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Official info : DAO II, No Toolset, No Aerial tactical camera View à la Baldur


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#51
tmp7704

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Purple Lady wrote...

I edited my fist post with the quote of M Laidlaw about this.

I understand, that quote just simply doesn't make sense. The tactical view doesn't require different textures and it didn't have different textures in the first game. So i'm not sure how it's supposed to be reason to discard this option from the next game. On the PC at least, which are capable of handling that. Perhaps they were just talking in context of the console version and not in general? I.e. no tactical camera on the consoles (still) and no Toolset for the consoles (also, still)?

Modifié par tmp7704, 07 août 2010 - 07:07 .


#52
Charsen

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well, guess i'll play this once or twice on the xbox *maybe*, if i get it at all. think i'll just go back to bethesda games. very disappointing and a huge slap in the face to us modders who have poured time into keeping people into your games. you do realize that the more people who tag along with your game via mods, the more people will buy your DLCs, right?



so disappointing. well, time to move on after DAO, i guess.

#53
LadyKarrakaz

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Narreneth wrote...

Purple Lady wrote...

I know it's kinda stupid concerning the camera, but I feel were're losing the feeling we had when playing NWN or BG. The game will be more action oriented, but if I wanted action, I'd turn to the Mass Effect franchise, not to the game that is supposed to be "the spiritual successor of Baldur"s gate". Just remember how they sold us DAO I as being old school, and now, they're completely changing policy.
And no mods simply means reducing the time people will actually be interested in the game, and letting the community go to another games, certainly the witcher II.


I'm sorry but there are so many flaws in what you just said, it makes my head spin.  First and foremost, when you say that if you wanted action you'd play Mass Effect instead of Dragon Age; because, you are moving from NWN and BG to this franchise.  Both NWN and BG had tons of action.  Combat is always action-y unless you're dealing with completely turn-based style fighting.   Hell, even in Real Time Strategies, there's lots of action when you're micro-managing units.  The only added action is coming in the form of making combat more reactive.  They aren't taking storyline, decision making, or character sculpting out of the game.  Further on in your post you contradict your action point by pointing out that if Dragon Age doesn't do it for this "anti-action" crowd they're likely to buy Witcher 2.  Have you ever even played Witcher?  The combat in that game is 100% action.  So essentially what you're saying is "if you're going to put faster-paced combat into Dragon Age, I'm going to go play a game that has even faster combat than your game even though I have clearly stated that action is not what I am looking for."

The "spiritual successor" to Baldur's Gate argument is getting very old and tired.  While BioWare said that Dragon Age: Origins was meant to be this, they never said anything about the series in general.  No one knew when they were putting the game together how successful or unsuccessful a game DA:O was going to be.  If a franchise is going to stand on its own and not stagnate, it cannot measure its development cycles in how close in likeness it is to another series.  (Also, it's laughable that you think BG is "old school")   Furthermore, DA:O is nothing like BG even with the top-down viewpoint so your argument really doesn't fit to begin with unless your goal is to slam the series as a whole based on this particular criticism. 

Finally, the modding thing.  Look, I understand people like to mod.  I understand other people like to play mods.  I do not.  I've worked with people on making mods before, but I do not find the mod community to be interesting in the slightest.  I still play DA:O.  Quite frequently.  For you to say that the lack of a toolset means the game is less-enjoyable over a long period of time so absolutely is completely false.  It may be less enjoyable to you; but, that doesn't mean it's less enjoyable to everyone.  Would I be disappointed if I was really into mods?  Probably.  I wouldn't, however, be on here talking about how it ruins the game.  The fact of the matter is, the ability to mod the game does nothing to the quality of the game itself.  The modding community is using the engine to make their own stuff.  While this is obviously something that is enjoyable to people who do it, it has nothing to do with the main game and shouldn't be used to judge the quality of said game.  If you wanted a mod for every game release ever you'd constantly be disappointed.  Again, I realize you enjoy it, but it's irrational to pan the entire game on one thing alone.

As far as the top-down thing: yeah, it's kinda strange, but honestly, I didn't like it on the PC version anyway; so, in this case it doesn't really disappoint me.


