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Mage's Third Spell Branch- Rather Useless?


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#1
Il Divo

Il Divo
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So I've been thinking about this for a while and was curious to get some other opinions. On the whole, I think Awakening did a great job on expanding the fun gameplay of Dragon Age (although a bit too easy). As a huge fan of the Arcane Warrior/Blood Mage combo, I was delighted to add the Battle Mage to the list which only added to my growing options as a hybrid Mage.

However, I can't help but notice that entire third branch of Mage spells (Repulsion Field, Mystical Negation) lacks diversity. If you consider branch two of the Arcane line, you have a good variety of effects: some passive bonuses, a new sustainable, Time Spiral, etc. Am I alone in thinking that the third spell branch was rather boring and useless?

#2
GwaR9292

GwaR9292
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i agree... i mean unless your an arcane warrior you stay away from close combat. (sorry for bad eng)