ejoslin wrote...
Oh, according to the devs, it was written and recorded, but it never made it into the game or even the toolset. It may have been because they ran out of money, but something that major strikes me as just a huge oversight. Some things were obviously disabled most likely because they ran out of money before they were able to complete them (quite a few things relating to Morrigan, and some relating to Loghain as well), but bleh, I wish they had gotten those sound files at least into the toolset where they could have been used.
Oh, really? That changes things marginally, but still...
Really, I absolutely hate it that they decided to discount the Origins slides. Bugs bother me, but they aren't so bad as long as they are fixable. However, deliberately writing things that contradict the endings to an amazing game with a very satisfactory ending for no real good reasons drives me CRAZY!
Yeah, those were deliberate, or at least very thoughtless. Zevran chooses to stay and help train new recruits in one ending and yet he's off by Awakening? Cullen either goes nuts or becomes the new Knight-Commaner of Ferelden, but then he's off to Kirkwall a year into the sequel? Leliana can get killed, help run the Urn of Sacred Ashes, stay with the Warden (romantically or not), and others; but no matter what she ends up gallavanding around with Cassandra and the Seekers by the sequel? BioWare, can you at least PRETEND to take your own lore seriously?
I think I've read somewhere that the devs didn't want to make the epilogue slides and resented being forced to by the powers that be, but come on. They put them in the final game and so I think they should honor them.
Modifié par Faerunner, 10 avril 2013 - 04:05 .