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Ridiculously Awesome: The Zevran Thread


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#2801
soignee

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Corker wrote...

Witch Hunt is a perfectly lovely little diversion right up until the end, seconded. Dog is back, the companions are amusing, and it feels like a brief enough journey that it could be plausibly inserted into anyone's canon, unless they and their LI were joined at the hip.

With my f!Mahariel, it was shades more awesome. The Dalish companion really helps give closure to a DE who was left feeling abandoned or exiled after Origins.

And yeah, the conversation with Morrigan was pointless. :/


Witch Hunt was *made* for Vardel Mahariel, I swear to the Creators. Dalish lore goodness? Check. Reunited with the woman he obsesses over he loves he likes a lot    he has a thing for? Double bonus. I was so happy he had his ending so clearly given to me, as in my head he would've been bitter, nasty and lost without it.

I liked Leliana's song too, and the banter made me laugh. It made me warm to Leliana more, also.  It's actually my favourite DLC. (I don't include Shale in this as she came with my game I brought.)

Regarding a Zev DLC, I think they took one look at their data gathered about player's decisions, thought, "nah," then left it well alone. Perhaps they did have ideas- but due to DA2 being pushed forward, a lot of the DLCs got cut. Whatever happens to Zevran I'll bet cold, hard $£ no one will like as thanks to the vague, muddy storylines Awakenings and Origins left everyone has their own version. Whatever "actually, this happens" comes from the dev's lips will have most of us taking our ball and going home, I'm sure. (Even if it's their ball to begin with...)

I am alone in this crowd here, but- actually looking forward to DA2. This is a universe and lore that I like, and I am fairly new to the RPG thing. While there are a few things about the upcoming game I'm meh about, there are a lot of things with DA:O I can't cope with any more. I don't actually play the game now- the combat system and the repetative nature of the quests saw to that. There's only so many times I can re-read a book, after all. Even one of those "turn to page 56 if you put the kitten down the well" ones.

#2802
Tellervo

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The stuff they're saying about DA2 just keeps making me think its going to play like Fable or one of the newer Elder Scrolls games--I finished one playthrough of Fable 2 but I didn't care for it when I was done (I got about 20 minutes into the first one and got bored), and have yet to finish any Elder Scrolls game. It'll be different, sure, but not too terribly different, it would be too costly to develop different combat for PC and console. That sort of hack'n'slash, better use a controller, interface just doesn't work with an RPG for me, I lose interest really fast. Not saying the game will be hack'n'slash, but the combat sure as hell looks like it from what they've released so far (there is a difference in a hack'n'slash game, which has no substance, and hack'n'slash combat, which can occur in a game with substance but is far more tedious, IMO, unless in some way innovative or unique). There are a multitude of other reasons why I'm not interested, but that's become #1 right there.

As to the ball being theirs to begin with... they keep jumping up and down about this "no canon" thing, but they've already stomped all over that repeatedly. May as well go for broke at this point.

Modifié par Tellervo, 15 décembre 2010 - 02:21 .


#2803
EccentricSage

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Aroihkin wrote...

Tellervo wrote...
Still incredibly resentful over the lack of official Zevran DLC

This. Thisthisthisthis.

I guess that's what borrowed copies are for. That's certainly the only way I'm going to check out DA2...


<_<:unsure::whistle:


Anyway,

HAPPY ZEVRINJECTION HOLIDAY, ECCENTRICSAGE! I drew you in the secret santa~

Border-Hopping
Posted Image

I hope you enjoy. I know I sure did. <3



OH!!!!  <3<3<3<3:wub:

The world needs more of this!  :D  Thank you!!!

Now you're my not-so-secret Santa.  XD  Not that I wouldn't have recognized your awesome art anyhow.  XD

#2804
yesnomaybe

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soignee wrote...

I am alone in this crowd here, but- actually looking forward to DA2. This is a universe and lore that I like, and I am fairly new to the RPG thing. While there are a few things about the upcoming game I'm meh about, there are a lot of things with DA:O I can't cope with any more. I don't actually play the game now- the combat system and the repetative nature of the quests saw to that. There's only so many times I can re-read a book, after all. Even one of those "turn to page 56 if you put the kitten down the well" ones.


^ this. 


I'm also actually kind of glad that they aren't using the warden again, just because for me, DA:O tied up most of my characters' respective stories nicely (except for the Morrigan romancing one.) While I don't know if I would say I'm excited to play someone else, I am ok with my wardens going off to their happily ever afters or bitter existences uninterrupted by new adventures. 

