Riona45 wrote...
I have to agree that DA:O never sold Duncan as a mentor to the PC. It did a good job of selling him as a savior, yes.* But if he was a mentor to my character, it must of happened mostly offscreen, on the road from the origin to Ostagar.
*I know some see him as a ruthless blackmailer, etc., but the bottomline is you are alive and/or unpunished thanks to him.
Duncan can be both. The thing is, he only cares about the blight. If you're game on helping him stop it, he's pretty nice about the whole thing. But in the end, Duncan doesn't care about your existence. He's not brutal about it - he won't conscript a young Cousland against the wishes of the father, and let the City Elf mother live with her family because there was no blight.
If he's marked you for Grey Wardening, though, he doesn't really care whether or not you want to be there. There are bigger things at stake.
The problem is, in allowing you to start off as someone who is not a Grey Warden and might not ever want to be one, Bioware absolutely has created the problem of selling you on the role of the Wardens. And they fail completely. Beside making Duncan potentially unlikable, they show you no other Grey Wardens. Why should you care a group of people you never met and might well have been kidnapped into joining (who forced you to drink some magical alteration drink under penalty of death) are all murdered?
Caring about stopping the Blight =! identifying as a Warden, but Bioware equivacated these two in a way that was very grating.
ETA:
An even bigger problem: the game doesn't even make the Grey Wardens seem
important to stopping the Blight until the endgame when you learn how the archdemon can die. Before that, they seem important only because they seem to be the only group taking the blight seriously.
Modifié par In Exile, 09 août 2010 - 05:18 .