captain.subtle wrote...
Duncan was badass.
He had bedsores?
Well he was getting on a bit.
captain.subtle wrote...
Duncan was badass.
He had bedsores?
In Exile wrote...
What leadership role?
You're a bunch of rag-tag misfits trying to desperately convince everyone within earshot that a blight is coming and it'd be a pretty nifty idea if we all banded toghether to stop it.
The Warden doesn't do any meaningful commanding at all. Hell, Alistair/Anora and Eamon are the ones that march on Denerim, and Alistair/Anora is the one very visibly commands the army
In Exile wrote...
Trying to take a dragon one on one by catapulting yourself at it is stupid. Seriously, he got lucky that he was thrown off and managed to clip a wing before falling to his death. What if the archdemon swerved? What if it turned upside down? What if it landed and had an ogre pull Riodan off?
There are so few ways his stunt could actually work.
Modifié par Face of Evil, 09 août 2010 - 07:12 .
captain.subtle wrote...
I disliked Duncan because:
1) He <Force persuaded> me to become GW as a Human noble. Why the heck???? I could have escaped without his help!!
captain.subtle wrote...
2) AS the Dalish he broke that Mirror!!! Hell why????? We could have taken it to Denerim for study!
Modifié par Face of Evil, 09 août 2010 - 07:24 .
Face of Evil wrote...
captain.subtle wrote...
I disliked Duncan because:
1) He me to become GW as a Human noble. Why the heck???? I could have escaped without his help!!
Sez you. The castle was surrounded and Howe's guards knew who you were and intended to kill you on sight. The secret passage just gets you out of the building. There's a reason your dad signs off on you becoming a Warden; Duncan is your best hope to get out of there.
MKDAWUSS wrote...
He (or she) could have made it out without Duncan. If the castle was THAT surrounded outside, Duncan would have been slain too. Duncan may have made the escape slightly easier, but I don't think he was necessary for the younger Cousland's escape.
Modifié par Face of Evil, 09 août 2010 - 07:34 .
Face of Evil wrote...
MKDAWUSS wrote...
He (or she) could have made it out without Duncan. If the castle was THAT surrounded outside, Duncan would have been slain too. Duncan may have made the escape slightly easier, but I don't think he was necessary for the younger Cousland's escape.
I'll refer to my earlier point: Duncan was BADASS. He'd been protecting your father on his own and slaughtering Howe's men the whole time you were trying to reach your dad. Your low-level Human Noble butt needed saving. Why else did your dad approve of you being recruited?
Face of Evil wrote...
MKDAWUSS wrote...
He (or she) could have made it out without Duncan. If the castle was THAT surrounded outside, Duncan would have been slain too. Duncan may have made the escape slightly easier, but I don't think he was necessary for the younger Cousland's escape.
I'll refer to my earlier point: Duncan was BADASS. He'd been protecting your father on his own and slaughtering Howe's men the whole time you were trying to reach your dad. You got out of there alive because of Duncan's help. Why do you think your dad told you to join the Wardens when he was opposed to it before? He might have been light-headed from blood loss, but I don't think he was delusional.
Face of Evil wrote...
I disagree. You direct your allies. When anyone approaches your group, you're the point of first contact. And you're the one pulling all of Ferelden together. You don't have to convince anyone of the Blight's danger; your allies just aren't in a position to help you until you resolve their difficulties.
Granted, you aren't directing troop movements, deciding on battle strategies, etc. But it's not a real-time strategy game, nor does it try to be one.
But it did work. He did force the Archdemon to ground; if Riordan wasn't there, it would have kept flying around the city, blasting the occasional fortification. Eventually, the city and your army would have been overwhelmed by the darkspawn, who outnumbered your forces.
MKDAWUSS wrote...
The dog saved my PC more than Duncan did.
MKDAWUSS wrote...
Also, I don't think Duncan did it on his own - there were pockets of Cousland guards here and there to help.
MKDAWUSS wrote...
And Teyrn Cousland approved because now he owed Duncan and had little choice about nominating a substitute like Ser Gilmore.
Modifié par Face of Evil, 09 août 2010 - 08:38 .
Modifié par Face of Evil, 09 août 2010 - 08:03 .
captain.subtle wrote...
I disliked Dunacan because:
1) He me to become GW as a Human noble. Why the heck???? I could have escaped without his help!!
