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Golems of Amgarrak Release!


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#326
night0205

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oh right... I noticed he bought my stuff really expensive. I already had sold my reaper before I went to him.

#327
Ulicus

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kingjezza wrote...

339 is what you can sell it for, it's actually worth like +1300, I can't remember exactly so I don't think it's a mistake

How does that make any difference? In fact, accidentally adding an extra 0 is an even easier mistake to make.

Again, I'm not complaining (I like gooooold!) but it does seem overly generous. Especially considering you get it for defeating the Harvester on Hard, as well as Nightmare.

Modifié par Ulicus, 12 août 2010 - 06:01 .


#328
baronsamedi11

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leonia42 wrote...
Good catch! I'm going to have to pay more attention next time I'm up to that point in the game :)


My wife was playing after we downloaded the patch and she stumbled onto the Dwarf discussion (it was her first playthrough). I realized I had not heard it before, I guess it's possible in my previous 3 playthroughs I missed it but I am usually more careful then that. They were talking about Dace sending an expedition into the deep roads, and how they would have hell to pay when this was all settled, or something like that.

Then a few days later I read about this DLC.

#329
kingjezza

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Ulicus wrote...
Again, I'm not complaining (I like gooooold!) but it does seem overly generous. Especially considering you get it for defeating the Harvester on Hard, as well as Nightmare.


I thought it was only the achievement you get for beating it on hard or nightmare. I thought the mace was simply for completeing it regardless of what level you played it at, be it easy or nightmare.

Do you only get the mace for beating it on hard/nightmare then?

#330
Lord_Saulot

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kingjezza wrote...

Ulicus wrote...
Again, I'm not complaining (I like gooooold!) but it does seem overly generous. Especially considering you get it for defeating the Harvester on Hard, as well as Nightmare.


I thought it was only the achievement you get for beating it on hard or nightmare. I thought the mace was simply for completeing it regardless of what level you played it at, be it easy or nightmare.

Do you only get the mace for beating it on hard/nightmare then?


Each item you get in that DLC is tied to an achievement.  IIRC the mace is tied to "Grim Reaper" so it imports to Origins/Awakening if you beat the Harvester on Hard/Nightmare.

#331
kingjezza

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Lord_Saulot wrote...

kingjezza wrote...

Ulicus wrote...
Again, I'm not complaining (I like gooooold!) but it does seem overly generous. Especially considering you get it for defeating the Harvester on Hard, as well as Nightmare.


I thought it was only the achievement you get for beating it on hard or nightmare. I thought the mace was simply for completeing it regardless of what level you played it at, be it easy or nightmare.

Do you only get the mace for beating it on hard/nightmare then?


Each item you get in that DLC is tied to an achievement.  IIRC the mace is tied to "Grim Reaper" so it imports to Origins/Awakening if you beat the Harvester on Hard/Nightmare.


Ah right thanks.

Not that it makes much difference as you could play the whole game on the easiest setting and just flip it to nightmare when the harvester is like 2 blows away from death if you really wanted to get the hard/nightmare achievment, i assume that works.

#332
night0205

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Considering that beating the harvester on hard/nightmare is the hardest thing I've done in dragon age... It's not completely unreasonable to get a super cool weapon. I think Bioware was just like, if you play this much, obviously you've bought everything in the original game and awakening anyways, so let's just allow you to make that a little easier. People that beat the harvester on hard/nightmare are people who play dragon age a lot... plus they bought the DLC, so obviously they play a lot. The mace is more of a thanksgiving gift given by Bioware to the fans. So it seems.

#333
Zy-El

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You have to fight the entire battle on hard/nightmare to get the achievement. Switching partway through has no effect.

#334
kingjezza

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Cool thanks, certainly makes it a lot more reasonable, I might actually sell it myself in future now lol

Modifié par kingjezza, 12 août 2010 - 08:23 .


#335
sirchet

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I'm amazed at all the folks that have beat it on nightmare.

I'm still having trouble on normal, although it IS trouble I can deal with.



I keep waiting for my character to say "Nope, not this time ... you've got me killed a zillion times now and it's time to think this through". :)

#336
night0205

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What I did what I started a human warrior, got every good item, leveled up in every way the game would allow, and I still had trouble on hard. So nightmare is definitely hard to just slog it out with the harvester. Oh I had lots and lots of health potions, there was a time I was giving myself a health potion every other attack.

#337
Trooper Guy1

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 Anyone notice the trailer had the music from the end of ME2(It's own cool version though)? I ended up watching the trailer twice cause I love the music too much.

Anyways, how is the DLC? Worth getting at all?

