again.

#443
Estel78

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FFTARoxorz05 wrote...

So this isn't a Bioware rpg, got it.

And why would it not be a Bioware game?

#444
cmessaz

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Having personally fixed a crap load of bugs in one particular character's dialogue, I can definitely say yes, many many good things were produced with the DA toolset.

#445
2papercuts

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Estel78 wrote...

2papercuts wrote...

Estel78 if DA2 is ****, will you still buy it?

What do you think, huh?

I think that's a stupid question to ask. Of course i wouldn't buy it if i think i would not enjoy it but i have faith in Bioware that they'll make a game that's worth the money. All their games were, with the sole exception of NWN.

no, some people will buy it just because bioware made it

#446
Sirsmirkalot

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Estel78 wrote...

And that's only because they only seem to make games that are just not suited for consoles.

Like diablo?

#447
rexil

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Estel78 wrote...

FFTARoxorz05 wrote...

So this isn't a Bioware rpg, got it.

And why would it not be a Bioware game?


Becouse it's a Liarware game. They lied to us:crying:

#448
FFTARoxorz05

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Estel78 wrote...

FFTARoxorz05 wrote...

So this isn't a Bioware rpg, got it.

And why would it not be a Bioware game?


Every fantasy rpg from Bioware tries to be Baldur's Gate 2, and this would mean they've finally given up.  Also, just because something worked in Mass Effect 2 doesn't mean it should hop genres and wind up in an rpg.

#449
Estel78

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Dick Delaware wrote...

As slimgrim mentioned, no iso view is bad for everybody, not just PC gamers. It means that the game will most likely play out as a button-mashing game with less options and abilities for console players, not more. It would have been cool if you guys got iso view too, in fact I was sorta expecting it, instead there's less for everyone.

You are making a lot of assumptions. Isometric view is not the only good way to make combat work. Some of you just seem to be way too fixated on iso-view, if it's not iso it must suck, which is just nonsense.

Modifié par Estel78, 07 août 2010 - 11:34 .


#450
DragonRageGT

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TalkingSkull wrote...

The most depressing news I've heard in a while. The computer RPG genre is pretty much dead now.

Oh well, at least it had a good run. Better to celebrate time well spent than mourn time lost.


Not true. Amazing cRPG's being released soon. Check your sources. And DA2 may still be one of them. Do they really think that the Console market alone will make up for the loss in the PC market? If if does, well, again, good luck to them and they should stick with Console games and leave the PC market to those commited with it!