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Elnora


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80 réponses à ce sujet

#1
Zavrian

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Is it possible to bypass Elnora in her little room, go find the evidence of her deed, then go back to the room?  If so, do you say something like, "I know you did it!!"  BANG

#2
Voutsis1982

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I tried it once and she wasn't there.

#3
Guest_ShadowJ20_*

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Unfortunately not...she gone when you get back.

Modifié par ShadowJ20, 10 août 2010 - 02:24 .


#4
didymos1120

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ShadowJ20 wrote...

Unfortunately not...she gone when you get back.


It makes sense. If you listen outside the door, you can hear her talking: she hopes you just keep going so she can get the hell out of there. 

#5
Caesar914

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I think that side thing is total bull, when you replay and this time around you know 100% she's no good, to you it's a paragon decision to kill her and remove a sadistic murderer from society in that situation, but you have no choice but to accept renegade points if you do it.

#6
Homebound

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Caesar914 wrote...

I think that side thing is total bull, when you replay and this time around you know 100% she's no good, to you it's a paragon decision to kill her and remove a sadistic murderer from society in that situation, but you have no choice but to accept renegade points if you do it.


I heard lawyers had this saying. It went something like "Id rather let 10 criminals go than wrongly accuse 1 innocent person".

I think this was one of those things.

#7
Mr.Caine

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You have no idea if she would try to turn her life around in ME3, look at Helena blake.

#8
Homebound

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Mr.Caine wrote...

You have no idea if she would try to turn her life around in ME3, look at Helena blake.


I highly doubt that. It sounded to me that she would turn out to be a proffesional criminal.

#9
SandTrout

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You don't get paragon points for letter her go, and if you want role-playing justification, you know that any Eclipse Sister with a uniform is a murderer, and if you bring Zaeed along, he reminds you. If you don't want to execute her in cold blood from a role-playing standpoint, your character doesn't yet have that evidence in that play-through. Consider it dramatic irony.

#10
TudorWolf

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I would think Shep will make good on his threat to hunt her down if she does anything bad. Considering she'll know how Shep blitzed through everyone else there I'd be disinclined to take the chance.



Then again maybe she's an idiot and if you let her go you get a chance to make things right in ME3. And Balak too. I owe him a bullet in the head

#11
Xeranx

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My problem with that sequence is that she tipped her hand after giving me her flimsy excuse. If she really were only pretending *rolleyes* then she wouldn't have pulled her other gun so fast. Three armed people in a room with just you and you pull a gun...close quarters no less.

#12
didymos1120

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I have no problem with it being a renegade thing. I just think that the interrupt should have you instantly shoot her dead when she goes to draw her shotgun, instead of that silly "Sorry, you made your choice" thing.

Modifié par didymos1120, 10 août 2010 - 04:44 .


#13
Mallissin

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didymos1120 wrote...

I have no problem with it being a renegade thing. I just think that the interrupt should have you instantly shoot her dead when she goes to draw her shotgun, instead of that silly "Sorry, you made your choice" thing.


Bingo.

#14
Dave of Canada

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didymos1120 wrote...

I have no problem with it being a renegade thing. I just think that the interrupt should have you instantly shoot her dead when she goes to draw her shotgun, instead of that silly "Sorry, you made your choice" thing.


I don't even know why Paragons believe the entire "Oh, by the way I didn't shoot at you! I'm completely innocent!" thing immediately before AND after she goes for her gun.

Modifié par Dave of Canada, 10 août 2010 - 06:00 .


#15
KainrycKarr

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Caesar914 wrote...

I think that side thing is total bull, when you replay and this time around you know 100% she's no good, to you it's a paragon decision to kill her and remove a sadistic murderer from society in that situation, but you have no choice but to accept renegade points if you do it.


It's all in retrospect, though. You, as the player know she's guilty, but Shepard, at that point in the story, has no idea. The story should reflect that.

It wouldn't make sense to have an execution as a paragon action, regardless of what you the player know.

