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#101
Kaiser Shepard

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Morroian wrote...

thebrah wrote...

SirOccam wrote...

thebrah wrote...

have you seen the dev interviews and how they're marketing the game?

Yes, what about them?

"fight like a spartan". this could either mean you're a bureaucrat doing furious legal work for the chantry or a badass. 


So..........how is it actiony?


Surely you jest: the life of a bureaucrat is one unequaled when it comes to battles of words, wits and honor.

#102
Davasar

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SirOccam wrote...

manik.half wrote...

the worst the game seems.

since the game has been announced it has been kick in the teeth, after kick in the teeth. almost like bioware went through the forums and made a point of writing down the bits the community loved the most from DA:O and removing them.

i implore you bioware, give us ONE bit of good news. just one, about the new game.

There's been tons of good news already.

A story that isn't based on beating some big, bad, ancient evil.
A voiced protagonist
Flemeth returning (and not confirmed, but seems to be Kate Mulgrew returning as her voice)
Getting to see a new country
Greatly improved companion interaction (i.e., not having to play nice to all of them)
Ability to combine abilities not limited to mages
Nathaniel Howe likely to return
New and improved face morph system rebuilt from scratch
Custom rigs for different races and genders

And that's just for starters.



Asking for one piece of good news is speaking in superlatives, and someone will always find an exception to the rule regarding this sort of statement so best stear clear of them.

In this sense, good news is relative to the kind of gamer you are.

If you are looking for as-close-to-possible-tabletop-emulation styled game.  Then some of this is not for you.  If you are a different kind of gamer, maybe these things are good to you.

It's all relative to the kind of gamer you are.


For me the following translated as:


A story that isn't based on beating some big, bad, ancient evil.

Ok.  This isnt too bad.  Having to always deal with a big, bad evil gets a little cliche' after a bit. (though it's still damn fun)


A voiced protagonist

The way my character speaks and the way the voiced character does could be worlds apart.  And what if I hate how the voice sounds?  I prefer my imagination to fill in how my character speaks.


Flemeth returning (and not confirmed, but seems to be Kate Mulgrew returning as her voice)

Neither good or bad.  Personally, I dont care.  Flemeth was the charred corpse of my childs grand mother and that's the extent of it.


Getting to see a new country

This is fine.


Greatly improved companion interaction (i.e., not having to play nice to all of them)

Somehow I dont see this happening.  If the conversation style is not like it was in DAO but rather like Awakenings, then this is a step backward.  But, who knows what they've done.  But it seems to me they are going the way of the Awakening style.


Ability to combine abilities not limited to mages

Good.


Nathaniel Howe likely to return

Don't really care.  A nice bonus, but there are other features/companions they could have included I am more interested in.


New and improved face morph system rebuilt from scratch

Nice, but limited to human face.


Custom rigs for different races and genders

Superfluous.  Since you can't play as another race, this has no bearing what so ever.  But it's nice for the differnt genders...I guess.


As you can see, some people may find these things fantastic.  While others simply do not.  These are matters of opinion based off what people like and dislike. 

As I've been saying all along, the type of gamer I am, the one that helped put Bioware on the map and get them where they are today....are not being targeted anymore.

They are targeting people that obviously like the changes. 

That's it. 

Deal with it and don't buy games that aren't catering to your likes and interests. 

#103
thegreateski

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Spartans would bring up any judicial cases with the King. The king judged matters of heiresses, adoptions and the public roads



"Ephors" and the "Gerousia" took care of Civil and criminal cases.

#104
Morroian

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thebrah wrote...

I never actually said this change was bad.


http://www.urbandict....php?term=imply

#105
SirOccam

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thebrah wrote...

SirOccam wrote...

thebrah wrote...

SirOccam wrote...

thebrah wrote...

have you seen the dev interviews and how they're marketing the game?

Yes, what about them?

"fight like a spartan". this could either mean you're a bureaucrat doing furious legal work for the chantry or a badass. 

Unless you take that to mean Hawke literally fights in the style of Spartan warriors, it pretty clearly just means you'll be in the thick of the action. It's meant to contrast with "think like a general." They're saying you make tactical decisions, but you're not removed from the battle like you'd expect a general to be. Seems pretty straightforward.