2) AS the Dalish he broke that Mirror!!! Hell why????? We could have taken it to Denerim for study!
jln.francisco wrote...
simfamSP wrote...
Facing the Archdemon one on one WAS SUICIDLE! In a battle there is no think, there is just do. The best way he could kill the Archdemon was that way! In the air and on the double. Why would he try to steal the show? He's a warden for christ sake, it's not a competition! Jumping on the Archdemon was the best possible way at the time to do it, for the Archdemon could not attack or fight back at all, he was helpless.
He jumped off a building onto the back of a moving creature several hundred feet above ground. I agree in battle you go back to everything you've learned up to that point but unless this is a proven tactic against dragons I don't see why you would even consider doing it.
Plus the Archdemon could fight back, it could swerve, dive, go upside down or just make a very erratic movement just as Riordan jumps onto him.
I can understand him wanting to do it, and I can understand him thinking it might work. But the fact of the matter is it was a longshot he'd even wound the bastard.
In Exile wrote...
There isn't any particular reason for anyone to believe you. All you do is waltz in, claim you're a Warden, and claim there's a blight. Everyone just seems to take you at your word.
In Exile wrote...
And you don't pull all of Ferelden toghether at all. Eamon and Alistair/Anora unite Ferelden. The dwarves are toghether. You just play kingmaker because you find the lunatic dwarf that can make the Crown-Of-Instant-Win. The closest you get to a moment of leadership is when if you can manage to convice the werewolves to continue existing as a hellish nightmare to fight the blight.
In Exile wrote...
That's a terrible justification, though. I agree that the Archdemon had to be forced to the ground. But the plan itself was stupid, even if did end up working.
Modifié par Face of Evil, 09 août 2010 - 08:37 .
Face of Evil wrote...
They don't "need" your word to know that there's a huge uprising of darkspawn in the south, which is pretty indicative of a Blight. This is common knowledge, as is the destruction of half of Ferelden's forces at Ostagar. Only Ferelden's human nobility needs persuading of the danger because they're either focused entirely on deposing Logain or paranoid about the dreaded Orlesians. Everyone else you go to? They already know about the danger.
Arl Eamon is influential enough to call a Landsmeet, but he outright admits that he can't take on Loghain without your support. You still need to convince the nobility of the danger that the Blight faces, and it's still up to you to decide who takes the throne and is able to take control of what's left of Ferelden's standing army. But Anora and Alistair still defer to YOUR leadership.
In Exile wrote...
Riordan didn't have time to come up with anything more complicated. The Archdemon was passing underneath the tower Riordan had climbed.
There wasn't time to go fetch a mage or set up a ballista. He had to act immediately or it would have flown by. And it needed to be brought down quickly, as the darkspawn horde vastly outnumbered your army. Eventually, they would have overwhelmed your army and slaughtered everyone in Denerim. The only way to prevent that was to defeat the archdemon as soon as possible.
Given the circumstances, Riordan did the best he could.
Face of Evil wrote...
In Exile wrote...
There isn't any particular reason for anyone to believe you. All you do is waltz in, claim you're a Warden, and claim there's a blight. Everyone just seems to take you at your word.
They don't "need" your word to know that there's a huge uprising of darkspawn in the south, which is pretty indicative of a Blight. This is common knowledge, as is the destruction of half of Ferelden's forces at Ostagar. Only Ferelden's human nobility needs persuading of the danger because they're either focused entirely on deposing Logain or paranoid about the dreaded Orlesians. Everyone else you go to? They already know about the danger.In Exile wrote...
And you don't pull all of Ferelden toghether at all. Eamon and Alistair/Anora unite Ferelden. The dwarves are toghether. You just play kingmaker because you find the lunatic dwarf that can make the Crown-Of-Instant-Win. The closest you get to a moment of leadership is when if you can manage to convice the werewolves to continue existing as a hellish nightmare to fight the blight.
Arl Eamon is influential enough to call a Landsmeet, but he outright admits that he can't take on Loghain without your support. You still need to convince the nobility of the danger that the Blight faces, and it's still up to you to decide who takes the throne and is able to take control of what's left of Ferelden's standing army. But Anora and Alistair still defer to YOUR leadership.In Exile wrote...