#16
didymos1120

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A better paragon action that would work with her drawing the weapon would be disarming her and/or knocking her ass out and locking the room or something. Shep could then say "We'll let the detective deal with her later" or whatever. Then, you could find the evidence, and if you returned to the room you'd get a new renegade option....

#17
snfonseka

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didymos1120 wrote...

ShadowJ20 wrote...

Unfortunately not...she gone when you get back.


It makes sense. If you listen outside the door, you can hear her talking: she hopes you just keep going so she can get the hell out of there. 


In my canon shep walkthrough I put a bullet inside her head.

#18
Spartas Husky

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didymos1120 wrote...

A better paragon action that would work with her drawing the weapon would be disarming her and/or knocking her ass out and locking the room or something. Shep could then say "We'll let the detective deal with her later" or whatever. Then, you could find the evidence, and if you returned to the room you'd get a new renegade option....


thank you... duno why that could not have been done... even if later on we find out she escaped... do not know why we could not just pop her leg or shoulder.. fry the lock on the door and radio the detetive about Elnora.

#19
Voutsis1982

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If she survives, there's a good chance of a return in ME3. Then you can use up-close exploding rounds on her, without any inkling that it would be out of character.



Also: need Volus combatants in ME3.

#20
AresXX7

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Spartas Husky wrote...

didymos1120 wrote...

A better paragon action that would work with her drawing the weapon would be disarming her and/or knocking her ass out and locking the room or something. Shep could then say "We'll let the detective deal with her later" or whatever. Then, you could find the evidence, and if you returned to the room you'd get a new renegade option....


thank you... duno why that could not have been done... even if later on we find out she escaped... do not know why we could not just pop her leg or shoulder.. fry the lock on the door and radio the detetive about Elnora.


if it's any consolation, you can still give the detective the info & she says she'll do what she can

and, as Voutsis1982 said, you might be able to resolve it yourself, or hear about it being resolved in ME3

but. like you & didy said, there should have been a better paragon way of handling it

#21
AntiChri5

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In an enemy uniform, reaching for her gun when i tell her to surrender?



Not complicated.



Bang. Goodbye.

#22
Mondo47

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Both Pitne For and the desk sergeant tell you that each member of the Eclipse has to kill someone to earn their armour, so Elnora's little story about pretending to shoot at you comes over as pretty damn meaningless to me. Before you hear the recording, you can't be sure she killed the volus merchant, but she certainly killed someone.

Blam. Justice done.

#23
Miss Yuna of Atlanta

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Thane, Zaeed, and I made whiny blue Swiss cheese out of that wench. I don't see why anybody wouldn't do the same. It's just a bad idea.

#24
KOKitten

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All of my Shepards kill her (both Paragon and Renegade). My Paragon Shepards do not take the paragon choice if I feel it doesn't make sense. Considering she's wearing an Eclipse uniform, her story of "pretending to shoot" is really unconvincing. Plus she's armed. If she wanted to be more convincing maybe she should have set down her weapon.



If the situation was different and we find Elnora incapacitated and unarmed, I wouldn't have a Paragon Shepard execute her in cold blood. I still wouldn't let her walk, though. I would hope that there would at least be a neutral response which would allow you to handcuff her to wait for arrest.


#25
Kid_SixXx

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Elnora pulls her SMG despite being covered by three people. It's kinda obvious that she doesn't really have the nerve to pull the trigger.  Paragon Shep doesn't shoot someone unless he has to and he has the combat experience to be able to tell the difference between aggression and "scared s***less."

Also no harm in finding out that you got played.  Accept the dramatic irony and take satisfaction that you did not execute someone a priori.  You did not become a monster while you were hunting them.

That being said, I don't understand why Paragon Sheps wouldn't get the same warning shot / distraction shot interrupt in that situation like you do during Thane's recruitment mision.

Modifié par Kid_SixXx, 10 août 2010 - 05:42 .