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The Alistair Gush Thread: *Squee*


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#35001
Merilsell

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Lulz...the "Just as planned" is my doing on this picture. Its original idea stems from a discussion where someone was complaining about Alistair dumping his/her Warden. So I had this picture sitting on my HDD...and well, the rest is history xD

And yes, hypnotic stroll is hypnotic. *stares*

Gaaaah, ToP again? :pinched: Fine...

I name the picture: OH SH*T...A DRAGON!!! 

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:lol::lol::lol:

Modifié par Merilsell, 16 octobre 2011 - 09:17 .


#35002
tklivory

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@Ambra - Loved the fill!  Given the nature of DA:O, AU is pretty much par for the course (especially since even 'canon' quickly makes standard gameplay AU ;)).  I love the exploration of Brenna's character and the use of the chess set to not only highlight her inner monologue, but as a way to bring her closer to Alistair (since that relationship is obviously in its formative stage.)  Well done, and again, thank you for your fills!

#35003
tklivory

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AmbraAlhambra wrote...

I'm still just really excited about the comic, honestly. I will be getting it as soon as it comes out! I'm excited to see more lore, some of Antiva and especially more Alistair.


Although I've so far only reached the level of cautious optimism, I will say this straight out: it will be nice to have something new to discuss about the big A.  Whether we agree or disagree on what he does, it will be fun to nitpick and 'discuss' (i.e., argue ^_^) about this and that in the comic.  Since Alistair is one of the central characters and there was a rumored DLC with Alistair at one point, I wonder if this miniseries is based on whatever they were going to use for that DLC.

And... I have a soft spot for dragons...  Mmmmm... Dragon Age...

And also, another clarificaton of rumor: the Witch of the Wilds mentioned has apparently been declared to be neither Morrigan nor Flemeth.  Interesting...


@Meri - thanks for the DG pic!  It has come in handy many times over the course of time, and will be useful in the future, I'm sure!

#35004
Guest_AmbraAlhambra_*

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I agree on wanting new stuff to discuss! And new pictures! :wub::wub:

I actually like the way he looks in the picture they have from the comic. I mean, the way the characters are in game - especially DAO - is not very graphic. It would be hard to have something that looks more realistic really fit what he looks like in game. I mean, trying to make Brenna, or Aedan (I imagine Aedan looking like Robb Stark from A Game of Thrones on HBO) with the character creator definitely drove that home.

Just to add: I loved both your fills Rage and tklivory!

Rage - that cracked me up! Can't say I blame the girls - a shirtless Alistair would make me go a bit crazy too! :whistle:

Tk - I loved the sentiment between Al and Elissa! Couples in love make me squee too! :wub:

#35005
tklivory

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@Maria - 'Tis true, our ex-Templar does have a tendency to look before he leaps on occasion, doesn't he?  Hey, at least it's just more proof that he is definitely a royal bastard.

...er wait, that sounded better in my head. :P

Anyway, Alistair has always had more of Kirk than Picard in him, if you know what I mean.:whistle:  He does his own away missions, and damn the consequences!:wizard:


@Errant - I guess I'm a bit more cynical because, as both a gamer and a comic book reader, fan service has sadly become par for the course for a quick cash grab (rant: I'm looking at you, Marvel & DC, with your endless crossovers and nonsensical guest appearances.  Grrrr... /rant)

I will say that reading other people's comments has changed my inital reaction of OMG KILL IT WITH FIRE to "All right, let's roll with it".  If it reinvigorates interest in the games and characters we love, then I will say that this can only be an unadulterated good thing.  Perhaps as it gets closer, I'll become more excited.  I'm looking forward to the flurry of activity to come in February on the boards, that's for sure. :wizard:

#35006
Penarddun

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Maria13 wrote...
@Pen oh well! What happened though?


It focused mostly on the Mark of the Assasin. But one particular question that was interesting to hear the response to was about how the panelists feel about modders, and the mods that have come out, etc. Gaider (who is delightfully entertaining to listen to in person, btw) pretty much said that it's a big compliment to them and it's the best way for people interested in making games to practice working on them and such. So that was nice to hear. Seems like he approves.

Someone was video taping the whole panel. I bet it will show up somewhere (if it isn't already uploaded somewhere) if you want to watch the whole thing. It's definitely worth it. It was a lot of fun.


rak72 wrote...
I agree with Yankee that this would have made a nice DLC for Alistair & the Warden to go on together.


I agree too! That would have been incredible. But I'm okay with the comic coming out instead. The artwork looks really nice. And if I end up getting it, I'll just consider it AU like Darkspawn chronicles, and try not to let it influence my enjoyment of DA:O and my "personal Warden's" world and story in my own head.

#35007
tklivory

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Quiet thread.

Driveby NBA:
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#35008
RagingCyclone

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Ambra---I like the use of the chess game. Bryce and Brenna reminds me of when I play my niece. ;)

A little black and white Alistair:
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#35009
megski

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hello ladies, I posted this thread before I checked in to see what you were talking about. http://social.biowar...0795/1#8531084. Glad to see some one else is interested in the new comic!

