Playing Against the Chantry
#426
Posté 16 août 2010 - 11:35
#427
Posté 17 août 2010 - 12:49
Krilral wrote...
Daryn Mercio wrote...
Killing mindless drones isn't wrong, as our Warden kills around a thousand of them in his/her quest to save Ferelden. They are called Darkspawn
The difference is that most people in the chantry aren't mindless drones as you will surely remember if you spoke to any in DA:O.
I found the darkspawn to be more pleasant company. More intelligent, too.
#428
Posté 17 août 2010 - 12:58
However I would love to see the chantry shown in the light that it is a corrupt political force that bends lives to their own will and means. It would be awesome to have the chantry backing the main antagonist of the game. We've already been shown that they are corrupt in the way they addict templars to Lyrium in order to keep them holding the mages down.
However, I doubt that will happen. The chantry is the game's reflection of Christianity, or religion in general. No game developer is going to openly insult religion and call its flaws because they don't want their games banned by zealots, blamed for the ruin of youth, or some such idiocy. If they did that, all the gamers who were perfectly fine with pixelated sex-sequences will suddenly be so offended because gasp, someone dared to insult religion.
It's a double edged sword I am afraid. Still fun to wish for though...if you ever get transported into the game and decide to torch a chantry, I'll supply the lighter and some maniacal laughter at your side my friend.
#429
Guest_jln.francisco_*
Posté 17 août 2010 - 12:59
Guest_jln.francisco_*
Tirigon wrote...
Krilral wrote...
Daryn Mercio wrote...
Killing mindless drones isn't wrong, as our Warden kills around a thousand of them in his/her quest to save Ferelden. They are called Darkspawn
The difference is that most people in the chantry aren't mindless drones as you will surely remember if you spoke to any in DA:O.
I found the darkspawn to be more pleasant company. More intelligent, too.
On a serious note, the darkspawn do seem to be the only creatures in Thedas that operate with any kind of strategy (at least during Blights) on the battlefield. This may have been done to accurately represent how disorganized warfare had become during the Middle Ages (with the eastern empires being the only ones with real standing armies) but it really annoyed when I would arrive at a hopeless situation only to discover had the people there fought with any level of brains they wouldn't be in that mess. Aside from the Legion, Thedas seems to be working out of a warfare for dummies manual.
#430
Posté 17 août 2010 - 03:41
Kirkwall is under tight control of the Chantry/Templars before Hawke comes, and your sister is a mage (and you might be as well), this seems like it could be well suited to stirring up some anti-Chantry drama. The templars of Kirkwall keep their circle on a tighter leash than most circles, and one can assume that if your character is a mage you're going to be an apostate and will have to fight the templars at some point.
Or perhaps the templars hurt/kill your sister and it gives you a deep, burning hatred for the order? I dunno, seems possible.
#431
Posté 17 août 2010 - 04:26
#432
Posté 17 août 2010 - 04:32
#433
Posté 17 août 2010 - 04:48
#434
Posté 17 août 2010 - 05:01
Lord Aesir wrote...
you know, I can't help but give this thread a funny look as I've never felt any compulsion to destroy the chantry. And I play a mage
The Chantry demands far too much control over everything (especially magic). While I wouldn't play against the chantry (mostly because there are plenty of genuinely good people you meet who are chantry-associated), it's perfectly plausible that someone would.
Great thread by the way. It's a really nice idea and I hope we see something like it in DA2.
Modifié par faction699, 17 août 2010 - 05:02 .
#435
Guest_jln.francisco_*
Posté 17 août 2010 - 05:08
Guest_jln.francisco_*
Lord Aesir wrote...
you know, I can't help but give this thread a funny look as I've never felt any compulsion to destroy the chantry. And I play a mage
It depends on your personal views on the tastes of your character. One of my Wardens after asking for a title and riches would have done everything within his power to limit the Chantry's control over his land, even harboring apostates and maleficarum. Not because he isn't a believer or because he has anything in particular against the Chantry. He just enjoys his position of power and dislikes having to share what is rightfully his land with anyone, much less an organization that can't even keep its pet mages in line.
Another one of my Warden's who stayed on with Alistair (a mage if that means anything) would look to diminish the influence of the Revered Mother because of his political beliefs. He believes that state and all power should revolve around the King and the Chantry's presence causes the populace to divide their loyalty between their ruler and their faith. Practicality demands they place their loyalty on earthly things and what is likely to improve the security and strength of their nation, even if it means sacrificing some of their purity. Furthermore loyalty to a figurehead seated in a rival nation is not something that should be encouraged.
Modifié par jln.francisco, 17 août 2010 - 05:13 .
#436
Posté 17 août 2010 - 11:53
ReconTeam wrote...
How about an option to become more involved in the Chantry and punish some filthy blood-mages. Perhaps it would make getting Templar skills a bit more involved?
That would be great. All the conservatives could finally do what they wish to do in real-life since centuries and kill everyone who is able to think on his own
#437
Posté 17 août 2010 - 12:25
So anyone who wants an option to side with the chantry instead of a one sided "BURN ALL CHANTRIES!!!!!" option must be labeled a conservative? Maybe some of us just want more options in-game, and to think some people get so worked up politically over a fictional religion.Tirigon wrote...
ReconTeam wrote...
How about an option to become more involved in the Chantry and punish some filthy blood-mages. Perhaps it would make getting Templar skills a bit more involved?
That would be great. All the conservatives could finally do what they wish to do in real-life since centuries and kill everyone who is able to think on his own
#438
Posté 17 août 2010 - 12:28
C9316 wrote...
So anyone who wants an option to side with the chantry instead of a one sided "BURN ALL CHANTRIES!!!!!" option must be labeled a conservative? Maybe some of us just want more options in-game, and to think some people get so worked up politically over a fictional religion.Tirigon wrote...
ReconTeam wrote...
How about an option to become more involved in the Chantry and punish some filthy blood-mages. Perhaps it would make getting Templar skills a bit more involved?
That would be great. All the conservatives could finally do what they wish to do in real-life since centuries and kill everyone who is able to think on his own
Rationally speaking chantry has done much more good than it has done evil (Remember all the chantry board quests?). Its a dark fantasy after all.. Nothing's perfect....
#439
Posté 17 août 2010 - 06:48
C9316 wrote...
So anyone who wants an option to side with the chantry instead of a one sided "BURN ALL CHANTRIES!!!!!" option must be labeled a conservative? Maybe some of us just want more options in-game, and to think some people get so worked up politically over a fictional religion.Tirigon wrote...
ReconTeam wrote...
How about an option to become more involved in the Chantry and punish some filthy blood-mages. Perhaps it would make getting Templar skills a bit more involved?
That would be great. All the conservatives could finally do what they wish to do in real-life since centuries and kill everyone who is able to think on his own
Oh not anyone, I´m sure of that. After all, even I had a playthrough as Chantry-loving Warrior lady who hates all mages and does whatever the Chantry wishes and was, in general, a bit of an idiot.
My comment has to be directly linked to ReconTeam because it describes why HE wants the option.
#440
Posté 17 août 2010 - 06:51
SirShreK wrote...
Rationally speaking chantry has done much more good than it has done evil (Remember all the chantry board quests?). Its a dark fantasy after all.. Nothing's perfect....
Well, it really depends. If you think killing bad guys is doing good, then yes. But remember that bloodmages are the best when it comes to killing bad guys.
#441
Posté 18 août 2010 - 02:18
#442
Posté 18 août 2010 - 02:37
#443
Posté 15 septembre 2010 - 06:44
#444
Posté 15 septembre 2010 - 06:47
#445
Posté 15 septembre 2010 - 07:41
Also I actually find the templars to be quite interesting, but that much is obvious, no? *points over shoulder at signature*
A while back, I even decided to play a mage, who actually liked and respected the templars a lot more than the mages, because a) they saved her from her mother, who turned into an abomination and
#446
Posté 15 septembre 2010 - 08:01
Everwarden wrote...