Well, thanks for quoting my "flaws". I always love being given a good spank on the Internet by someone disagreeing with me. Anyway, you can notice that this post is personal opinion, and was separated on purpose form my post creating the topic.
I won't enter a debate about action in games (it's not the topic of this thread)  and will just say that the isometric camera is deeply associated for many  people with the pause and give order combat system of DAO/BG/NWN and much less in more oriented unpausing action games like ME.
BTW: I played BG, NWN, and the Witcher and even currently Mass Effect, so thanks, I know what games I'm talking about.

#54
blademaster7

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Lol....



Just when you think it's not getting any worse, they go ahead and give more news...

#55
KSuri

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I was under the impression the PC version wasn't going to change much?? You'll have to excuse me if I sound like an idiot here.....Laidlaw confirmed they aren't including an aerial view, that means no changing camera angle looking directly down on the battlefield? What is the alternative then? A constant view of the character a la scrolled in tight?



If the PC version is being made to mirror the console version what does this mean for the graphic?

#56
JasonPogo

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blademaster7 wrote...

Lol....

Just when you think it's not getting any worse, they go ahead and give more news...




Yeah remember when they first announced Dragon Age 2 and all the devs came on here and told us to wait for more info before raging?  Well we waited and EVERYTHING you put out just adds to the disappointment...

#57
LadyKarrakaz

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AlanC9 wrote...

Could we have a translation of the quote concerning the toolset, please?

And no top-down means no friendly fire on spells, right?


translating now and will update the OP ASAP ;)

#58
Brockololly

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Charsen wrote...

well, guess i'll play this once or twice on the xbox *maybe*, if i get it at all. think i'll just go back to bethesda games. very disappointing and a huge slap in the face to us modders who have poured time into keeping people into your games. you do realize that the more people who tag along with your game via mods, the more people will buy your DLCs, right?


Exactly- mods extend the life of the game and have definitely kept me interested in DLC. So much for building a loyal fan modding community. I for one greatly appreciate all the work modders have sunk into making Origins an even better game, but apparently the PC isn't a market BioWare gives a hoot about. Like so many other multiplatform games, the PC version is gimped by the limitations of the consoles....:(

#59
Solid N7

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Brockololly wrote...

Tooneyman wrote...

Ok, first off have you even been reading these forums?


Umm.. did you not read the OP's post?
- No aerial view for PC version as BioWare has deemed it a bad investment since apparently Origins sold more on the console side and thats their market.
- No toolset for the PC




See  my point the pc market is broken and this very unfair to some pc gamer of this forums  but to other pc whiners of this forum they deserve it hahahahahahahaha .:devil:

#60
Addai

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Waiting for a dev to confirm this yay or nay.

#61
Zjarcal

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While I admit to be disappointed about both news, I have to say, I rarely played the game in top down view. I would say that 95% of the time I was in third person view (I only used the aerial view for the hardest battles, like Ser Cauthrien).



As for the no toolset, it sure is disappointing given that the mod community for DAO was fantastic. Some of the mods released are true gems and let's not ignore the mods that go out of their way to fix everything that was wrong in DAO (and boy was there a lot to fix!).



With that being said, we can't really demand them to give us a toolset. The fact that they gave us one for DAO was a generous move and something that we should be grateful for, but seriously, how many companies release toolsets for their games? It's extra work that won't generate any profit (well, unless you want to count the people who won't buy the game for a lack of a toolset). It's disappointing sure, but I understand the decision.

#62
Guest_jln.francisco_*

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The only reason I switched to PC was because of mods. User generated content is what keeps brining me back to games (including DA:O). It not only adds to the universe, it allows you to truly customize your experience with the game.



So **** you Bioware for taking that away from me.

#63
SoR82

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Cancelllllllllleed

#64
Nighwolfa

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Hmm i have abundance of EA games, ive always considered EA an top rate game producing company if this happens i will loose my faith and ultimately, buy less EA branded games, as i want quality when playing on the pc, not something they cba to put money into, cuz i simply wont buy it if its made half arsed with a lack of features the console gamers have. If ur gonna make a game cater for all platforms ffs.

#65
DahliaLynn

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tmp7704 wrote...

Purple Lady wrote...

