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I pissed Miranda off.. LOL


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#126
swn32

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No, Warp ammo does double the bonus on biotics, ragdolls always get a +100% damage bonus as it is from any weapon.
http://social.biowar...1143264#1673245

Modifié par swn32, 11 août 2010 - 10:03 .


#127
swn32

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V0luS_R0cKs7aR wrote...

swn32 wrote...

Enemies affected by ragdolls take twice the damage :)


EDIT: Ok, true. But still, the player is still manufacturing conditions to make Pull Field useful. And you still have to waste at least one Mattock bullet on a ragdoll'd target. 


Not just that, the whole group is neutralized meaning they cant hurt me no more :)
If I tried to kill them in AR, I would kill only 2 of them.

Modifié par swn32, 11 août 2010 - 10:13 .


#128
tonnactus

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Kronner wrote...


Since I usually play Vanguard (Claymore + Locust) I kill big majority of enemies myself, this means I do not care about damage output from my 2 squadmates. I do not use Warp explosions either. Miranda is basically walking upgrade box, yes, it is not that significant, but it is still there. No other squadmate provides any benefit at all.


It would be good if more squadmates would give some benefits then just one of them.A reduced biotic cooldown if samara is in the group just
for example.

Modifié par tonnactus, 11 août 2010 - 10:24 .


#129
V0luS_R0cKs7aR

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swn32 wrote...

V0luS_R0cKs7aR wrote...

swn32 wrote...

Enemies affected by ragdolls take twice the damage :)


EDIT: Ok, true. But still, the player is still manufacturing conditions to make Pull Field useful. And you still have to waste at least one Mattock bullet on a ragdoll'd target. 


Not just that, the whole group is neutralized meaning they cant hurt me no more :)
If I tried to kill them in AR, I would kill only 2 of them.


But 2 out of 3 is excellent. A lone enemy is a joke - you can probably run up to the target and melee it to death if you wanted to save ammo. 

Simply stripping defenses off a target and dealing with them later is generally a bad idea. It's better take a page out of the RTS gaming book and eliminate enemies as quickly as possible - in both RTS games and Mass Effect, a damaged/injured enemy shoots just as well as a healthy one.

Going out of the way to use Adrenaline Rush to strip defences in order to use Pull Field just so Jacob and Jack could feel useful does not actually make them useful, especially considering that Shepherd and Samara also have Pull.

Modifié par V0luS_R0cKs7aR, 11 août 2010 - 10:31 .


#130
swn32

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I'm more of a laid back soldier. Don't prefer going up close for melee attacks.

I don't leave the enemies after stripping the defenses. Kill them while they are afloat, or use a warp explosion if I have Thane.

I don't use Jacob/Jack once i get Samara. Also I don't think its possible to have lift as well as adrenaline rush for Shepard.

Modifié par swn32, 11 août 2010 - 10:39 .


#131
Shadow_broker

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tonnactus wrote...

Kronner wrote...


Since I usually play Vanguard (Claymore + Locust) I kill big majority of enemies myself, this means I do not care about damage output from my 2 squadmates. I do not use Warp explosions either. Miranda is basically walking upgrade box, yes, it is not that significant, but it is still there. No other squadmate provides any benefit at all.


It would be good if more squadmates would give some benefits then just one of them.A reduced biotic cooldown if samara is in the group just
for example.


But they don't So Miranda kicks assImage IPB

Anyways what are everyones opinions on most usless squadmate?
Tali's heavy tech specialty hardly ever was useful and shotguns suck on squaddies IMO
and once i got legion there was really no point in using her

Zaeed comes in a close second, Inferno grenade was pathetic

#132
swn32

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I think that would be Jack. She is almost useless as a squad mate. But her ammo power is great for Soldier Shepard.

Tali, I dunno. She can stay alive due to her Energy Drain and use GPS to keep the damage flowing. She's not completely useless. I use her in most of the geth missions along with Legion. Its fun to keep 2 Geth Hunters fighting for you.