So "actiony" means you...fight? If that counts as playing it safe then I'm glad they did.

I never actually said this change was bad.

You claimed that making the game "actiony" was an example of them not taking risks, then later claimed that that the meaning of "actiony" should have been obvious. I disagree on both counts.

True, it would be "riskier" if they completely changed the genre of the game and you settled all differences peacefully through diplomacy and mediation, but come on...some changes are too outlandish to be even considered as possible changes that they just shied away from. They also didn't make your character an incorporeal, luminous spirit entity, but instead chose to go with that tired ol' "the main character has a physical body" thing. I mean seriously, when are they going to let that cliché go?

By this logic you could claim every game ever made wasn't risky because they didn't ____________ (and just fill in any insane thing you can think of).

#106
thebrah

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thegreateski wrote...

Spartans would bring up any judicial cases with the King. The king judged matters of heiresses, adoptions and the public roads

"Ephors" and the "Gerousia" took care of Civil and criminal cases.

ok that's all well and fine but how would the spartan respond to a modern day civil case? would he fly off the bench but command like a general or bring nothing more than heated words, a speedo and rippling abs into the courtroom?

#107
NvVanity

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thebrah wrote...

Morroian wrote...

thebrah wrote...

Morroian wrote...

So..........how is it actiony?

http://www.slashfilm...es/300fight.jpg


You're not answering, how is it actiony?

Posted Image



So we're basing that Dragon Age 2 is actiony based on the line "Fight like a Spartan" and you draw evidence from the film adaptation of a graphic novel that romanticizes the Battle of Thermopylae (sp?)?

Romanticize: Exaggerating to make it look awesome and appealing. Famous example is the poem "Paul Revere's Ride" which is actually very inaccurate.

#108
wwwwowwww

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Davasar wrote...




A voiced protagonist

The way my character speaks and the way the voiced character does could be worlds apart.  And what if I hate how the voice sounds?  I prefer my imagination to fill in how my character speaks.


If you don't like the voice, turn the volume down, easy fix.

Next problem? I'm out to fix the world this day I say!!!!!!!!!!!!:wizard:


#109
The Edge

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NvVanity wrote...

thebrah wrote...

Morroian wrote...

thebrah wrote...

Morroian wrote...

So..........how is it actiony?

http://www.slashfilm...es/300fight.jpg


You're not answering, how is it actiony?

Posted Image



So we're basing that Dragon Age 2 is actiony based on the line "Fight like a Spartan" and you draw evidence from the film adaptation of a graphic novel that romanticizes the Battle of Thermopylae (sp?)?

Romanticize: Exaggerating to make it look awesome and appealing. Famous example is the poem "Paul Revere's Ride" which is actually very inaccurate.


Well... it has been said that DA2 will be told in a slightly exaggerated fashion (given the narrator), so I don't see much of a problem with the comparison.

#110
thebrah

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SirOccam wrote...

thebrah wrote...

SirOccam wrote...

thebrah wrote...

SirOccam wrote...

thebrah wrote...

have you seen the dev interviews and how they're marketing the game?

Yes, what about them?

"fight like a spartan". this could either mean you're a bureaucrat doing furious legal work for the chantry or a badass. 

Unless you take that to mean Hawke literally fights in the style of Spartan warriors, it pretty clearly just means you'll be in the thick of the action. It's meant to contrast with "think like a general." They're saying you make tactical decisions, but you're not removed from the battle like you'd expect a general to be. Seems pretty straightforward.

So "actiony" means you...fight? If that counts as playing it safe then I'm glad they did.

I never actually said this change was bad.

You claimed that making the game "actiony" was an example of them not taking risks, then later claimed that that the meaning of "actiony" should have been obvious. I disagree on both counts.

True, it would be "riskier" if they completely changed the genre of the game and you settled all differences peacefully through diplomacy and mediation, but come on...some changes are too outlandish to be even considered as possible changes that they just shied away from. They also didn't make your character an incorporeal, luminous spirit entity, but instead chose to go with that tired ol' "the main character has a physical body" thing. I mean seriously, when are they going to let that cliché go?

