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Official info : DAO II, No Toolset, No Aerial tactical camera View à la Baldur


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#476
Drizzt ORierdan

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Kaiser Shepard wrote...

As a console gamer I have to ask the following: was anything worthwhile actually produced with the DAO toolset?

Aside from stuff made by BioWare itself, obviously.



Aside fixing a lot of bugs, enhancing the game (new faces for some characters, new stuff on camp) there are quite a number of good "campaigns" or stories you can add to the main playthough. One stand alone favourite is "Emmisary", where you can play as a Darkspawn, along a number of different combat scenes... very well done.

But the best stuff is still to come, I will reccomment to everyone Baldurs GAte 2 Redux (Irenicus Dungeon) and Dark Times: The Confederacy of Malkuth (DTCoM), which will be up hopefully sometime next year. DTCoM is to be expected to be as long as Awakening... 

Modifié par Drizzt ORierdan, 07 août 2010 - 11:48 .


#477
metalfenix

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First, simplified combat system and the inabliity to choose other races than human, and then no mods and no tactic view on the PC version (wich is the one I have). Sorry bioware, it seems that I'll be skipping out DA 2 for good (even on consoles, I have a PS3 and a 360 too).

What's next, only 2 classes to choose? (warrior and mage, for example)

Modifié par metalfenix, 07 août 2010 - 11:46 .


#478
Brockololly

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What bothers me most is how all of the press coverage or dev quotes up to this point have explicitly mentioned how the combat will be different and retain the strategic BG style and that there is no lead platform. Like this quote from Laidlaw, here:

Mike Laidlaw wrote...

Since there seems to be some concern about lead platform, I can dispel a myth for you: it's not actually  that hard to develop on all three platforms once you have an engine that actually works on all three platforms. It's just a matter of ensuring  the bug fixes and optimizations work on all three, and then generating  assets that are both scaleable (as in they can move to be optimized  across all three platforms) and functional.

And since we already  HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all three.


At a glance that seems reassuring, but all that quote says is that they're making one version of the game that works the same on all 3 platforms. By deduction that means no PC centric features, since the consoles can't handle them and apparently BioWare only seeks out the console cash- PC gamers be damned.

If DA2 for PC is just going to be another in the myriad of afterthought PC ports nerfed for the limitations of the consoles, just have the decency to say as much so that all of us PC gamers that loved what BioWare once was can just move on....

And I love the quote on how its due to the textures that they can't do the zoomed out view on the PC- so the zoomed in view we'd be stuck with must have some brilliant high res textures right? Thats the trade off, huh? Great textures like we saw in ME2, right? :(

Modifié par Brockololly, 07 août 2010 - 11:46 .


#479
Zlarm

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I thought that the "tactical combat of DA:O" was confirmed for the pc?!?Please let the lack of aerial view be only for the consoles.



As for the no toolset, it's a bit of a bummer but considering how most DA modders will still be working on their DAO mods when DA2 comes out it's not the end of the world. Plus the toolset for the 2nd is probably pretty similar to the one for the first.

#480
Estel78

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thenemesis77 wrote...

Thats funny, I was in console gaming for years and then when the run of the mill, rag tag idots came in and all they had  were kid games and shooters for idots, I left for the most part.  I have been with the PC for long time now and I don't plan on going back to the run of the mill crap fest that is consoles. 

You guys can talk your crap fest about PC all day long but it comes down to what is easy for you, man you make me almost want to throw my ps3 into the wall.

That shooters are for idiots is just condescending nonsense. RPG is my favorite genre but a shooter can be great as well. There are great games on consoles and crap ones, same can be said for the PC.

#481
Morroian

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Lavitage wrote...

The overhead view isn't some minor little perk that makes the game feel a little more classic, it was a really important option to have in DA1. There are things which are a huge pain to do in over-the-shoulder mode, like targeting one enemy out of a really bunched up cluster, targeting a mage who is behind a solid wall of enemies or debris, moving characters a really short distance forward (where the player model obscures the ground in OTS mode), and keeping track of enemy actions/spawns behind my party.

Appeals to nostalgia aside, Bioware has said that the PC version's basic combat system is going to be the same, and it just doesn't work very well without the option to zoom out.


This.

#482
Guest_slimgrin_*

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Estel78 wrote...

Fandango9641 wrote...

Disappointing news and (if true) I’ll not be picking the game up at launch as first intended. We really need to hear the official line on this one.

The Witcher 2 is looking a better game by the day!

The Witcher 2 looks like a great game no matter what the situation is with DA2.