#35010
megski

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p.s. I <3 Alistair *giggle*

#35011
tklivory

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@meg - Woot!  Go team Alistair!

Also, no derps?  Well, I have a couple:
An Ali-happy-with-himself derp:
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And a game glitch derp from Lothering:
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#35012
Merilsell

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I have a Flemeth game glitch derp xD

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#35013
tklivory

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Merilsell wrote...

I have a Flemeth game glitch derp xD

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*pic left in for awesomesauce*


*bwahahahaha* 

Wait, doesn't that make the fight against her *more* scary?  I mean, she can already walk and talk without a head.  HOW DO YOU KILL THE WITCH?

:blink:

:P

Modifié par tklivory, 18 octobre 2011 - 12:27 .


#35014
Merilsell

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Lol, I have honestly no idea what caused that, might be that kirkwall imports is conflicting with her mor from DA: redesigned...or something like that. Need to test it again, as I was too busy to WTF-ing me with ESC through the scene to get to the dragon, so Flemeth has a head again xD

Lenya killed the headless bitc..err witch in the end, though. Proof:

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:P

#35015
tklivory

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@Meri - Ah, Lenya being Lenya. Somehow I knew she'd get the final blow in.

BTW, love your new avi.

Modifié par tklivory, 22 octobre 2011 - 09:37 .


#35016
Penarddun

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@Meri - I just caught up with your last 2 chapters from Of Elves and Humans, and the scene in Lothering was very powerful. Wow! You made it seem to fit in so seamlessly with the rest of the events too. Nicely done. We always know what happens to Lothering, and anyone attacked by the darkspawn, in theory. But that scene with the little girl demonstrated the threat of the blight that much more. I kept thinking it would have been a great addition to the game itself. A decision that would have been very difficult for our Wardens to make and a way to form their characters further in-game.

AND.... I went to pick up a slice of pizza today at this place I don't usually go to, and someone working there looked a little too much like Alistair. He had the hair with that ridiculous flip thing. And the general facial structure/coloring. He didn't have the Therin nose though. But that was pretty much the only difference. It was rather unnerving. I had to stop myself from staring and blurting out "You look like this character in a video game I play."

Edited: for formatting

Modifié par Penarddun, 18 octobre 2011 - 05:17 .


#35017
Penarddun

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I had been playing around to see different endings, etc. And I was surprised when Alistair agreed to the Dark Ritual without me having to use any persuade checks, so I had to reload and back out of it myself that time. (btw, he is unhardened in all these runs I'm mentioning)

But then when I reloaded this last time to have him do it, and used the same dialogue choices as before, Alistair refused. So I did some investigating and I think the difference was that if I told Riordan in the previous conversation that I would take the final blow, Alistair then says he can't allow me or Riordin to die, so he'll do it. But if I didn't say that then he says no.

I was wondering if anyone could confirm that that one piece of dialogue with Riordan is what allows Alistair to agree to the DR without any persuade lines chosen by the Warden.

Modifié par Penarddun, 18 octobre 2011 - 09:03 .


#35018
Merilsell

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Penarddun wrote...

@Meri - I just caught up with your last 2 chapters from Of Elves and Humans, and the scene in Lothering was very powerful. Wow! You made it seem to fit in so seamlessly with the rest of the events too. Nicely done. We always know what happens to Lothering, and anyone attacked by the darkspawn, in theory. But that scene with the little girl demonstrated the threat of the blight that much more. I kept thinking it would have been a great addition to the game itself. A decision that would have been very difficult for our Wardens to make and a way to form their characters further in-game.

Aww wow, thank you. :blush:

Well, that is the possibilities one has in a story, I think, because one is not limited by the gameplay mechanics and I love that. I was always disappointed that we only get the skull to see and TOLD that Lothering has fallen, but never ever SEE what happened here. Or what havoc the darkspawn had caused within the village (before/after effect) I always thought that just a little cutscene, anything that would SHOW that instead of telling could have been a very powerful thing and is a missed opportunity of Bioware. It is THE most basic rule when constructing a story, after all: SHOW NOT TELL. They missed this to do in DA2, as well. Because I thought the game would start with Hawke within the havok of the village and you would see it falling, which would have given you the time to emotionally connect early to Hawke and his/her family. But instead we got the HOT ROD SAMURAI AWESOMEZ BUTTON ACTION -scene on some mountain that looked like a giant pile of poo. <_<

But I digress. This was, however, the reason I took another approach in my story to use this hard decision and showing of what the Blight would cause if unchecked as a natural process of maturing/hardening for my characters. Constant, sensible development is the most important thing for me in a story, independent of me writing or reading myself.

Which reminds me: I need to update. Gah. *runs to write the review replies*

AND.... I went to pick up a slice of pizza today at this place I don't usually go to, and someone working there looked a little too much like Alistair. He had the hair with that ridiculous flip thing. And the general facial structure/coloring. He didn't have the Therin nose though. But that was pretty much the only difference. It was rather unnerving. I had to stop myself from staring and blurting out "You look like this character in a video game I play."