By this logic you could claim every game ever made wasn't risky because they didn't ____________ (and just fill in any insane thing you can think of).

groundbreaking games were games like deus ex. I go to bioware if I want a safe but really solid game and I go to other companies if I want an avant garde game. bioware doesn't innovate because it makes mainstream games. 

#111
NvVanity

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True. Is that narrator a director who likes action sequences?

#112
The Edge

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NvVanity wrote...

True. Is that narrator a director who likes action sequences?


Who knows? Tis a mystery... for now!Posted Image

#113
thegreateski

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thebrah wrote...

thegreateski wrote...

Spartans would bring up any judicial cases with the King. The king judged matters of heiresses, adoptions and the public roads

"Ephors" and the "Gerousia" took care of Civil and criminal cases.

ok that's all well and fine but how would the spartan respond to a modern day civil case? would he fly off the bench but command like a general or bring nothing more than heated words, a speedo and rippling abs into the courtroom?

The same way he did to any other case. He would follow what their constitution said. That constituion being passed down orally and commited to memory.

The Ephors were elected by popular vote. There were 5 of them and they ranked higher in Spartan society then the king. The Gerousia were old men over the age of 60, usually coming from a royal household.
None of them engaged in combat. The kings took care of that.

Modifié par thegreateski, 10 août 2010 - 03:14 .


#114
NvVanity

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The Edge wrote...

NvVanity wrote...

True. Is that narrator a director who likes action sequences?


Who knows? Tis a mystery... for now!Posted Image


I hope he sounds like Morgan Freeman then.

#115
thebrah

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thegreateski wrote...

thebrah wrote...

thegreateski wrote...

Spartans would bring up any judicial cases with the King. The king judged matters of heiresses, adoptions and the public roads

"Ephors" and the "Gerousia" took care of Civil and criminal cases.

ok that's all well and fine but how would the spartan respond to a modern day civil case? would he fly off the bench but command like a general or bring nothing more than heated words, a speedo and rippling abs into the courtroom?

The same way he did to any other case. He would follow what their constitution said. That constituion being passed down orally and commited to memory.

The Ephors were elected by popular vote. There were 5 of them and they ranked higher in Spartan society then the king. The Gerousia were old men over the age of 60, usually coming from a royal household.
None of them engaged in combat. The kings took care of that.

are you sure they didn't have courtroom battles? what you're describing sounds really boring.

#116
thegreateski

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thebrah wrote...

thegreateski wrote...

thebrah wrote...

thegreateski wrote...

Spartans would bring up any judicial cases with the King. The king judged matters of heiresses, adoptions and the public roads

"Ephors" and the "Gerousia" took care of Civil and criminal cases.

ok that's all well and fine but how would the spartan respond to a modern day civil case? would he fly off the bench but command like a general or bring nothing more than heated words, a speedo and rippling abs into the courtroom?

The same way he did to any other case. He would follow what their constitution said. That constituion being passed down orally and commited to memory.

The Ephors were elected by popular vote. There were 5 of them and they ranked higher in Spartan society then the king. The Gerousia were old men over the age of 60, usually coming from a royal household.
None of them engaged in combat. The kings took care of that.

are you sure they didn't have courtroom battles? what you're describing sounds really boring.

Welcome to politics.

#117
Kaiser Shepard

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NvVanity wrote...

True. Is that narrator a director who likes action sequences?

Can we even trust the narrator? I mean, the greatest trick the devil ever pulled was convincing the world he didn't exist.

#118
SirOccam

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thebrah wrote...

groundbreaking games were games like deus ex. I go to bioware if I want a safe but really solid game and I go to other companies if I want an avant garde game. bioware doesn't innovate because it makes mainstream games. 

There was fighting in Deus Ex as well, no? Doesn't that make it actiony, and therefore "safe?"

The voice they chose for the protagonist was kind of a cliché too, I thought.

#119
thebrah

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thegreateski wrote...

thebrah wrote...

thegreateski wrote...

thebrah wrote...

thegreateski wrote...