However, TW2 will have paraphrased dialog, QTE's, and I'm currently looking to see if the game will support the same three camera options TW1 had. Aside from the QTE's  no one seems to be raising a big fuss over at that website. But then, Bioware fans are a passionate lot. 

Modifié par slimgrin, 07 août 2010 - 11:47 .


#483
oblivionenss

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Estel78 wrote...

Fandango9641 wrote...

Disappointing news and (if true) I’ll not be picking the game up at launch as first intended. We really need to hear the official line on this one.

The Witcher 2 is looking a better game by the day!

The Witcher 2 looks like a great game no matter what the situation is with DA2.


But how would you play it when it is pc exclusive :)

#484
Maverick827

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Druss99 wrote...

This thread reminds me of the "epic community event" its become huge in a short amount of time without any dev response at all.

Yeah, who knew that they had weekends in Canada?

#485
Bryy_Miller

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Jaymo147 wrote...

PC players made Bioware what it is today. Seems like they are forgetting that.


Wow.

The definition of self-entitlement.

#486
FedericoV

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Estel78 wrote...

Dick Delaware wrote...

As slimgrim mentioned, no iso view is bad for everybody, not just PC gamers. It means that the game will most likely play out as a button-mashing game with less options and abilities for console players, not more. It would have been cool if you guys got iso view too, in fact I was sorta expecting it, instead there's less for everyone.

You are making a lot of assumptions. Isometric view is not the only good way to make combat work. Some of you just seem to be way too fixated on iso-view, if it's not iso it must suck, which is just nonsense.


No. The point is that the removal of isometric view turns DA2 in a TP only game. So, the gameplay has to change dramatically. Conclusion: the dev should tell us the truth and not joke with words or try to sell us some marketing (I do not like the fact that they cut things from their games and then try to sell those cuts as new features... I'm a grown man and I could accept decisions based on budget). Then, the system could even be better for all we know. I am one of the few who thinks that DA:O's combat system wasn't that great since that kind of design was perfect for a deep system like AD&D and not for a light system like DA:O. But they have to tell us the truth about gameplay.

#487
Ooga600

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Why does Bioware want to turn Dragon Age into Mass Effect?

#488
rexil

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Senzen Sumnor wrote...

I think the toolset would be a bigger deal to me if there were some actual single player mods that you could play like NWN and NWN2. The armors, bug fixes and cosmetic changes are nice but I was hoping the mod community would take off more.

For me the Isometric view is a big deal as is the human only PC. It will almost certainly mean gameplay changes in combat (more KOTOR like) and less replayability.


I hope you know that making a good playable modules takes a lot of time specially when the tools provided aren't that easy to work with. But now they are starting to show up, there are some (still small) but good modules on dragonagenexus.

#489
DPB

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Ooga600 wrote...

Why does Bioware want to turn Dragon Age into Mass Effect?


KOTOR would be more accurate.

#490
condiments1

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tmacairjordan87 wrote...

condiments1 wrote...

Estel78 wrote...

Dick Delaware wrote...

As slimgrim mentioned, no iso view is bad for everybody, not just PC gamers. It means that the game will most likely play out as a button-mashing game with less options and abilities for console players, not more. It would have been cool if you guys got iso view too, in fact I was sorta expecting it, instead there's less for everyone.

You are making a lot of assumptions. Isometric view is not the only good way to make combat work. Some of you just seem to be way too fixated on iso-view, if it's not iso it must suck, which is just nonsense.


You don't think encounters will be designed differently due to less field of view from a strictly 3rd person based perspective? Tell me you're not that naive.

Compare Baldur's gate 2 combat and KOTOR and you've got a serious picture of what we're looking at.


A much better game? Now I'm really excited for DA2


I'm sorry but your status as an 'RPG/Bioware fan' has been revoked.

#491
sami jo

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I originally purchased DA:O for the Xbox, then switched to the PC because of the mods and the combat improvements. Since they haven't bothered to fix most of the bugs on the consoles (and really hadn't fixed any of them until the last update), I would have rage-quit the game long ago and not purchased a single DLC if it weren't for the PC mods to fix all the bugs, give decent looking armor, and expand the game. The game itself is horribly bugged. I love this game, but the only thing that saved it for me was the writing and the fact that mods made it playable and restored all the bugged content.



They seem to be systematically eliminating everything that I love about DA:O. There is a single character, the obnoxious conversation wheel is replacing the dialogue choice, the main character will be fully voiced, there will be no toolset, and they are eliminating the things that made the PC combat better than console combat. They are telling a story in the DA world and using ME as the template for everything else. They have so abbreviated the development of this game, that I seriously question their ability to do any of it well. Good stories take time to implement, and though they have the most amazing writing team, they aren't miracle workers. The programmers haven't impressed me thus far. Everything they have put out has been horribly bugged.