Or perhaps the templars hurt/kill your sister and it gives you a deep, burning hatred for the order? I dunno, seems possible.
Possible? Yes. Very, very lame? Double yes. One would hope that we get something better than hackneyed 'ta Chantry/Templars are da stooopid meeniez. Grrrr!' crapola.
#447
Posté 16 septembre 2010 - 06:22
Teddie Sage wrote...
Yeah... Being atheist and playing on a good path would also be interesting. Though it seems more fun to destroy the whole "religion", if you're playing evil or politically.
How exactly do you destroy a religion?
People in RL have been trying for hunderds of years to destroy christianity, and failed. It's practicly mission impossible.
With that said...interesting how for all the talk of evil of organized religion, the hate is oozing from the other side.
I'm not against religon, it's a very good way to stop an uneducated
populace from declining into the worst kinds of depravity, it's just
that smarter minds in the aforementioned populations are able to find a
way to twist religon to their own ends, usually towards the kind of
depravity and intolerence that the religons founders were trying to
stop.
Smarter minds will find a way to twist ANYTHING for their own needs. If you could compeltely remove religion from the world, little would change. People would simply abuse everything else they can...they are already doing it.
Everything that is lead by men is corruptable. EVERYTHING.
Modifié par Lotion Soronnar, 16 septembre 2010 - 06:24 .
#448
Posté 16 septembre 2010 - 06:23
Lotion Soronnar wrote...
Teddie Sage wrote...
Yeah... Being atheist and playing on a good path would also be interesting. Though it seems more fun to destroy the whole "religion", if you're playing evil or politically.
How exactly do you destroy a religion?
People in RL have been trying for hunderds of years to destroy christianity, and failed. It's practicly mission impossible.
With that said...interesting how for all the talk of evil of organized religion, the hate is oozing from the other side.
Take this elsewhere please.
#449
Posté 16 septembre 2010 - 06:37
jln.francisco wrote...
I'm positive the vials used to track mages are some kind of blood magic.
Nah. Blood magic is something different. Blood magic is powering your spells with life force. The vials are something completely different.
But really....Chantry evil? Destroying it would be good?
Don't know what kind of backwards logic that is based upon, but is clearly not the case.
The devs build a grey-ish world, which means you cannot clearly label the Chantry as evil. They don't consider it evil. Of course, that won't stop some people from trying. But canon isn't on their side:P
Modifié par Lotion Soronnar, 16 septembre 2010 - 06:38 .
#450
Posté 16 septembre 2010 - 06:44
Lotion Soronnar wrote...
jln.francisco wrote...
I'm positive the vials used to track mages are some kind of blood magic.
Nah. Blood magic is something different. Blood magic is powering your spells with life force. The vials are something completely different.
But really....Chantry evil? Destroying it would be good?
Don't know what kind of backwards logic that is based upon, but is clearly not the case.
The devs build a grey-ish world, which means you cannot clearly label the Chantry as evil. They don't consider it evil. Of course, that won't stop some people from trying. But canon isn't on their side:P
Actually, according to David Gaider, the creation and use of the phylacteries are technically blood magic. The phylacteries are powered by the mage's blood inside of them. It is a more innocuous spell, but technically, it is BM.
As for destroying the chantry being good...I don't understand where anyone can come to that conclusion. They do a lot to help Thedas. It seems the only three types of people who think this Either A. Link it to Christianity in real life and transfer their negative feelings toward it to the Chantry for some reason. B. Mainly play a mage and are just pissed that they had such a horrible origin story (or something like that); and C. Somehow believe the Chantry consists of a bunch of mindless drones who do more harm than good. (again, no idea where they came up with that). Possibly a mix of all three.





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