#2805
ejoslin

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I do not like the idea of many of the changes to DA2, I have to admit.  I hate the idea of the dialog wheel and the "press a button and something awesome happens" combat, and the shorter game over a longer time period...  None of it bodes well, but i do like the writers so we'll see.

However, I'm glad my warden won't be a part of it. I'm just hoping beyond hope that there will be brief mentions, and that they acknowledge the romance. I've said before that I will worship at the altar of David Gaider forever if there's a conversation in there like this:

gossip 1: did you hear about the queen of Ferelden?
gossip 2: That she's the hero of Ferelden and killed the archdemon?  Of course I heard about that.
gossip 1: No! I heard she ran off to Antiva to be with the leader of the crows. Some elf.
gossip 2: What are you, stupid?

Just a couple of little gossips like that would have me dancing on my desk and stuff.

Modifié par ejoslin, 15 décembre 2010 - 05:30 .


#2806
Sarah1281

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The queen running off to Antiva to be with her lover on the side just seems so irresponsible, though. Since most Queen Couslands would have known they wouldn't be having babies with Alistair, why would they even put themselves on the throne if they weren't going to stick around and actually help rule? *hates Awakening slides*

#2807
ejoslin

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Sarah1281 wrote...

The queen running off to Antiva to be with her lover on the side just seems so irresponsible, though. Since most Queen Couslands would have known they wouldn't be having babies with Alistair, why would they even put themselves on the throne if they weren't going to stick around and actually help rule? *hates Awakening slides*


while i agree with you (and i do, seriously), it's not my fault that Awakening took away my perfect ending.

My Queen Cousland had every intention of producing an heir -- she even let Alistair know that (he only disapproved -5).  It wasn't until Awakening had Zevran go to Antiva and my Queen Cousland disappear after that (and I have to assume after him) that I would even consider such a gossip as something wanted~!

in truth, though, a comment in passing about the hero of ferelden going to antiva to be with the leader of the crows/exploring the deeproads with an orlesean bard/something about the king's happy marriage/something about the warden chasing a witch...  They're just a few lines that can be thrown in there that would make people very happy.  IF done correctly, of course!

edit; I actually think it's not that irresponsible for the Queen Cousland to leave.  This is how I see it (I would write a fanfic about it if I could write in a not-completely-dry way):

Elissa married Alistair out of a sense of duty.  She did not think that Alistair would be able to unite the land, and she did not trust Anora after she was thrown into Ft Drakon.  She did NOT want to be queen, but she wanted a land that was united against the blight.  She let Alistair know that any heir would be from someone else, and she was going to try.  He accepted this. Zevran also accepted the situation, and was more relieved that things had not ended.

Unfortunately, apparently things DID go wrong regarding the crows and Zevran felt he had to go to Antiva to settle things once and for all.  Elissa, had she been able to, would have gone with him.  He left right before the wedding as he did not want to see her marrying Alistair.

Anyway, she didn't realize he had actually gone to Antiva rather than just taking off for a little bit until she got his letter.  By that time she had already accepted the Warden Commander post and began her investigation.  She could not leave in the middle of it, but she wanted to leave as soon as she can.

Since the land was basically united (though probably not for long), and since the blight was no longer an issue and the darkspawn threat seemed to be something the gray wardens could handle without the armies of ferelden, Elissa realized Alistair could probably handle this on his own.  So during this time, she contacted Eamon and let him know she and Alistair could not have children together.  So Eamon would start the push for Alistair to set her aside.  so when elissa suggested it to Ailstair, he already was pretty convinced it was something he'd have to do (though he was decent enough to not push for it himself).

SO once the warden commander stuff was done, she went to Antiva!

Modifié par ejoslin, 15 décembre 2010 - 05:48 .


#2808
Ollymandias

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I hate the idea of the dialog wheel and the "press a button and something awesome happens" combat




Not entirely sold on the new combat myself. Less tactical etc.

But what do you have against the dialog wheel? Protagonist voiceovers?

#2809
ejoslin

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Ollymandias wrote...

I hate the idea of the dialog wheel and the "press a button and something awesome happens" combat


Not entirely sold on the new combat myself. Less tactical etc.
But what do you have against the dialog wheel? Protagonist voiceovers?


several things.  I like the silent protagonist and knowing what the character is going to say before they say it.

see, to me, the way DAO is set up, it's like having a conversation with someone.  I read a line in my head -- it's in my voice -- then I get a response.  the dialog wheel, I'm watching someone else have a conversation.  I don't know what is going to be said ahead of time, and it most certainly is not in my voice.

#2810
MorGothic

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Ramante wrote...

MorGothic wrote...