That's a terrible justification, though. I agree that the Archdemon had to be forced to the ground. But the plan itself was stupid, even if did end up working.
Riordan didn't have time to come up with anything more complicated. The Archdemon was passing underneath the tower Riordan had climbed. There wasn't time to go fetch a mage or set up a ballista. He had to act immediately or it would have flown by. And it needed to be brought down quickly, as the darkspawn horde vastly outnumbered your army. Eventually, they would have overwhelmed your army and slaughtered everyone in Denerim. The only way to prevent that was to defeat the archdemon as soon as possible.
Given the circumstances, Riordan did the best he could.
In Exile wrote...
Alright, let's say it is common knowledge that there is a blight. This makes your decidedly non-leader role even less critical. All that you're doing at this point is bugging them to do something they'd do anyway apparently, since all sides already know about the blight.
In Exile wrote...
Anora most certainly does not defer to you in any way. Alistair does, but only if you don't harden him. If you harden Alistair, he decides he needs to grow a spine.
In Exile wrote...
At the landsmeet, you and Loghain scream at each other a bit and the landsmeet sides with one of you. Eamon points out that if you fail at the Landsmeet, all that will happen is that Eamon will capitulate for Loghain to unite Ferelden. So the uniting part is inevitable.
In Exile wrote...
More to the point, the landsmeet inevitably ends with you and Loghain bludgeoning each other to death. Leadership isn't puching the other guy in the face.
In Exile wrote...
I happened to glance at a map, and as it turns out, Redcliffe is really far away from Derenim. It's not like the Archdemon existing caught Riordan by surprise.
In Exile wrote...
Riordan was brutally incompetent. Beside not bothering to actually tell anyone how to end the blight, no one bothers to come up with an anti-archdemon plan. That's even dumber, when you realize that the only possible way for the allied army to win is precisely to kill the archdemon above all else.
Modifié par Face of Evil, 09 août 2010 - 09:31 .
Face of Evil wrote...
What is this "something" you refer to? Are you saying that they would have united under a common banner without the Grey Warden's intervention? How exactly would that have happened? Presuming they were able to resolve their own problems — which they can't, not without the Warden — how would these different armies band together?
Oh, but she does. Even if you put her on the throne, she ultimately has no choice but to support you.
And is Loghain capable of defeating the Blight on his own? He is not. He's so paranoid about the Orlesians that he doesn't even believe this is a Blight despite the overwhelming evidence in front of him. And even if he did manage to clue in to the danger, Loghain cannot kill the archdemon, and he won't accept the help of the Grey Wardens. Ferelden is doomed as long as Loghain remains in control.
What exactly fits these mysterious definition of leadership that you have? Because in my mind, leading a group of warriors around Ferelden to unite a fractured land so they can defeat a common enemy is a pretty good example of leadership.
And that prepared Riordan to know everything he needed to about the battlefield and how best to attack the Archdemon?
What anti-archdemon plan was he supposed to come up with? Because I think the "find the archdemon and kill it" strategy was pretty well the only strategy available.
I guess you could say, "All right, once we get to Denerim, we're going to march all the mages and archers on to the city walls to ping the archdemon 'til it comes down, then Riordan swoops in with the stabby-stabby". Except no one even knew where exactly the Archdemon was going to be or how the battle was going to unfold or whether that would even work.
Modifié par Face of Evil, 09 août 2010 - 09:52 .
KJandrew wrote...
@In Exile if the game did what you say you want it to do you would be here complaining that the game forced you to sit through strategy meetings.
And were would they find the time to have these meetings, they were having a forced march to Denerim which means only leaving time for sleeping.
And even if they did make your superplan of having all the archers and mages attack the archdemon similtanously there was the issue of the huge horde of darkspawn burning down your capital city. You also are expecting Riordan to have gone "No, I'll pass up what may be the only to force the archdemon to the ground so i can think of a good plan"
Face of Evil wrote...
So in other words, to fit your idea of "leadership," the main character needs to sit through strategy sessions, conduct meetings between allies, pore over maps and decide on plans of attack, etc.
Well, you were looking for something the game is not, which is an action-oriented RPG. And that's no more a fault of Dragon Age than complaining about the lack of fishing in Grand Slam Tennis.
I don't agree with any of your arguments, but I see no point in debating this further.