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Will you be buying Dragon Age 2?


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#126
Aradace

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Dave of Canada wrote...

Rubbish Hero wrote...

Dave of Canada wrote...
Blizzard has a multiplayer system that doesn't work if you pirate


Starcraft II pirated, multiplayer.
Blizzard= quility everyone know.


Very thought out and persuasive, I'm convinced by your logical view point.


That's sarcasm right? lol

#127
MerinTB

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Dave of Canada wrote...

Lord_Saulot wrote...

tez19 wrote...
console gaming is the future as that is where devs make the money.
pc gaming is dying!!
get used to it.

Tell that to Blizzard.

Blizzard has a multiplayer system that doesn't work if you pirate (due to needing a Battle.Net account and CD-key locked into that account) so they will probably sell the most in terms of PC due to pirates losing too much of the game's content if pirated (achievements / multiplayer / replay function / battle.net chat function / ect)


You know that whole list there of things lost in a "pirated" version?
Means zip to me.

#128
Kohaku

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Rubbish Hero wrote...

Steam games pirated day released.
Steamworks provide better service, valve understand pc. Dragon Age provide crappy buy DLC service, not very good.
Valve free content, no charge through nose. Treat pc gamer well, Valve hero.


I'm not saying it's right but lots of game companies try to milk us for money. A look at Xbox Marketplace and the PSN Store are a pretty damn good indicator of that.

#129
Rubbish Hero

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Aradace wrote...That's sarcasm right? lol


Please not hand hold "well done dude let's use the power of good to defeat him".
Very juvenile. My point correct, explained previously, factually proven.

Modifié par Rubbish Hero, 09 août 2010 - 05:08 .


#130
MerinTB

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I'll buy DA2. On the PC. And they know I will.

It sucks, but it's reality.

#131
Dave of Canada

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Aradace wrote...

That's sarcasm right? lol


Noooo, Rubbish really put a lot of thought in that arguement.

I mean.. "Starcraft II pirated, multiplayer".. how do I defend against that?

#132
Dave of Canada

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MerinTB wrote...

You know that whole list there of things lost in a "pirated" version?
Means zip to me.


Oh of course, no doubt there are people who don't care about such features. But.. multiplayer is probably the core of Starcraft 2 and why people purchase it. I've got friends who pirated it then purchased it a day or two later when they weren't able to go on the online to have real fun. It'll be persuasive to a large group.

Modifié par Dave of Canada, 09 août 2010 - 05:10 .


#133
QQNwizard

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I will not be buying DA2 unless it gets insanely good reviews, which I am not expecting or holding my breath for.

#134
Aradace

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Rubbish Hero wrote...

Aradace wrote...That's sarcasm right? lol


Please not hand hold "well done dude let's use the power of good to defeat him".
Very juvenile. My point correct, explained previously, factually proven.


You havent factually proven anything other than you believe your OPINION to be right....I have no problem with your OPINION....Its that you are trying to pass it off as FACT that I take issue with.

Modifié par Aradace, 09 août 2010 - 05:10 .


#135
Rubbish Hero

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Dave of Canada wrote...how do I defend against that?


Many game multiplayer focused, sell inferior. Dawn Of War II example. Peanuts.
Point dismissed, Blizzard quility factually correct, move on time.


Kerridan Kaiba wrote...

Rubbish Hero wrote...

Steam games pirated day released.
Steamworks provide better service, valve understand pc. Dragon Age provide crappy buy DLC service, not very good.
Valve free content, no charge through nose. Treat pc gamer well, Valve hero.


I'm not saying it's right but lots of game companies try to milk us for money. A look at Xbox Marketplace and the PSN Store are a pretty damn good indicator of that.


People blame for letting them.

Modifié par Rubbish Hero, 09 août 2010 - 05:13 .


#136
syllogi

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When someone announces that they are indeed going to release the update to the toolset which will allow us to use it with DA2, then I will be back onboard. At the moment I'm not interested, but will continue to follow development, at least for now.