Good to hear, who else is still around? (I'm too lazy to check. I know  whats-her-name is, began with an R...nope can't remember it...you know, the weird one...  ^_^:P)

Tsk, what love. :P
Is that all I get for talking to you on msn, it is obviously clear I am still alive.
And I'm still giving a lot of love to Zevran (and you, of course).


What love, indeed. :wub:
Also I asked who was still around, not who was alive. <_<

@Soignee: Not even a hello...? :crying:


As for DA2 , I have it on pre-order, but I'm going to try to find out as little about it as possible before playing it. My reasoning is, we aren't going to get another Dragon Age: Origns, so I would rather (hopefully) enjoy the game for what it is.

DA: Awakening, to me, presents a problem while there is alot in it I like;  (most of the) the characters, the area's you visit and the basic premise of the story. The ending slides (IMO) were poor and really left me thinking "But my Warden wouldn't do that" (e.g. Suddenly leave with no explanation) annd I'm am still trying to decide if it's cannon for my Warden. :unsure:





#2811
soignee

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hay MG =) sorry I got caught mid rant. I HAD TO TELL THE INTERNETS OKAY. IT WAS IMPORTANT.

#2812
Shadow of Light Dragon

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MorGothic wrote...

DA: Awakening, to me, presents a problem while there is alot in it I like;  (most of the) the characters, the area's you visit and the basic premise of the story. The ending slides (IMO) were poor and really left me thinking "But my Warden wouldn't do that" (e.g. Suddenly leave with no explanation) annd I'm am still trying to decide if it's cannon for my Warden.


I pretty much agree with this. I liked a lot of the situations Awakenings put me in, it was interesting being in a position of power (Asleena Cousland hated the responsibility. Especially when she failed to talk down the rioting peasants and a bloodbath ensued :( ), and I loved the whole nature of the darkspawn debate the Architect spawned. While there were changes to the game from DA:O I didn't like (no talking to party members outside of the Vigil, for starters...and endgame slides of course), I generally enjoyed the expansion. It influenced my Cous quite a bit, and...I am a sucker for RP that makes my characters change/develop.

#2813
Corker

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I'm willing to forgive the ending slides, but I ignore them. The whole "disappeared... for a time" nonsense smells like authorial desperation - if they write that you stay in the Grey Wardens, some people will complain that their Warden was going to travel; if they write that you travel (perhaps based on your Origins choice) you might say that playing Awakening changed your mind and now you're going to stay as Arl(essa). So, unable to custom-write an ending, they disappear the Warden to provide the potential for new adventures, but qualify it with "for a time" so that you can tell yourself you went back to what you were doing before, if that's what you want.



Unfortunately, it just reads as sort of confused and mealy-mouthed.

#2814
jenovan

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*waves to MG* :D Good to see you around again!

Re: DLCs, I did like Leliana's Song. Like someone mentioned a bit further back, the sense of bardic mischief was good, and the companions seemed interesting (through what little you could learn of them in a couple of hours). It also gave me a slightly better impression of Leliana. Witch Hunt was enjoyable, but the "end" was utterly unsatisfying. :| Watching it on Youtube seems like a decent idea, although I wonder if a YouTube broadcaster would have perused all the books in the Tower Library and listened to the gossip? XD "What kind of mage has an owl for a pet?"

Awakenings... like SoLD said, the plot itself was interesting, enough so that I changed my previous mental canon to include it, but some of the gameplay changes... yeah. Not being able to talk to the companions in such a (relatively) long adventure (compared to the DLCs) drove me nuts. :/

As far as DA2 is concerned... questions regarding required hard disk space aside, like Soignee, what I'm looking forward to is a new adventure and new information/lore about Thedas as a setting. Really, after DA:O, I didn't expect the Warden's adventure to continue -- I thought DLC would be "during the Blight" stuff like Warden's Keep or Ostagar, not post-Epilogue stuff (which then went and mangled your preconceived notions of your Warden's future...).

I think, from a Dungeon Master's point of view, the Warden at the end of Origins+DLC is almost too über to use as a player character anymore. Yeah, you can make all the cannon fodder enemies even tougher, but... there's a point where that can get silly, story-wise. Starting a new tale with a new character in the same world was what I expected to happen. I didn't expect the gameplay/mechanics changes, o'course, but... I'll go in expecting something rather different than DA:O, and that seems to be what we'll get, for better or worse. I just have to hope that the writing team pulls through, and that imported decisions from Origins are applied 1) at all, and 2) in a sensible and noticeable way.