I want to be excited about this game. I'm curious about the next story in this world, because the writers are absolutely amazing. I am progressively more disappointed by everything they have done with the series. It's just so disappointing.

#492
tmacairjordan87

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Bryy_Miller wrote...

Jaymo147 wrote...

PC players made Bioware what it is today. Seems like they are forgetting that.


Wow.

The definition of self-entitlement.


Well it is a PC gamer you're talking to.

And then they wonder why people like me are taking an immense amount of joy from these reactions.

#493
PanosSmirnakos

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Heh, the news are getting better and better about DA 2. Now I can also expect from Bioware something like, "no inventory for DA2, it's just too complicated for ppl who want to experience third person hack & slash games with some RPG elements". For me, it seems that DA 2 is going to be more of an Awakening 2 and less of a true sequel for DA:Origins... What a waste of an epic RPG... After all they have to cut a lot of amazing features which DA:O had, to release a pseudo sequel in less than a year. It makes sense $$$.




#494
hangmans tree

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...Looks to me someone got pissed the modders make BW look bad - long hair? Not possible, clipping and other reasons etc...So, there is no long hair for DAO...right? ;)

I think BW just entered strong current, following the main river of casual sailing.



And when I thought giving out spoilers will be my biggest concern..it seems the news itself will be my biggest concern...alas, for me it was always about customization and story...or the other way around. Keep it on track and I'll manage with the rest of the game...somehow ;P

#495
DragonRageGT

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oblivionenss wrote...

Nerevar-as wrote...

Now this is good marketing to a game. Just bring back Yenn and Ciri and it´ll be perfect.:happy:

The witcher 2, seems to be the next game I will buy, I just must finish the first :wub:



There is one thing I hate about The Witcher. The end of the game. I wanted to continue playing it. I wanted MOAR! We get to play so little when Geralt finally reaches the max of his abilities, acquires the awesome looking Armor after a whole game with a not so good looking one. Few games leave me with that kind of "hate". The Gothic's, Risen, The Witcher.

DA:O does not really but because it's so much fun to restart with a whole new character, new race, new class, new looks, totally different path throughout the lands. Many many runs for me and I've never done it exactly the same, at least from where the game let us do it, which is after the Tower of Ishal. Even before Lothering we can start just jumping around the land and trying different encounters every time.

Will Dragon Age 2 allow or inspire that kind of replayability? Well, if it at least leave me with that feeling of "hate" for reaching the end of the game, at the end of the game, I'll be satisfied. But first, it will need to inspire me to play it at all and so far, it is not promising since I am an exclusive PC gamer. I play a lot but I also use the PC for many other things which I can't do in a console. I will never have a console. But I upgrade my rig whenever I can. And I love PC's specially because of that!

#496
SDNcN

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slimgrin wrote...

However, TW2 will have paraphrased dialog, QTE's, and I'm currently looking to see if the game will support the same three camera options TW1 had. Aside from the QTE's  no one seems to be raising a big fuss over at that website. But then, Bioware fans are a passionate lot. 


I think the main difference is that their fans don't have delusions about that company being something it is not.

A number of Bioware fans tend to think the company really wants to cater to the niche playerbase, any unwanted changes are due to EA's involvement, but entirely ignore Bioware has been pushing in a different direction for a very long time and haven't really tried to hide that fact.

Modifié par SDNcN, 07 août 2010 - 11:54 .


#497
Estel78

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RageGT wrote...

Another person with a tunnel vision with no respect for facts or reality. Do you know that Console games are a lot more pirated than PC games, right? And that since they are actually sold in physical disks around the world, someone also makes a lot of illegal money from it, right?

You have any data that backs you up? Or else i'll just not believe you.

Fact is that many developers blame piracy as one reason why they turn their backs on PCs. Another reason is the ease of development since consoles are a closed platform and nobody can install just anything they want or change hardware.

Fact is also that they make more money on consoles, regardless of which platform has more rampant piracy, or else - believe me - they wouldn't concentrate so much on consoles.

#498
cmessaz

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You know, the pc user bashing makes me O.o. Even as an avid console lover.

#499
Estel78

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Catsith wrote...

This isn't very surprising. They want to pull another ME2: streamlined, better graphics, severely dumbed down gameplay. At this point I'm expecting there to be no inventory, too.

ME2 was a great game in my book.

#500
craigdolphin

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If true, is sad. :mellow: