Jacob's the squad member who benefits most from Firepower DLC, IMHO
#26
Posté 13 août 2010 - 11:01
#27
Posté 13 août 2010 - 11:19
#28
Posté 14 août 2010 - 03:29
Plus it is different depending on who you take (Zaeed or Jacob); same for the IFF run take Jacob and you get additional conversation @ the spiked altar. Grunts lines are just a hoot most of the time + he gets really excited killing enemies for you.Simbacca wrote...
...
Also if any of you haven't before, recruit Grunt first sometime and bring him to recruit Mordin. He has a couple funny remarks.
My recruitment order is; Zaeed, Kusumi (no effort), Kasumi's Loyality; Zaeed & Jacob to get Grunt; Grunt & Zaeed's Loyality; Grunt & Zaeed or Jacob to get Mordin, Garrus, Jack ...
#29
Posté 14 août 2010 - 03:42
LPPrince wrote...
I find Jacob useless to me.
As a Vanguard, I don't need his pull, I don't need his Incendiary Ammo(I have Inferno), I don't need his shotgun expertise, and I don't need his Barrier(since it only helps him).
The only squadmate I find more useless to me is Jack.
I pretty much only ever use Garrus, Tali, and Miranda. I branch out during the suicide mission, but that's due to circumstance.
Grunt and Legion for the Oculus, but only for the Widow/Claymore combination.
Jack is pretty much ignored all the way through, and Jacob is always assigned as the crew escort.
^This
#30
Posté 14 août 2010 - 05:05
cihimi wrote...
LPPrince wrote...
I find Jacob useless to me.
As a Vanguard, I don't need his pull, I don't need his Incendiary Ammo(I have Inferno), I don't need his shotgun expertise, and I don't need his Barrier(since it only helps him).
The only squadmate I find more useless to me is Jack.
I pretty much only ever use Garrus, Tali, and Miranda. I branch out during the suicide mission, but that's due to circumstance.
Grunt and Legion for the Oculus, but only for the Widow/Claymore combination.
Jack is pretty much ignored all the way through, and Jacob is always assigned as the crew escort.
^This
True, but various classes can make certain squadmates useless. On both an Adept and Sentinel, I find Jacob to be far more useful than say Grunt.
#31
Posté 15 août 2010 - 06:01
Grunt survives much better than Jacob, and you don't look for a pull to find it not there. Use area pull for 3 second cool downs and have your companions do the warp explosions using unstable for 9 second base cool downs before upgrades, which means by the time you rotate through all the explosions using area pull, then your companions are ready again.





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