Aller au contenu

Photo

Bioware, why Duncan?


  • Veuillez vous connecter pour répondre
160 réponses à ce sujet

#76
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Aedan_Cousland wrote...

The Archdemon was wounded by Riordan and incapable of anything but short bursts of flight. It was stranded on the roof of Fort Drakon when you first encounter it.


Darkspawn Chronicles also shows the Archdemon flying away in triumph.

Modifié par Dave of Canada, 09 août 2010 - 02:24 .


#77
Guest_jln.francisco_*

Guest_jln.francisco_*
  • Guests

Aedan_Cousland wrote...

Speculation.

They might have been able to do it. They may have also tried and failed. Considering the old maxim that even the best laid plans don't survive contact with the enemy, Riordan taking a shot at the beast when the oppurtunity presented itself makes sense.


I agree. 

But his success was entirely inadvertant and given how important Warden's are to actually killing the thing it was a damn foolish thing to do. He had no way of knowing if you and Alisatir/Loghain was still alive and risking that much for what could have been so little pay off (the Arcdemon might have simply shrugged him off) is stupid.

#78
Aedan_Cousland

Aedan_Cousland
  • Members
  • 1 403 messages

Dave of Canada wrote...

Aedan_Cousland wrote...

The Archdemon was wounded by Riordan and incapable of anything but short bursts of flight. It was stranded on the roof of Fort Drakon when you first encounter it.


Darkspawn Chronicles also shows the Archdemon flying away in triumph.


Darkspawn Chronicles isn't canon.

It's just a fun expansion where you get to play as the darkspawn in a universe where your Warden died during his or her origin story. The canon outcome is the defeat of the Blight and the death of the Archdemon.

#79
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Aedan_Cousland wrote...

Darkspawn Chronicles isn't canon.

It's just a fun expansion where you get to play as the darkspawn in a universe where your Warden died during his or her origin story. The canon outcome is the defeat of the Blight and the death of the Archdemon.


Riordin still did his suicidal attack and still got the Archdemon ontop of the Fort, though.

#80
Guest_jln.francisco_*

Guest_jln.francisco_*
  • Guests

Dave of Canada wrote...

Aedan_Cousland wrote...

Darkspawn Chronicles isn't canon.

It's just a fun expansion where you get to play as the darkspawn in a universe where your Warden died during his or her origin story. The canon outcome is the defeat of the Blight and the death of the Archdemon.


Riordin still did his suicidal attack and still got the Archdemon ontop of the Fort, though.


This is why I always considered it so stupid on his part. He had no way of knowing how the Warden was doing or if he was still alive. It was to damn big a risk. Ground it then go to work at killing it.

#81
thenemesis77

thenemesis77
  • Members
  • 523 messages

jln.francisco wrote...

Aedan_Cousland wrote...

Speculation.

They might have been able to do it. They may have also tried and failed. Considering the old maxim that even the best laid plans don't survive contact with the enemy, Riordan taking a shot at the beast when the oppurtunity presented itself makes sense.


I agree. 

But his success was entirely inadvertant and given how important Warden's are to actually killing the thing it was a damn foolish thing to do. He had no way of knowing if you and Alisatir/Loghain was still alive and risking that much for what could have been so little pay off (the Arcdemon might have simply shrugged him off) is stupid.


This says it all, how the hell did he not know you were not dead or Alisatir. When it went to the cut of showing Riordan up on the tower, I was like.....WTF is he doing up there and then the guy jumps off the damn tower and all I could think was EPIC FAIL!....and yea he did, fell like a fool.  The only think I could think of was that he was old and wanted to go out stealing the damn show from me and I was like go ahead and die.  He wanted all the people to cry him a river for his leap of death!

#82
Danjaru

Danjaru
  • Members
  • 378 messages
Lol, how did this turn into a Riordan hate thread? he saw an opportunity to take out the Archdemon and took it, they were on borrowed time as the Darkspawn outnumbered them by a great deal and risks had to be taken (don't bull**** with "mages could've taken out the wing or siege equipment" as they were all outnumbered and and fighting, and you saw how well the offensive against the Archdemon went on the roof before your warden arrived), the fact that he was unlucky and fell to his death doesn't make him a pathedic character o.O

Modifié par Danjaru, 09 août 2010 - 02:53 .


#83
wwwwowwww

wwwwowwww
  • Members
  • 1 363 messages
What does this topic have to do with DA2?

#84
Mecha Tengu

Mecha Tengu
  • Members
  • 1 823 messages
We will see duncan again as an infested corrupted zerg darkspawn

#85
stevej713

stevej713
  • Members
  • 350 messages

wwwwowwww wrote...

What does this topic have to do with DA2?

Yeah, this topic should be moved to the DAO forum.

