EccentricSage wrote...
Question, though: I thought Arinai was his mother's maiden name? I could be wrong, as I do not remember why I thought this. 
I don't think he ever says one way or the other. Soignee proposed that the surname might be a Crow House name, and I thought maybe all the Crows who worked under the auspices of Nobleman X would be given his name, as in, "Who's that?" "He's one of Arainai's." They're not members of the House; they literally belong to it.
But there's no canon support for that idea, either.
EccentricSage wrote...
Also, I think it would be even better if the issue of how the Crows are run and how they recruit is adressed through side quests with Patriot points rewarded depending uppon how Zevran feels about the outcomes, as well as aproval or disaproval points for the PC's part in it. I think it would be important that Zevran would adress the cruelty of the organization and would have strong opinions on such matters that the Warden would be hard pressed to persuade-check him on, since this would hit much closer to home than the choices in Origins where Zevran speeks out against PC decissions.
I agree, but I'm flailing a bit on
how to address that without turning it into "Warden single-handedly abolishes Antivan slave culture in a frenzy of blood and violence." Because you know the Warden could.

I could put in some side quests addressing the issue from a few angles, including at least one youth selling
himself into slavery because he hopes for a better life, but I just worry that it raises the question of, "Why doesn't the Warden just go down to the slave pens and start reaping a deadly harvest of slavers?"
I'm also very concerned that, precisely because this does hit quite close to home for Zevran, figuring out his reactions won't be easy (because they won't necessarily be logical) and, since I'm not his original author, I don't know if I should try to make those calls. I'd like to think that Zev would stand up against Crow practices like he stands against killing the Dalish or the mages or the elves in the Alienage, but...
People who have been through hazing generally defend the practice, even though it seems, on the outside, to be indefensible. This is obviously an order of magnitude worse than that, but I do wonder if some of the same thinking would apply. "Well, it's unpleasant but the system works to make good assassins. *I* went through it and survived, so..." So I could actually see Zevran
defending Crow practices. Not sure that would go down well.

(Although... that
is kind of the point of the exercise. I don't want to "spoil" Zevran for anyone, but I can't believe that he hasn't done some really dark things in his time, and they're all invisible in Origins. They'll be visible in Antiva, and they both have to come to terms with what he's been in the past and what he wants to be in the future.)
Likewise, it would be awesome if there were ways to balance the orginization back out and prevent it from becoming too weak once you make changes and kill masters. If the player fails to do quests and make the right decisions to balance it, then maybe the ending slide could reflect that.
GET AN ARMY, ANTIVA. (My preferred solution!

) All the cool nations do it. Even the Orlesians manage it.
I'll try to ponder on that. I'll admit, I'm somewhat loathe to have assassins who are too 'good.' It's like having your cake and eating it, too. It seems more Bioware to say, "You can have this awesome Crow organization, but for this terrible price. Or, you end the slave trade, the Crows fall and the Tevinter and the qunari use Antiva as their new playground."
Hm... maybe a side quest to sow the seeds of GET AN ARMY...