I don't think any long time fans *want* to be turned off by every announcement they hear about DA2. I would have been thrilled, if they had given us hope that we were getting the same quality product that we had gotten the first time around.



It really is a shame. Eventually, I'll give up hanging around and stop visiting this forum. I guess I'm still in denial, partially.

#137
Lyssistr

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Dave of Canada wrote...

Lord_Saulot wrote...

tez19 wrote...

console gaming is the future as that is where devs make the money.
pc gaming is dying!!
get used to it.


Tell that to Blizzard.


Blizzard has a multiplayer system that doesn't work if you pirate (due to needing a Battle.Net account and CD-key locked into that account) so they will probably sell the most in terms of PC due to pirates losing too much of the game's content if pirated (achievements / multiplayer / replay function / battle.net chat function / ect)


You can bypass b.net and host local servers if you wish, and these can be updated etc. I think Blizzard's success "secret" is in two key points,

1) bug free games
2) battle.net convenience (store from where you can re-download your games as many times as you want, good patching system etc)

E.g. in Wacraft III, single player campaign was a big as any RTS at that time, b.net was a plus, not a substitute for content, yet WC III sold well.

 Imo, also Steam's success is convenience as well, advertising it "as convenient as the pirated version" was a smart move from Valve. 

Both Steam & Blizz's games can be pirated, the reason people choose not to and sales go well, is convenience. Blizzard and Valve understand the PC platform better than anyone else imo.

#138
MerinTB

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Dave of Canada wrote...

MerinTB wrote...
You know that whole list there of things lost in a "pirated" version?
Means zip to me.

Oh of course, no doubt there are people who don't care about such features. But.. multiplayer is probably the core of Starcraft 2 and why people purchase it. I've got friends who pirated it then purchased it a day or two later when they weren't able to go on the online to have real fun. It'll be persuasive to a large group.


That's funny, as I had a group of friends over (2 Mac users, 1 other PC user) the day of release where we were considering going to get the game, but after we read about the short single-player campaign and all the forced-online, forced-thru-battle.net, no LAN crap -
not one of use wanted it anymore.

That's 4 out how many, sure... but I think it illustrates that I don't really associate with the "online kill-each-other-is-fun" crowd of gamers.

#139
DespiertaLosNinos

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Rubbish do just smoke a whole bunch of crack before coming on here? I know for a fact you are just trolling but still....whats the point? Why bother? The fact that you use broken english when you troll leads me believe you have large quantities of time on your hands and no life to fill it

#140
Phitos

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Considering that Bioware hasn't let me down so far I'll puck up my copy for the PC, although I can't claim that I'm happy about the lack of a toolset. Some mods released so far have greatly increased my game experience.

#141
Lyssistr

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People blame for letting them.


Dude, your english was native-quality like a week ago :D wtf?

#142
Kohaku

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Lyssistr wrote...

2) battle.net convenience (store from where you can re-download your games as many times as you want, good patching system etc)


I have to admit that Blizzard did pretty well with this. I don't even need my World of Warcarft disks (If I ever go back. Heh) to be able to get back into the game. It’s simple, easy and painless. Their patching system was the pits when World of Warcraft first came out. Only over time did it evolve into something that's more usable and able to work.

#143
Lyssistr

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MerinTB wrote...

Dave of Canada wrote...

MerinTB wrote...
You know that whole list there of things lost in a "pirated" version?
Means zip to me.

Oh of course, no doubt there are people who don't care about such features. But.. multiplayer is probably the core of Starcraft 2 and why people purchase it. I've got friends who pirated it then purchased it a day or two later when they weren't able to go on the online to have real fun. It'll be persuasive to a large group.


That's funny, as I had a group of friends over (2 Mac users, 1 other PC user) the day of release where we were considering going to get the game, but after we read about the short single-player campaign and all the forced-online, forced-thru-battle.net, no LAN crap -
not one of use wanted it anymore.

That's 4 out how many, sure... but I think it illustrates that I don't really associate with the "online kill-each-other-is-fun" crowd of gamers.


Yes, I'll also purchase SC II after expansions are out because I'm interested only in single player campaign.

