errant_knight wrote...
So, the Golems DLC.... Does it have new areas? I'm not particularly interested in a battle with almost no plot, especially without the companions, but I'm thinking of buying it just for whatever new areas it might add to the toolset. Anything interesting there?
It's also terrible, and phenominally dull. Your party is utterly useless, and lacks an adequate healer. Several times, my imported level 25 elven rogue ended up fighting a room full of golems (and the final boss, as it happens) by herself, with everyone else being obliterated in seconds. Though perhaps 'fighting' isn't technically accurate, as it generally consisted of the following:
One golem would use their knockback punch.
Another would then run across the room and use their boulder toss.
Repeat until death.
[Edit] Blast, now I have to fish up an Alistair picture. Uh. Hmm.

That'll have to do. I'm unprepared for such responsibility
Modifié par bleetman, 04 décembre 2010 - 02:39 .





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