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Applying one phase of a VFX?


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#1
Qutayba

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Many visual effects have 3 states (imp, dura, and cess).  In cutscenes, I've discovered you can use those states separately, so you can assign just the dura state and have it loop, for example.  Now, when I'm trying to apply the same effect outside the cutscene with scripting, I'm unable to assign just one part of the effect as permament (or rather, it loops imp only) because all three states share an ID number in the VFX_Base.2da.  Any way to specify that I want the dura stage to loop?

ApplyEffectVisualEffect(oBoss, oBoss, 90291, EFFECT_DURATION_TYPE_PERMANENT, 0.0);

* edited because the name of my Boss is apparently a bad word for the forum . . .

Modifié par Qutayba, 08 août 2010 - 06:21 .


#2
Kilrogg_

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You could always open up the vfxproj for that effect and modify the effect yourself, then save it as a new effect (or replace an existing effect you aren't going to use in your mod).



http://social.biowar...m/project/1331/

#3
Qutayba

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Good advice. And in the process, I learned a bit more about the VFX editor. (Still can't get custom crusts to work in a cutscene, though.)