Spartans would bring up any judicial cases with the King. The king judged matters of heiresses, adoptions and the public roads

"Ephors" and the "Gerousia" took care of Civil and criminal cases.

ok that's all well and fine but how would the spartan respond to a modern day civil case? would he fly off the bench but command like a general or bring nothing more than heated words, a speedo and rippling abs into the courtroom?

The same way he did to any other case. He would follow what their constitution said. That constituion being passed down orally and commited to memory.

The Ephors were elected by popular vote. There were 5 of them and they ranked higher in Spartan society then the king. The Gerousia were old men over the age of 60, usually coming from a royal household.
None of them engaged in combat. The kings took care of that.

are you sure they didn't have courtroom battles? what you're describing sounds really boring.

Welcome to politics.

Nah I'm gonna assume at least once a spartan lost his head and tried to kill his opponent in the proceedings. 

#120
thebrah

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SirOccam wrote...

thebrah wrote...

groundbreaking games were games like deus ex. I go to bioware if I want a safe but really solid game and I go to other companies if I want an avant garde game. bioware doesn't innovate because it makes mainstream games. 

There was fighting in Deus Ex as well, no? Doesn't that make it actiony, and therefore "safe?"

The voice they chose for the protagonist was kind of a cliché too, I thought.

deus ex is remembered for how its choices can largely alter the game. it innovated in one major area.

#121
NvVanity

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Kaiser Shepard wrote...

NvVanity wrote...

True. Is that narrator a director who likes action sequences?

Can we even trust the narrator? I mean, the greatest trick the devil ever pulled was convincing the world he didn't exist.


The narrator concept does make it hard for a canon to be established for whatever we do as Hawke. Which is good in my book as well as several others.


Heck i'm hoping the narrator exaggerates on parts and he gets called for it. That would make a great "break the fourth wall" moment.

#122
jonluke93

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NvVanity wrote...

The Edge wrote...

NvVanity wrote...

True. Is that narrator a director who likes action sequences?


Who knows? Tis a mystery... for now!Posted Image


I hope he sounds like Morgan Freeman then.

YES!!!

#123
Bryy_Miller

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thebrah wrote...

SirOccam wrote...

thebrah wrote...

groundbreaking games were games like deus ex. I go to bioware if I want a safe but really solid game and I go to other companies if I want an avant garde game. bioware doesn't innovate because it makes mainstream games. 

There was fighting in Deus Ex as well, no? Doesn't that make it actiony, and therefore "safe?"

The voice they chose for the protagonist was kind of a cliché too, I thought.

deus ex is remembered for how its choices can largely alter the game. it innovated in one major area.


Yes, but it can only alter how it was played. The game world never reacted to your decisions. 

#124
thebrah

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*fade from black, THREE ADVENTURERS are sitting around a FIREPLACE in a TAVERN.*

ADVENTURER 1: Boy those Darkspawn sure are vicious knaves.
ADVENTURER 2: I'll say! Hey, did you guys hear about Ser Hawke, the hero of kirkwall?
ADVENTURER 3: Of course we did, he's a legend.
ADVENTURER 1: Wait who?
ADVENTURER 2: Are you serious lad? Here, let me tell you the story of when Hawke slayed the terrible dragon of Venus.

*fade to black*

*Tapestry sequence detailing the background of the awful dragons of venus.*
*MISSION START: HAWKE VS THE DRAGONS.*
*45 minutes of gameplay.*

*fade in*

ADVENTURER 2: And with a great thrust of his mighty fire lance Hawke chopped off all the dragons heads in one blow.
ADVENTURER 1: By the maker! What a tale! Do you have any other stories to share of the valiant Hawke?
ADVENTURER 3: Which would you like to hear my boy?
ADVENTURER 1: *menu opens up* Hawke and the Terrible Dragons of Cornwall.
ADVENTURER 3: Well I'd like to tell you that story. But my throat's mighty parched. Would you mind purchasing me some ale from the barmaid over yonder. I think it costs 300 BioWare points.

Modifié par thebrah, 10 août 2010 - 03:30 .


#125
thegreateski

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Posted Image