Modifié par swn32, 11 août 2010 - 10:47 .


#133
PrinceLionheart

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Nightwriter wrote...

PrinceLionheart wrote...

Nightwriter wrote...

Miranda rocks in combat.

Anyway, yes, Miranda will be like that toward you forever now. Well done.

You sided with one over the other when they were both clearly at fault.


If I had to pick one or the other though, Jack was the one more at fault. Regardless of how much you sympathize with her, it was pretty obvious she was the initiator in the altercation the same way Tali was in the one with Legion.


Erm... I thought Legion was the one who was scanning Tali's omnitool in the first place. But we won't get into that.

Logically, Jack went there looking for a fight and therefore is in the wrong.

Emotionally, Miranda's organization tortured Jack and all Miranda had to say was "What happened to you was wrong." Instead she says, "You were a mistake."

In reality, both were wrong, Jack for coming up there in the first place when it wasn't Miranda's fault and Miranda for treating her so badly.


And Tali's response was pulling a gun on him.

And regardless of how mean Miranda was being to Jack, Jack was still the one to barge into her office demanding that Miranda take responsibility for something she didn't do. And the attempted to attack her for being rude. Not downplaying how much her childhood sucked but Jack was the one who was wrong.

#134
Urazz

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ezrafetch wrote...

V0luS_R0cKs7aR wrote...
Jacob is pretty useless too, especially after you recruit Grunt. 


Jacob isn't totally useless.  With Heavy Barrier he can tank (not as well as Grunt), and Pull sets up Warpsplosions, which is helpful if you're an Adept, for example.  Adept Shepard, Thane, Jacob would be a very effective combination.  Two Pullers, two Warpers/Throwers, and a Squad Ammo to boot.

Jacob has uses, just a lot fewer uses than Grunt.

I find Jacob useful if you want to use a tank and still be able to set up warp explosions.  Of course he's pretty useless before he gets barrier but with that new weapon pack out, he now actually stays further back with that geth shotgun.

Still, Grunt is the best tank you can have, especially on higher difficulties.  It's the same with Miranda, on lower difficulties, she's still a great squadmate but not the best due to everything having less defenses.  But on insanity, she is one of the best offensive squadmates you can have to help strip defenses down.

#135
swn32

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Honestly, on insanity I prefer guns more than powers. I can strip down defenses of more than 3 enemies in a single AR using Mattock. If only squad-mate's powers didn't take an eternity to cooldown.

#136
Shadow_broker

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PrinceLionheart wrote...

Nightwriter wrote...

PrinceLionheart wrote...

Nightwriter wrote...

Miranda rocks in combat.

Anyway, yes, Miranda will be like that toward you forever now. Well done.

You sided with one over the other when they were both clearly at fault.


If I had to pick one or the other though, Jack was the one more at fault. Regardless of how much you sympathize with her, it was pretty obvious she was the initiator in the altercation the same way Tali was in the one with Legion.


Erm... I thought Legion was the one who was scanning Tali's omnitool in the first place. But we won't get into that.

Logically, Jack went there looking for a fight and therefore is in the wrong.

Emotionally, Miranda's organization tortured Jack and all Miranda had to say was "What happened to you was wrong." Instead she says, "You were a mistake."

In reality, both were wrong, Jack for coming up there in the first place when it wasn't Miranda's fault and Miranda for treating her so badly.


And Tali's response was pulling a gun on him.

And regardless of how mean Miranda was being to Jack, Jack was still the one to barge into her office demanding that Miranda take responsibility for something she didn't do. And the attempted to attack her for being rude. Not downplaying how much her childhood sucked but Jack was the one who was wrong.