PICS OR IT DIDN'T HAPPEN! :P ;)

Lol no really, that is awesome. I wish we had a guy that looks like that in our pizza store nearby ...Otherwise...I guess I would be get sick of eating pizza every day. Fast. :lol:

#35019
theskymoves

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@Penarddun - If it's not too much trouble, can  I ask which dialogue choices you used?

@Merilsell, @rak - Awww, y'all are really kind. I'm still new to the board, though, and should probably keep my participation to a minimum: the odd screenshot or question, no opinions.

thanks~
tsm

edited to add proper Blood 'n' Guts Tuesday content.

Ogre Alpha, Cadash Thaig

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No gore, but here it is anyway; the miracle that is dual-wield Alistair, just after killing the Broodmother

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Modifié par theskymoves, 18 octobre 2011 - 02:55 .


#35020
tklivory

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Heh, all this talk about finding Alistair in the real world made me realize that the hairstyle on my Alistair morph is the same hairstyle my husband has in real life.  :blush:  I guess I'm one of those lucky gals with her own cuddly Alibear at home. :wub::wub::wub:


And, for on-topicness, one of the few untouched Alistair pictures I have (from before I discovered mods).  Now that I've had the above realization, don't think I'll be undoing the hairstyle on my Alistair for a while.  Sorry! :P
Image IPB

Modifié par tklivory, 18 octobre 2011 - 02:18 .


#35021
tklivory

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A quick update for those of you not following the main thread about the comic in the DAII forums:

David Gaider has weighed in on the subject of the comic and 'canon':

David Gaider says...

For those concerned about how the comic affects the "canon" of their playthrough: it doesn't. If we feel the need to refer to the events of the comic in the course of a game (and that's if), it would depend on what the particulars of that import were. If Alistair was alive and the other details matched up, then perhaps it happened. Otherwise it didn't, or it happened slightly differently. That's the luxury that a game allows.

As for why I chose to use already-existing characters, it's because lots of people like them-- including myself. We want to see more of them, and in this case the story happens to pertain specifically to them. They're not incidental to it. It's that simple.

If someone doesn't like the idea, nobody's forcing them to read it. That should go without saying. I'm gratified that so many people are excited, however, and I'm looking forward to showing them what we have cooked up.

.........

There always has to be a "default" world state, in that we have to choose what happens when a player doesn't import a saved game (or imports one that is incomplete). That is, in fact, the majority of players. I would not call that canon, however, as it doesn't impose itself upon those who do import a saved game-- and that's what canon is, a set version of past events that ignores anything the player did previously (as with BG2, for instance).


Just thought y'all might be interested. :happy:

Modifié par tklivory, 18 octobre 2011 - 02:24 .


#35022
ShimmeringDjinn

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tklivory wrote...

A quick update for those of you not following the main thread about the comic in the DAII forums:

David Gaider has weighed in on the subject of the comic and 'canon':

David Gaider says...

For those concerned about how the comic affects the "canon" of their playthrough: it doesn't. If we feel the need to refer to the events of the comic in the course of a game (and that's if), it would depend on what the particulars of that import were. If Alistair was alive and the other details matched up, then perhaps it happened. Otherwise it didn't, or it happened slightly differently. That's the luxury that a game allows.

As for why I chose to use already-existing characters, it's because lots of people like them-- including myself. We want to see more of them, and in this case the story happens to pertain specifically to them. They're not incidental to it. It's that simple.

If someone doesn't like the idea, nobody's forcing them to read it. That should go without saying. I'm gratified that so many people are excited, however, and I'm looking forward to showing them what we have cooked up.

.........

There always has to be a "default" world state, in that we have to choose what happens when a player doesn't import a saved game (or imports one that is incomplete). That is, in fact, the majority of players. I would not call that canon, however, as it doesn't impose itself upon those who do import a saved game-- and that's what canon is, a set version of past events that ignores anything the player did previously (as with BG2, for instance).


Just thought y'all might be interested. :happy:

Well that's good to know. I was starting to worry that my choice's with the game's would not matter i the long run and that poor Alistair would have to be King no matter what, and that is something I never ever do to him.
Thank you for posting this tklivory:D

#35023
tklivory

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@ShimmeringDjinn - Happy to be of service, m'dear!

#35024
ShimmeringDjinn

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Just thought I'l leave this here.
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#35025
tmp7704

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Penarddun wrote...

I was wondering if anyone could confirm that that one piece of dialogue with Riordan is what allows Alistair to agree to the DR without any persuade lines chosen by the Warden.

It's possible to convince Alistair (unhardened no less) regardless of that line, if i'm not mistaken -- the DR dialogue works a bit like the Landsmeet i.e. depending on what lines you pick, it's worth certain amount of points and Alistair will agree if you get enough of these, overall. The catch is, quite a few lines you can pick reduce your score. So you have much better chance if you don't tell him too many details, and don't leave him time to think about it.