#144
Mordenkainen

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Unless they bring back the dialogue system and tactical camera like the first game then no. I'm also holding off buying the Leliana DLC until they change their mind. I don't support developers who don't support my gaming platform of choice.

#145
Kohaku

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I also agree Lyssistr. I know their goal in piecing the story together like that, but I'd rather it all be out and then I'll get it.

#146
Bobad

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Mordenkainen wrote...

Unless they bring back the dialogue system and tactical camera like the first game then no. I'm also holding off buying the Leliana DLC until they change their mind. I don't support developers who don't support my gaming platform of choice.


They won't change their mind.

How does the method in which you choose the dialogue reflect the support given to any particular platform?
EDIT: Hmm maybe this is do to do with how dialogue wheel works on PC, something I am unfamiliar with.

Modifié par Bobad, 09 août 2010 - 05:24 .


#147
Aradace

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Lyssistr wrote...


People blame for letting them.


Dude, your english was native-quality like a week ago :D wtf?


I have a few suggestions but that'd be hitting below the belt so I wont go there Posted Image

#148
Lyssistr

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Kerridan Kaiba wrote...

Lyssistr wrote...

2) battle.net convenience (store from where you can re-download your games as many times as you want, good patching system etc)


I have to admit that Blizzard did pretty well with this. I don't even need my World of Warcarft disks (If I ever go back. Heh) to be able to get back into the game. It’s simple, easy and painless. Their patching system was the pits when World of Warcraft first came out. Only over time did it evolve into something that's more usable and able to work.


That's the great thing about it, I've kept only my serial numbers of WoW, Warcraft III, Diablo II @ google docs, The dics are somewhere in the attic and I no longer need to keep track of them.

Blizz's patching has always been fine imo, also WoW beta stability was a good as release quality for 99% of games out there. Yes, it has evolved and now it's even better than before, but back then, it was miles ahead of anything else out there.

#149
Rubbish Hero

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Bobad wrote...

Mordenkainen wrote...

Unless they bring back the dialogue system and tactical camera like the first game then no. I'm also holding off buying the Leliana DLC until they change their mind. I don't support developers who don't support my gaming platform of choice.


They won't change their mind.

How does the method in which you choose the dialogue reflect the support given to any particular platform?


Consoles use lower resolution, many tv not in HD, more difficult read text. People on  console sit further away on couch, people on pc sit close. easy to read lots of text, hard for console user. Text replaced with voice and disability icons can read from far away. Also very short attention span many people have, maximise sales.  Also make like Mass Effect talky person and wheel because analogue stick work better and aim sales at mass effect people on console also. Game big sellout. CRPG dropped.

Modifié par Rubbish Hero, 09 août 2010 - 05:28 .


#150
Dave of Canada

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Lyssistr wrote...

You can bypass b.net and host local servers if you wish,


I guess you could, not as fun without the large community and the ladder gameplay imo but that's like I said.. my opinion.

E.g. in Wacraft III, single player campaign was a big as any RTS at that time, b.net was a plus, not a substitute for content, yet WC III sold well.


Starcraft 2 has an upgraded version of Battle.Net though, essentially the game is woven through it and it's an important part of the game. Warcraft 3 was amazing and such but it came in a different age where pirating wasn't as rampant as it was today and Battle.Net was tacked on for the multiplayer instead of being integrated into the single player as well.


Both Steam & Blizz's games can be pirated, the reason people choose not to and sales go well, is convenience. Blizzard and Valve understand the PC platform better than anyone else imo.


You also lose a lot of content if you pirate from Blizzard, though. :P


Lyssistr wrote...

Yes, I'll also purchase SC II after expansions are out because I'm interested only in single player campaign.


I can understand this, I've only played a lot of custom games and single player and I need to say that it did not disappoint.

MerinTB wrote...

That's
4 out how many, sure... but I think it illustrates that I don't really
associate with the "online kill-each-other-is-fun" crowd of gamers.


That's the majority nowadays, unfortunately.

I've only touched online because of the amazing custom maps, playing Chess and Night of the Living Dead is extremely fun.