Illusive man didn't know about extremes of jackss expirments, Jack understandably angry but her anger was misplaced on miranda

Tali was about to kill the only geth in the universe who can talk and possibly lead the heretics out of the worship of the reapers and to the true geth. Legion wants peace between the creators, tali wants to see all geth killed in a massive robo genocide, Legion wanted to use the data for protection, As long as the quarians didn't make an actual move against the true geth they would not be harmed

Adrmiral Vas qwib qwib is the only sensible quarian among their species it seems(although reegar is still cool)
It's their fault trying to invent artificial slaves and if war breaks out it will have been their own fault they need to move on

#137
Khirzask

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well, this thread asplode

#138
Guest_Juromaro_*

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KainrycKarr wrote...

swn32 wrote...

She can't wield AR/Sniper/Shotgun. Useful you say? I dont think so. Although the Locust makes her more useful, there are simply other squad mates who are way more useful like Legion, Garrus, Grunt, Zaeed with the Mattock. Thane is also better due to his sniper rifle with drell marksman skill.


yeah, play on hardcore/insanity. Overload + warp + squad health/damage bonuses are much more important than squad weaponry, considering i can do most of insanity on my vanguard with a phalanx pistol without issue.



I played most of the game with my infiltratior on insanity, my party the whole time  was me(obviously) kasumi and thane. Never really needed the squad health/damage bonuses. I only use miranda on her loyalty mission, even as a romance option she just stays on the ship and leads my fire team her attitude was what made me use her less and less through each game i played.

Modifié par Juromaro, 11 août 2010 - 11:44 .


#139
wkstrm

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Nightwriter wrote...

I find it funny that a passing
comment the OP made caused the whole thread to be about Miranda's combat
effectiveness and now apparently combat effectiveness in general.


Yes yes.. This is most enjoyable. ;)




As others already mentioned, how you assemble your team to fit your own playstyle is more important than each single character. For me, I've always been agressive as player, I never "defend" myself, I just give the "enemies" all I have and if they're still up and running I repeat, which I seldom have to do.

For the final levels of the game, with the collectors I played around a bit with various team setups but I mostly ended up with either Grunt/Kasumi/Thane or Legion.

Since some people got so butthurt over my comment about Miranda Lawsons usefullness I guess it's better for me to stay silent on the other squad members.

#140
Annihilator27

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wkstrm wrote...

Nightwriter wrote...

I find it funny that a passing
comment the OP made caused the whole thread to be about Miranda's combat
effectiveness and now apparently combat effectiveness in general.


Yes yes.. This is most enjoyable. ;)




As others already mentioned, how you assemble your team to fit your own playstyle is more important than each single character. For me, I've always been agressive as player, I never "defend" myself, I just give the "enemies" all I have and if they're still up and running I repeat, which I seldom have to do.

For the final levels of the game, with the collectors I played around a bit with various team setups but I mostly ended up with either Grunt/Kasumi/Thane or Legion.

Since some people got so butthurt over my comment about Miranda Lawsons usefullness I guess it's better for me to stay silent on the other squad members.


Yeah some people are really obssessed around here. Be careful what you say. And do not attract the hard core talimancers.......

#141
swn32

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Learnt that the hardway. You get called an idiot and a troll for saying there are other squad mates better than Miranda. WTF right?

Modifié par swn32, 12 août 2010 - 06:25 .


#142
PsyrenY

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swn32 wrote...

Wait, the Heavy mech on Grunt's recruitment is not off-screen.


Sure it is. If you enter Jedore's room and stop just inside the doorway, it won't aggro while you deal with her. (It is on the left-side of the room.) This can help a lot on Insanity, as you will only have Jedore and the tank-Krogan to deal with.

There are other situations where you can aggro in stages. I already mentioned the Transport Terminal in Miranda's loyalty. There's also the clearing atop the hill in Jacob's where the LOKI mechs arrive in stages (kill the first set from the bottom of the hill, immediately after the village with the addled females), the vorcha behind the glass panes in Jack's facility (after the freshly-killed Varren) etc.... breaking up enemies like this where able can be the difference between life and death, or lots of medigel. Kasumi is tricky in such situations.

