David Gaider wrote...
Maria Caliban wrote...
Or, it means that gameplay trumps lore.
This is essentially it.
Until rather late in the development process, we had a plan to take the possibility of party members developing the darkspawn taint. This would have possibly meant them facing the Joining at the Landsmeet... and while this might have been an interesting development it would also have been costly. Eventually we sadly put it aside, along with other things like lyrium addiction.
Insofar as getting the blight goes, it's never a guaranteed thing. Simply touching darkspawn blood does not automatically make you sick. You can get sick. In the case of your party members they just... don't. They're lucky. Not the ideal solution from a story standpoint, I know, but as is often the case when it comes to things such as gameplay and development cuts the lore is not always the deciding factor.
http://social.biowar.../index/349206/2





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