I thought shields were the most common type of defense, not armor. And with enough upgrades, Heavy Incinerate's extra damage is redundant against most foes. I'd use Incineration Blast.
Shields are common. But armor is too and most notably it's the main defense in all of the toughest fights in the game (except perhaps the Colossus, which is a mix I guess). Besides, I should have mentioned that my engineer had Overload as well for shields.
Anyway I don't see how extra damage is ever redundant, particularly on an ability you're going to be using a lot, almost always against a single enemy by the way. Only really against the husks did I feel like I should have taken Blast instead. But then I had Mordin to help out there.
Incinerate is actually an excellent nuke with the upgrades and can hit enemies behind cover. Guns do more damage but you will take more damage as well. So overall I got more mileage out of Heavy Incinerate than I would have with Blast. The problem with Blast is that its radius is rather pitiful, making it hit exactly one enemy in most cases. At least this has been my experience.
Modifié par termokanden, 10 août 2010 - 01:55 .





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