Modifié par Optimystic_X, 12 août 2010 - 07:11 .


#143
wkstrm

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annihilator27 wrote...

wkstrm wrote...

Nightwriter wrote...

I find it funny that a passing
comment the OP made caused the whole thread to be about Miranda's combat
effectiveness and now apparently combat effectiveness in general.


Yes yes.. This is most enjoyable. ;)




As others already mentioned, how you assemble your team to fit your own playstyle is more important than each single character. For me, I've always been agressive as player, I never "defend" myself, I just give the "enemies" all I have and if they're still up and running I repeat, which I seldom have to do.

For the final levels of the game, with the collectors I played around a bit with various team setups but I mostly ended up with either Grunt/Kasumi/Thane or Legion.

Since some people got so butthurt over my comment about Miranda Lawsons usefullness I guess it's better for me to stay silent on the other squad members.


Yeah some people are really obssessed around here. Be careful what you say. And do not attract the hard core talimancers.......


swn32 wrote...

Learnt that the hardway. You get called an
idiot and a troll for saying there are other squad mates better than
Miranda. WTF right?


LOL yeah! ;)

Oh well, I'm happy I made their day! :D

#144
OneDrunkMonk

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Side note. The Illusive Man seems to perpetually wash his hands of any wrong doing committed by the scientists under his employ. So either the Illusive Man has little control over Cerberus experiments (highly unlikely) or he is simply taking credit when things go right and passing the blame/responsibility when things go wrong. The Illusive Man is a man who is willing to do whatever it takes to insure human dominance in the galaxy. If human's lack the Biotic abilities of the Asari be sure the Illusive Man is going to cross whatever line he has to insure humanity becomes equally as powerful. So whatever cruelty and torture suffered by Jack at the Cerberus facility I'm quite sure was OK'd by the Illusive Man.

As for Miranda, well she seemed to have bought into the whole sales pitch of Cerberus. I don't think she really knows Cerberus or the Illusive Man as well as she thinks she does. Perhaps in ME3 she will discover that the Illusive Man's Cerberus agenda is not so much about securing humanity's future as it is about securing humanity's dominance at the expense of all other races.

Modifié par OneDrunkMonk, 15 août 2010 - 06:30 .


#145
JohnnyBeGood2

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Marzillius wrote...
Why did you side with Jack anyway? Miranda is hot and intelligent. Jack is a psychopath and a Lisbeth Salander-ripoff.

Say it ain't so.

#146
JohnnyBeGood2

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wkstrm wrote...
Not that I really care since she's pretty crappy on the battlefield but I guess there is some kind of other use for her?

Her warp and overload are very solid - but her squad health bonus is the cream on the cake. She may not be the best but she is a solid performer.

Modifié par JohnnyBeGood2, 16 août 2010 - 04:41 .


#147
JohnnyBeGood2

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swn32 wrote...
Honestly, on insanity I prefer guns more than powers. I can strip down defenses of more than 3 enemies in a single AR using Mattock. If only squad-mate's powers didn't take an eternity to cooldown.


True, since the firepower pack came out.. it's possible miranda is not as useful as she was... I'd have to experiement more to check.

#148
Shadow_broker

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This thread needs to die




#149
JohnnyBeGood2

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Shadow_broker wrote...
This thread needs to die


I just got here.. or will the previous pages reveal toil?

#150
TheKillerAngel

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Slam on lower difficulties is a pretty fun abilty to use but on HC+ it loses a lot of use due to defenses. Even then I think Miranda is a solid choice for most every situation.

On another note, I don't think you can seriously believe slam is worse than Shredder Ammo. If you take Slam as a bonus power its pretty spammable and it does put enemies into ragdoll.

Modifié par TheKillerAngel, 16 août 2010 - 05:31 .