babchenko wrote...
So who here wouldn't buy DA2 if it didn't have a tactical view? I know I'd be hesitant to buy it with what I've read about it so far. The entire thing reeks of lazy.
That is definitely a dealbreaker for me as well. I'm well aware posters on these boards are prone to naysaying and excaggeration, but quite simply: If DA2 lacks a tactical view, I'm not buying it.
As has already been said, the tactical view in DA: O was already very limited (impossible to scroll far enough to place spells in appropriate positions if the mobs you were targetting were more than say 20 yards off because the damn thing auto-focused on the selected character etc), and if they're going to make it even more restrictive.. yuck.
Have to say every time there's news about DA2 I end up slightly disappointed. I want a sequel to DA: O, not another action-RPG. For me one of the most important things that defined BG2 (and by definition DA: O, being the "spiritual successor") was the tactical combat. I want to be able to direct, in detail, my entire party. While that's possible using strictly third-person view, it becomes more difficult (again, especially in the case of mages wanting to say take out a line of archers hovering way outside camera range).
It's at the point now where I'll be waiting for reviews (player reviews, not magazine/website ones) before deciding if DA2 is worth my money or not. Still, I'm sure there'll be some comment about how I don't really know anything about the game yet (despite the podcasts, magazine interviews etc) and that Bioware doesn't give two hoots whether I buy it or not




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