RagingCyclone wrote...
Meri, it just takes practice to make faces. I make all of mine in the toolset. I haven't used the CC for a long..long..long time. My suggestion to help mak e faces in the toolset is to start with the basics...bone structure. Leave the hair, makeup, skin color and texture, and eye color until last. Work on the shapr first, and then put the others on as finishing touches. And a reminder in case you have not heard it yet, but the shape sliders for nose and eyes will not take partial values when making a mop file for the CC. So in the feature selection tab, if you move, for example, a nose shape slider to 50, the toolset will create the mop file with the full 100 of that shape. Eyes the same way. It's all or nothing for those sliders. I tend to completely avoid them myself. Hope this helps.
Okay, I thought there was something seriously wrong with my toolset when I fiddled with it the first time. Soon as I finished with the morph and fired up the CC, the result was ...

Wonder why the adjustments doesn't transfer properly...
Edit: @ tupp - Okay, I just can't sate my curiosity. I've been hearing a lot about the "dice Warden"; what exactly is it?
Edit again:

'd by Storm!
Modifié par CeboCabo, 29 décembre 2010 - 04:05 .