The right shoulder pieces on the heavy plate armor inter-penetrate the other parts of the armor in a very obvious and IMO ugly way. It is especially disconcerting during cutscenes. Was this intentional? It kind of looks like the wrong thing got checked in by mistake at the last minute before shipping the game.
Plate armor shoulders inter-pentrating geometry
Débuté par
FalloutBoy
, nov. 10 2009 09:33
#1
Posté 10 novembre 2009 - 09:33
#2
Posté 10 novembre 2009 - 09:58
ya i noticed this early and its there at all times now. its only the right pauldron. there is like this "tab" thingy that is always there getting in the way. please fix bioware.
#3
Posté 10 novembre 2009 - 10:04
Yeah, this always bugs me a little bit too. There's no way that shoulder thing could physically exist on a shoulder, because it has this huge piece that pokes through your chest. I guess if you had a hole in your chest you could wear it. Maybe they did accidentally ship the model backwards or upside down or something.
#4
Posté 10 novembre 2009 - 10:15
That triangular piece on the right shoulder was supposed to be attached to that and it was meant to always sit in front of the chestplate. Theres a gameplay video on youtube that shows how it was supposed to look, but apparently someone boogered it upbetween that video and release.
#5
Posté 10 novembre 2009 - 10:36
sounds like an easy fix... hopefully this can be adressed soon.





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