#2815
ejoslin

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I seriously am glad my warden's story is over. I LIKE that -- anything added to it will take away from the endings that she (all incarnations of her) has. Awakening destroyed my happily ever after. Witch Hunt, if I choose to do it, makes my ending for Awakening completely unrealistic.



I didn't like Awakening, but it wasn't the plot. I didn't care about the plot. I cared about none of the characters. The choice with the Architect was a coin toss because i didn't have enough information. Had the game been twice as long, it could have been fantastic. As it was, they tried to cram too much into too short a game.



the major problem with Awakening is it introduced some unanswered questions. i mean, whether your warden stays with the gray wardens, travels, or stays in Denerim is a trivial thing -- plans always can change. But when you have your warden just disappearing... Ok, we know what may have happened to male wardens who romanced Morrigan. but what about the Queenie Couslands who disappeared alone, leaving Alistair? It made sense for MY queenie Couslands, but not for the players who had a love marriage going on.



Anyway, I'm rambling I'm sure and this probably isn't even one of my more interesting walls of text (are they ever *grin*).



I'm just hoping for small mentions in DA2 -- to give some actual acknowledgement to that part of the story in DAO, and in a way that isn't a kick in the teeth.


#2816
yesnomaybe

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ejoslin wrote...

I didn't like Awakening, but it wasn't the plot. I didn't care about the plot. I cared about none of the characters. The choice with the Architect was a coin toss because i didn't have enough information. Had the game been twice as long, it could have been fantastic. As it was, they tried to cram too much into too short a game.

the major problem with Awakening is it introduced some unanswered questions. i mean, whether your warden stays with the gray wardens, travels, or stays in Denerim is a trivial thing -- plans always can change. But when you have your warden just disappearing... Ok, we know what may have happened to male wardens who romanced Morrigan. but what about the Queenie Couslands who disappeared alone, leaving Alistair? It made sense for MY queenie Couslands, but not for the players who had a love marriage going on.


They made your queens run off? :blink:  Because royalty can just do that and nobody will notice... Did they even give a reason, even a vague one?
I've only played through Awakening once, since it only made sense with one of my characters, but I still thought it was weird that my duty-bound mage would randomly decide that the wardens she had dedicated herself to were suddenly not so important anymore and ran off somewhere, especially because she and Wynne liked to chat about her duty to the wardens and how her old life was over.

I didn't really expect a irrelevant little conversation like that to set any plot flags, but it would have been nice...

And I agree with you about Awakening. It had so much potential and at the beginning I was really excited... and then it failed to deliver. 

Modifié par yesnomaybe, 17 décembre 2010 - 12:45 .


#2817
ejoslin

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yesnomaybe wrote...

ejoslin wrote...

I didn't like Awakening, but it wasn't the plot. I didn't care about the plot. I cared about none of the characters. The choice with the Architect was a coin toss because i didn't have enough information. Had the game been twice as long, it could have been fantastic. As it was, they tried to cram too much into too short a game.

the major problem with Awakening is it introduced some unanswered questions. i mean, whether your warden stays with the gray wardens, travels, or stays in Denerim is a trivial thing -- plans always can change. But when you have your warden just disappearing... Ok, we know what may have happened to male wardens who romanced Morrigan. but what about the Queenie Couslands who disappeared alone, leaving Alistair? It made sense for MY queenie Couslands, but not for the players who had a love marriage going on.


They made your queens run off? :blink:  Because royalty can just do that and nobody will notice... Did they even give a reason, even a vague one?
I've only played through Awakening once, since it only made sense with one of my characters, but I still thought it was weird that my duty-bound mage would randomly decide that the wardens she had dedicated herself to were suddenly not so important anymore and ran off somewhere, especially because she and Wynne liked to chat about her duty to the wardens and how her old life was over.

I didn't really expect a irrelevant little conversation like that to set any plot flags, but it would have been nice...

And I agree with you about Awakening. It had so much potential and at the beginning I was really excited... and then it failed to deliver. 


The royalty endings, both king and queen, have them disappearing, alone, with no reason.  This is particularly bad if you romanced Alistair.  Interestingly, for wardens who romanced Alistair, as long as they were not married, they disappeared together.  So King Alistair would disappear with his mistress.  

I doubt there will ever be any explanation given for those wardens.  So while I don't find the Awakening ending for Zevran particularly good, it IS better than that.  For my Queen Cousland, i just conflate the endings though she doesn't get the Zevran card.  Because it makes sense that she'd go to Antiva as soon as she possibly can.