I edited my fist post with the quote of M Laidlaw about this.

I understand, that quote just simply doesn't make sense. The tactical view doesn't require different textures and it didn't have different textures in the first game. So i'm not sure how it's supposed to be reason to discard this option from the next game. On the PC at least, which are capable of handling that. Perhaps they were just talking in context of the console version and not in general? I.e. no tactical camera on the consoles (still) and no Toolset for the consoles (also, still)?


I'll go with this reasoning for now

#66
Guest_Puddi III_*

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Yeah, I think that is a deal-breaker. Maybe it wouldn't have been were it not for the line of crap they tried to feed us about the PC version not taking a backseat to the console version.

Of course, if this turns out not to be true, or if it's a misinterpretation, then I take it back.

Modifié par filaminstrel, 07 août 2010 - 07:11 .


#67
JigPig

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Apparently I'm the only one old enough, or wise enough (sic.) to remember all the nerd tantrums during the development hell that was Dragon Age, right until it was released, and that turned out fine.



I prefer to wait until the game is released before I pass judgment.

#68
tmp7704

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KSuri wrote...

I was under the impression the PC version wasn't going to change much?? You'll have to excuse me if I sound like an idiot here.....Laidlaw confirmed they aren't including an aerial view, that means no changing camera angle looking directly down on the battlefield? (..)

If the PC version is being made to mirror the console version what does this mean for the graphic?

Well, i wonder if they were actually talking about DA in general in that interview, or were just focusing on console version and features of it (or lack thereof) It's possible extrapolating that onto PC version is a mistake.

#69
Master Shiori

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I'm truly disappointed about the lack of a toolset for the PC.

Modding community is what kept DA:O alive for so long and helped bring a ton of great content like weapons, armor, quests, companions and even fixed some of the bugs that devs haven't touched in all these months.

And now that is gone because of what? That console versions sold better so no point in making extra tools for the pc?

That is truly a slap in the face.

Following that logic it makes me wonder why they even bother releasing DA2 on the pc at all?

Modifié par Master Shiori, 07 août 2010 - 07:14 .


#70
Tooneyman

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Solid N7 wrote...

Brockololly wrote...

Tooneyman wrote...

Ok, first off have you even been reading these forums?


Umm.. did you not read the OP's post?
- No aerial view for PC version as BioWare has deemed it a bad investment since apparently Origins sold more on the console side and thats their market.
- No toolset for the PC




See  my point the pc market is broken and this very unfair to some pc gamer of this forums  but to other pc whiners of this forum they deserve it hahahahahahahaha .:devil:


I will say it once and I will say it again. Sorry OP the article is wrong when it comes to the Top view of the PC.  The employees have said on these forums that they are keeping the same tactical game play on PC so the guy who quoted me. WRONG! If you don't believe me go search for the quotes trust me. That part is not going to change and no the PC market is not broke.

#71
Nighwolfa

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IF its not true then EA (Bioware) need to get the story straightened before it affects there rep and sales of this game before its launched.

#72
The Hardest Thing In The World

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No aerial view is just sad :(

#73
the_one_54321

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tmp7704 wrote...
Well, i wonder if they were actually talking about DA in general in that interview, or were just focusing on console version and features of it (or lack thereof) It's possible extrapolating that onto PC version is a mistake.

Good lord, I really hope so! As things stand this moment, I'm starting to feel like I've been outright lied to.

#74
Maverick827

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I'll wait until this information is officially released before commenting on it. It makes absolutely no sense to scrap what already exists, from any party invested in this game (that is to say, even the supposedly evil EA would gain nothing by removing existing functionality).

#75
andar91

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tmp7704 wrote...

KSuri wrote...

I was under the impression the PC version wasn't going to change much?? You'll have to excuse me if I sound like an idiot here.....Laidlaw confirmed they aren't including an aerial view, that means no changing camera angle looking directly down on the battlefield? (..)

If the PC version is being made to mirror the console version what does this mean for the graphic?

Well, i wonder if they were actually talking about DA in general in that interview, or were just focusing on console version and features of it (or lack thereof) It's possible extrapolating that onto PC version is a mistake.

Image IPBImage IPBI'm not getting my hopes up, but I'm wondering that too.