Herr Uhl wrote...
asaiasai wrote...
Again it still boils down to player choice, and i get real tired of the purests who want to complain about all the epic loot they find therefore they must use and how this blows fart gas. It is a game where you the player can decide how difficult or easy you want it to be based entirely on difficulty setting in combination with the gear you choose to use. I have had this argument concerning difficulty levels and one moron complained that my solution is for the player to hamper themselves and WTF is that, when my reply is so you feel entitled to hamper me which is a more apopriate application of the WTF is that, principle.
There is a distinct difference in the feeling of the challenge if you're forced to assemble the best gear, pick the best talents and the right combinations to barely succeed compared to basically tying a hand behind your back. Sure, the difficulty is the same, but the feeling of accomplishment is very much different.
Again what is at issue is how one feeling is supposed to be more important that another feeling. Stop me before i break out into another verse of FEEEEEEELLLINgs nothing more than FEEEELINGS. The simple cruxt of the discussion is that some folks are
It is like in ME i guess as a former soldier things like uniform of the day might rankle some civilians where as with me that was normal and to a degree still is (I am that guy who walks into a clothing store tries on a pair of pants to check size will grab 6 pairs of identical pants, head for the checkout and consider my shopping, aka finger nails pulling wet boarding experience over), but in ME i put every squaddie in the Scorpion armor which was the beige, grey and white camo patterened armor. Sure there were suits that had better stats later in the game but i preffered a certain uniformity which in the context of the Normandy and the military esque setup made a certain sense. I would under no circumstance insist that every other ME player do the same to each his own especially considering that it is a single player experience.
When it comes to DAO i did and still do have certain sets of armor that you betcha belong to certain players depending on what class i am playing. If i am a mage then the wardens commanders set goes to Allistair, the blood dragon plate another bonus set always goes to Sten because he is about the only one on whom it looks presentable. The Juggernaut set goes to Oghren as i consider him as useless as the armor anyway which i only grab because of the XP involved. This is just a brief look into my game and in no way am i going to infer that if you do not follow what i do your a noob, sub human or just plain lost. To the contrary i am most pleased when people have a different perspective on the usage of those sets because that means that there IS a choice. It is kind of like fanatiscm it does not know when to stop so we surrender a small choice here, then an insignifigant choice there, next thing you know we are all playing some cookie cutter shooter.
I guess my point is i will always agrue for player choice whether it is inventory, character attire, romance options, character builds and any other little insignifigant detail that allows me to breathe life into my participation in the game. @ Herr i really do understand you point, having all the uber loot can make a game less of a challange but there are options you can excercise like not using the gear which i think is more satisfactory of an outcome than to remove the gear from the game entirely hence removing any option. Sometimes i just want to shoot them in the face, rummage around in thier pockets, and burn or blow up what i cannot cart off. If i have to pay 50 bucks for a sadomasochistic experience i should at least be able to get off.
Asai
Modifié par asaiasai, 19 décembre 2010 - 01:50 .





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