In Exile wrote...
QQNwizard wrote...
They have for me. Isometric view was really the thing I loved most about DAO. I also used quite a few mods in it too. Now that they are taking it away, what's left? The storytelling? Well gee thanks, but the Witcher has better storytelling too. Everything isn't all sunshine and ponies, and choices are actually grey, not distinctively black and white / good and evil like in DA.
You are aware that the Witcher will feature paraphrasing, QTE, more action-oriented combat, and has a fixed non-customizable human protagonist, yes? i.e. it has all of the features that people here seem to dislike in DA2.
Paraphrasing, because it was created by a non-American/English company. Expected.
QTE offers more choice than just watching a predetermined cut scene unfold.
I am aware they have action oriented combat, because I played the first one. At least they advertise as such, unlike DA and Bioware who just removes a key feature of its tactical nature simply due to not caring about the PC version anymore. By the way, The Witcher 2 is made primarily with the PC in mind. Consoles are being considered, but at this point it's only speculation. PC is first.
And is Hawke really customizable anymore? He's locked in to be human too. Sure, you can choose gender and facial structure and whatnot, but compared to the first game a lot of customization options were taken away. Regardless of how you change his appearance, his origin story will be the same. So, disregarding cosmetics, both the Witcher and DA2 will have fixed non customizable human protagonists, as you say.
Modifié par QQNwizard, 08 août 2010 - 09:16 .