#86
MKDAWUSS

MKDAWUSS
  • Members
  • 3 416 messages
It'd be hilarious and sad if Duncan came back as an animated corpse or something of that nature.

#87
Demx

Demx
  • Members
  • 3 738 messages
The mentor can only go so far with the hero. Eventually, the hero must face the unknown by himself. Or so the TV told me.

#88
Ash Wind

Ash Wind
  • Members
  • 674 messages
I think its more the atypical literary plot point in the ‘Hero’s Journey’: Loss of the Mentor. At a point in time the potential Hero must take what he/she is learning and go it alone.



It gives increases the Hero’s chances of failure, creates a more dire situation making the story more epic and dramatic. One minute, its we have a chance, we have this wise powerful warrior on our side, a couple of cinematic cuts later, it’s the PC and Alistair.



After the Battle of Ostagar, there’s really no place for Duncan in the story. As cool and badass as he was, he couldn’t be in your party, or else he would be leading the party and not you. You could make up some empty side quest, recruiting more Grey Wardens or such, but that would have reduced his character. I think they got it right.



And I’d agree, Riordan had a much more epic end than Duncan.


#89
Collider

Collider
  • Members
  • 17 165 messages
Duncan never felt like a mentor. To Alistair of course, but not to me, at all.

#90
In Exile

In Exile
  • Members
  • 28 738 messages

Ash Wind wrote...

I think its more the atypical literary plot point in the ‘Hero’s Journey’: Loss of the Mentor. At a point in time the potential Hero must take what he/she is learning and go it alone.

It gives increases the Hero’s chances of failure, creates a more dire situation making the story more epic and dramatic. One minute, its we have a chance, we have this wise powerful warrior on our side, a couple of cinematic cuts later, it’s the PC and Alistair.

After the Battle of Ostagar, there’s really no place for Duncan in the story. As cool and badass as he was, he couldn’t be in your party, or else he would be leading the party and not you. You could make up some empty side quest, recruiting more Grey Wardens or such, but that would have reduced his character. I think they got it right.

And I’d agree, Riordan had a much more epic end than Duncan.


The problem is that Duncan is the only Grey Warden you see. For Bioware to sell you on caring about the Wardens, they effectively have to sell you on Duncan. Except that they don't. This makes their constant hamfisted attempts at forcing you to adopt the identity of the Warden throughout the game as ever more problematic.

It would have been entirely different had your character been a Grey Warden from the start.

#91
steelfire_dragon

steelfire_dragon
  • Members
  • 740 messages
who is this Duncan yo9u speak of?

#92
Riona45

Riona45
  • Members
  • 3 158 messages
I have to agree that DA:O never sold Duncan as a mentor to the PC.  It did a good job of selling him as a savior, yes.*  But if he was a mentor to my character, it must of happened mostly offscreen, on the road from the origin to Ostagar.


*I know some see him as a ruthless blackmailer, etc., but the bottomline is you are alive and/or unpunished thanks to him.

#93
In Exile

In Exile
  • Members
  • 28 738 messages

Riona45 wrote...

I have to agree that DA:O never sold Duncan as a mentor to the PC.  It did a good job of selling him as a savior, yes.*  But if he was a mentor to my character, it must of happened mostly offscreen, on the road from the origin to Ostagar.

*I know some see him as a ruthless blackmailer, etc., but the bottomline is you are alive and/or unpunished thanks to him.


Duncan can be both. The thing is, he only cares about the blight. If you're game on helping him stop it, he's pretty nice about the whole thing. But in the end, Duncan doesn't care about your existence. He's not brutal about it - he won't conscript a young Cousland against the wishes of the father, and let the City Elf mother live with her family because there was no blight.

If he's marked you for Grey Wardening, though, he doesn't really care whether or not you want to be there. There are bigger things at stake.

The problem is, in allowing you to start off as someone who is not a Grey Warden and might not ever want to be one, Bioware absolutely has created the problem of selling you on the role of the Wardens. And they fail completely. Beside making Duncan potentially unlikable, they show you no other Grey Wardens. Why should you care a group of people you never met and might well have been kidnapped into joining (who forced you to drink some magical alteration drink under penalty of death) are all murdered?

Caring about stopping the Blight =! identifying as a Warden, but Bioware equivacated these two in a way that was very grating.

ETA:

An even bigger problem: the game doesn't even make the Grey Wardens seem important to stopping the Blight until the endgame when you learn how the archdemon can die. Before that, they seem important only because they seem to be the only group taking the blight seriously.

Modifié par In Exile, 09 août 2010 - 05:18 .


#94
SirOccam

SirOccam
  • Members
  • 2 645 messages

captain.subtle wrote...

Arthur Cousland wrote...

While I understand that Duncan's death was neccessary for plot purposes


C'mon! Why? Wynne escaped unscathed!