#2818
Yankee23

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Excuse the interruption but I just wanted to pass along that The Highever Born - Cousland Fan Group will be hosting a Male Cousland Contest! The contest is being organized by LadyDamodred and the rules are posted here. So get your Male Couslands ready and come joing us! There will be prizes! Posted Image

You may now return to you regularly scheduled program. Posted Image

#2819
ejoslin

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Hmmm, after doing some reading from someone who doesn't like Zevran because he's promiscuous but likes Leliana because she has to be in love, I got to thinking. I may be skewered for this, and it may just be not enough coffee, but there seems to be a major flaw in this thinking...



both Zevran and Leliana have similar pasts -- very promiscuous. However, once you meet Zevran, is he really promiscuous? I mean, he flirts a lot, and he's willing to go to the tent quite early, but... his flirting to me doesn't seem serious at ALL (no, not even his flirting with Leliana) with anyone, it's only with the warden that he actually drops his defenses.



Zevran actually is monogamous once in a relationship (no, Isabela doesn't count because it's the warden who initiates the whole thing). there's even a point where Leliana does consider having sex wtih the warden and Zevran, but that never happens (and if Zevran really were the mansl*t at that point, you'd think he'd jump at that chance).



So no, Zevran does not have sex with everyone with a pulse by the time you meet him -- he has sex with the warden, though, given the opportunity. This may be for more than one reason -- that's up to how you rp the character. It could be your warden is THAT hot. It could be, as he initially offers, a service he provides. It could be his way of making a connection (after all, he also asks about the future VERY early in the relationship).



As far as his flirting? Gah, really, it doesn't strike me that he expects ANYONE to take him up on it. wynne it is so obviously deflection. Alistair? Clueless and a joke about how clueless he is (the quick wit one comment is great). Oghren, yeh, not. Morrigan, definitely a bet, and one he wins. Leliana? I still think that while he finds her attractive, he's not serious in his flirting. Asking an experienced bard to bed in as crude a way as he does -- someone trained in seduction would know better than, "Hey, it's been a long time for you. I'm available if you want to knock boots." Especially since, you can assume the flirting with the warden is real -- and he takes a MUCH different approach.



Anyway... more coffee is needed :)

#2820
mousestalker

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I mostly agree with you. He is very serious about loyalty and commitment. As long as he isn't committed, I think he is open to opportunities, and he is quite clear that seized opportunities need not lead to anything.



It's funny, but Zevran comes across as an assassin and someone whom you ought not to trust, but if you pay attention to what he is saying, he is actually fairly straightforward.



More coffee is definitely needed...

#2821
ejoslin

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*grin* I didn't mean to make it sound like he became a born-again virgin. He does say something interesting about WHY he was so promiscuous, though, when working as an assassin. That there is nothing glorious about being an assassin, and the reason he had sex with everyone was to keep things at least interesting.

Also, the only time you can suggest to leliana that a threesome would be nice IS when he's at adore or love, so yeh, it would make sense that he wouldn't jump on that.

As far as being open to opportunities -- he doesn't turn down the threesome/foursome ever, and it is not related to his romance at all. but his flirting doesn't seem to me like he's trying to get someone to take him up on it. It's more, he is very flirty, but it's his way. He's not expecting nor trying to get them to take him up on it.

Modifié par ejoslin, 17 décembre 2010 - 11:54 .


#2822
Shadow of Light Dragon

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ejoslin wrote...

but his flirting doesn't seem to me like he's trying to get someone to take him up on it. It's more, he is very flirty, but it's his way. He's not expecting nor trying to get them to take him up on it.


His restored banter with Leliana would seem to confirm that, in some ways, he's 'all talk'. ;) I agree...I think it's just his way to talk in that manner and he's not expecting anything to come of it. A more direct advance, a la the massage, is different.

#2823
Sialater

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It's also his way to test the loyalty of the group to the Warden.

#2824
Corker

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Of course, *none* of the companions get any, unless it's with the Warden. (Unless you count the DR, which is hardly recreational.) Even Oghren, who'll perv on you at the Pearl under certain circumstances, but won't hire anyone himself, or even stick around Lake Calenhad long enough to tumble Felsi.



I tend to think some of 'em are up to things, off-screen. But I didn't find Wynne's RtO punchline to be so terribly OOC, either. :)

#2825
Ramante

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I think that the recruitment conversation says a lot about him, he has just been beaten and he knows he is probably going to die. He jokes about keeping the Warden's bed warm, standing around looking pretty etc.. The fact that he acts like that at the, what's the word, brink of death was one of the reasons why I recruited him in the first place.

And one of the things I love about Zevran is that one of his tactics is always 'attack the enemy that's attacking the Warden.'. When it comes to loyalty, Zevran is your man.