Reika wrote...
cmessaz wrote...
You know, my first like 3 playthroughs were melee. I was sort of afraid to play a mage, but it is really a lot of fun. I don't hate the mage origin, it's surrounded by suck, but it leaves a lot of room for RP. And it really is run to play a mage in this game. At least for me.
I'm not sure why I have so many problems with playing a mage. My main characters in WoW (which playwise is fairly similar) was a elemental shaman, mage, and shadow priest. Granted my other two mains were tanks: paladin and death knight. But for some reason I just have a hard time getting into playing a mage in DA.
Just to give some perspective, the last time I tried to play a mage in anything was choosing the Sorceress character in
Darkstone, and that was primarily for the Lycanthropy skill. I never finished a game as that sorceress, either --once I started encountering rooms full of heavy-hitting melee fighters I was toast. My overriding impulse in those situations is always to start hitting things and keep on hitting them until they fall down. So it's a tribute to how much I like DA:O that I actually started and plan to complete a Mage origin playthrough. I'm still having some adjustment problems --I
hate having to call on Leliana to open every chest or locked door (my first 2 Wardens were Rogues), and I still have to remind myself to Mind Blast and get the heck out of the way when surrounded by heavily armed and armored melee fighters-- but so far I'm having more fun with it than I imagined. It's also easier --so far-- than I ever thought it would be. I expect this will change once we get to places like the Deep Roads, but right now those AOE spells are my friends. "What, the battle's over already?" *dusts off sleeves*
I also know that I will have a problem accepting the lower number of kills that I'm bound to get as a Mage as opposed to a Rogue. My Mage has 50% of her party damage, but only 265 kills at Level 11? I do all the work and my Warriors and Rogues sneak in with that one final blow. <_< I will especially miss

the lack of sweet melee-kill cutscenes. No jumping on Ogres, Dragons, Broodmothers and/or Archdemons for my Mage. . .sigh. My Rogues made a point of grabbing all the big kills just for that.
Modifié par Morwen Eledhwen, 07 octobre 2010 - 11:32 .