To force the GW into a leadership role. And to give Alistair something to brood/grieve over.

thenemesis77 wrote...

This says it all, how the hell did
he not know you were not dead or Alisatir. When it went to the cut of
showing Riordan up on the tower, I was like.....WTF is he doing up there
and then the guy jumps off the damn tower and all I could think was
EPIC FAIL!....and yea he did, fell like a fool.  The only think I could
think of was that he was old and wanted to go out stealing the damn show
from me and I was like go ahead and die.  He wanted all the people to
cry him a river for his leap of death!

He had no way of knowing when another opportunity would present itself. And it was a pretty decent opportunity at that. Hindsight is 20/20. If he hadn't attempted that, how much longer would the AD have flown around, untouched, wreaking havoc? For all we know, the AD could have gotten a lucky hit on the Warden's party and killed them. Then everyone would be yelling about what a coward he was for not taking the opportunity when it presented itself.

But instead, he saw his chance and went for it, without regard for his own safety.

#95
SDNcN

SDNcN
  • Members
  • 1 181 messages

In Exile wrote...

The problem is, in allowing you to start off as someone who is not a Grey Warden and might not ever want to be one, Bioware absolutely has created the problem of selling you on the role of the Wardens. And they fail completely. Beside making Duncan potentially unlikable, they show you no other Grey Wardens. Why should you care a group of people you never met and might well have been kidnapped into joining (who forced you to drink some magical alteration drink under penalty of death) are all murdered?


I never understood the reasoning for leaving the other Wardens off-screen at Ostagar. It took me a second playthrough before I actually understood that Duncan and Alistair weren't the only Warden's at Ostagar.

Modifié par SDNcN, 09 août 2010 - 05:23 .


#96
In Exile

In Exile
  • Members
  • 28 738 messages

SirOccam wrote...

To force the GW into a leadership role. And to give Alistair something to brood/grieve over.


What leadership role?

You're a bunch of rag-tag misfits trying to desperately convince everyone within earshot that a blight is coming and it'd be a pretty nifty idea if we all banded toghether to stop it.

The Warden doesn't do any meaningful commanding at all. Hell, Alistair/Anora and Eamon are the ones that march on Denerim, and Alistair/Anora is the one very visibly commands the amry

He had no way of knowing when another opportunity would present itself. And it was a pretty decent opportunity at that. Hindsight is 20/20. If he hadn't attempted that, how much longer would the AD have flown around, untouched, wreaking havoc? For all we know, the AD could have gotten a lucky hit on the Warden's party and killed them. Then everyone would be yelling about what a coward he was for not taking the opportunity when it presented itself.

But instead, he saw his chance and went for it, without regard for his own safety.


Trying to take a dragon one on one by catapulting yourself at it is stupid. Seriously, he got lucky that he was thrown off and managed to clip a wing before falling to his death. What if the archdemon swerved? What if it turned upside down? What if it landed and had an ogre pull Riodan off?

There are so few ways his stunt could actually work.

#97
Riona45

Riona45
  • Members
  • 3 158 messages

SDNcN wrote...

In Exile wrote...

The problem is, in allowing you to start off as someone who is not a Grey Warden and might not ever want to be one, Bioware absolutely has created the problem of selling you on the role of the Wardens. And they fail completely. Beside making Duncan potentially unlikable, they show you no other Grey Wardens. Why should you care a group of people you never met and might well have been kidnapped into joining (who forced you to drink some magical alteration drink under penalty of death) are all murdered?


I never understood the reasoning for leaving the other Wardens off-screen at Ostagar. It took me a second playthrough before I actually understood that Duncan and Alistair weren't the only Warden's at Ostagar.


That's a great point...but even then, would we have had enough time to really get to know them and care about them?  I'm not sure.

#98
Riona45

Riona45
  • Members
  • 3 158 messages

In Exile wrote...

What leadership role?

You're a bunch of rag-tag misfits trying to desperately convince everyone within earshot that a blight is coming and it'd be a pretty nifty idea if we all banded toghether to stop it.

The Warden doesn't do any meaningful commanding at all. Hell, Alistair/Anora and Eamon are the ones that march on Denerim, and Alistair/Anora is the one very visibly commands the amry


This is a little off-topic, but I have the feeling the PC would have had the spolight if she actually had a voice, which is one reason why I look foward to having a fully voiced PC.

#99
wicked_being

wicked_being
  • Members
  • 1 328 messages
*book spoiler alert*

I was kind of disappointed with how they killed Duncan off so early in DA:O. In Ostagar...by an Ogre, really? It would've been more fitting if he was the one who rode on the back of the Archdemon as he did with the High Dragon in The Calling.

#100
Biotic Budah

Biotic Budah
  • Members
  • 366 messages
And it was repeated in Awakenings (not with Duncan). A simple Ogre.