Rubbish Hero wrote...
So does this mean we can legitimately call it Dragon Effect in a derogatory manner? As it appears to be as many suspected, console focused, not a CRPG at all? Are Bioware even PC dev's anymore? Apart from Dragon Age, what was the last pc lead developed designed platform game and when? Bioware are basically like Bethesda now it seems, about as pc as a gamecube.
Honestly i am not sure because i have heard that there will be differences between the console version and the PC version, in the combat system. Now what that really means is anybody's guess at this moment. All i am saying is that if given the option to buy a console version or the PC version of a title, if one is as saddened by the console drift as i am then you should buy a PC version of the title. This is the only statistic that matters to developers and is really the only way to counter the console effect on gaming.
Microsoft and Sony have final say over the content avalable for thier respective game consoles. This limits the creative potential of a game developer to add content of any type, due to the license agreements they MUST get and adhere to from Sony and Microsoft. What you wind up with in this situation is EA, the ESRB, Sony and Microsoft all dictating what kind of game a developer can create, so by buying the PC version of a game you at minimum dump to forms of corporate bureaucracy plus you get a better gaming experience.
I can even understand the principle that it takes less to maintain a console for gaming than a PC, the throw disc in and it plays mentality concerning the consoles. I can even understand the idea that some folks work on PCs all day at thier jobs, and do not want to come how to a PC to play games. But is it really that much different, or a better experience, considering that looking at GTA4 on the Xbox and GTA 4 on my PC, is a complete night and day difference, to which the PC is vastly superior. Sure you may even have to wait a year to get the PC version of the game released on the console but it is worth it to get a superior product. Even if you buy a console version and then buy the PC version on its release your are still supporting the console slide. It is more economical for developers to design games for consoles, but you are getting an inferior experience because of the infereior hardware and the corporate mumbo jumbo.
Asai