#338
ErichHartmann

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Playing on hard is fun when you must use some strategy but this is beyond frustrating. My rogue is useless, guess I'll have to level up a tank warrior.

#339
Looper128

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Lopper128 wrote...

My take on the dlc (spoiler free)

Ok I just finished this on Nightmare on the 360 with my lvl 35 Imported Arcane warrior.

I did not Import any extra gear or respec potions because: "I was so badass and was like I'm going to stroll through this little dlc like a walk in the park even if bioware said it would be challeing even for experianced players"

So I start: I kinda liked the story, noticed the reused places *sigh* Got a bit irritated on the changing colors kept on yawning through battle after battle wondering when is the "hard" part coming and the story became a bit tedious right before the end.

Then I came to the boss and I got to say that every boss I ever fought with this character in Dragon age and awakening I killed on the first try without any big problems.

This boss however was the hardest and most fun I ever slayed in DA! I had to retry it like 5-6 times! I even had to put my followers to use potions automaticly I hardly ever use potions In DA (I usually just plays with one extra mage as the healer or non btw) and I have NEVER had my followers use them automaticly but this hardass fight made me do it.

It was about one-two hours long but what made this DLC worth every last penny. Is that you get to face the hardest boss in the DA universe! And its damn lot of fun.


Btw I never used the switch since I dident know it was there :P

#340
casedawgz

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I took the Harvester on hard on my first try, but it was just about the least glorious victory ever. My whole party went down except for the warden right away, and I basically just had so many potions left over from Awakening that I was able to chug through it.

#341
night0205

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casedawgz wrote...

I took the Harvester on hard on my first try, but it was just about the least glorious victory ever. My whole party went down except for the warden right away, and I basically just had so many potions left over from Awakening that I was able to chug through it.


This is exactly what happened to me.

#342
Ulicus

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night0205 wrote...

What I did what I started a human warrior, got every good item, leveled up in every way the game would allow, and I still had trouble on hard. So nightmare is definitely hard to just slog it out with the harvester. Oh I had lots and lots of health potions, there was a time I was giving myself a health potion every other attack.

Until proven otherwise, I'm just gonna believe it's impossible to beat it on Nightmare with a sword and board warrior. I barely managed on Hard, and only Jerrik and my Warden were alive by the end. I relied on the Warden maintaining constant threat and chugging health potions (pretty much all he had time to do) while Jerrik back-of-the-headstabbed the, uh, head.

#343
Guest_Inarborat_*

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I have a question, possibly a stupid one. I'm not at home right now or I'd try it myself...



I'm currently playing through Origins. Is it possible to start up the Golems DLC and then import the items to my Origins playthrough or would I need to make a whole new character to use the imported weapons / loot? Hope that was clear :) .

#344
night0205

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Inarborat wrote...

I have a question, possibly a stupid one. I'm not at home right now or I'd try it myself...

I'm currently playing through Origins. Is it possible to start up the Golems DLC and then import the items to my Origins playthrough or would I need to make a whole new character to use the imported weapons / loot? Hope that was clear :) .


You can start up a new level 20 warden for the DLC... and if you get all the acheivements you will get 3 items for origins and awakening. Otherwise no, you can't start with this DLC and go back with the same character.

#345
HippeusOmega

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I started my Castless Dwarf story finally to get my rogue trophy and i feel so cheap. Using this new kick ass amulet on my dwarf, selling the cudgel for 339 soveriegns. For the most part i've been breezing through the storyline so far. I started at Ozmaar after doing Shale, Warden's keep, and Ostagar making my party mostly a lvl 8-9 by the time i got there. I don't know if its the fact i was able to buy the rose thorn and lifegiver early or just the fact a backstabber rogue is just that good. Hell i haven't even been hollering at Alistair in this playthrough and he always pisses me off when he is the tank early on.

#346
Guest_Inarborat_*

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Thanks night0205, that's what I thought.

#347
Dawnielle

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Melca36 wrote...

If Jerrick can have Snug the Bronto, can't we get our Dog back in Awakenings?

I would pay to get my Dog back.


Ya seriously, me too... :(

#348
Dawnielle

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KingRanger wrote...

-Semper- wrote...

yeah, it was somehow disappointing... always they got me with the teaser trailer -.-


Yeah that trailer had me thinking this was going to be a HUGE new area. Lots of new stuff to see and what not. It was pretty bland.


:( i guess im not buying..

Modifié par Dawnielle, 13 août 2010 - 08:40 .


#349
Roth

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Ulicus wrote...

night0205 wrote...

What I did what I started a human warrior, got every good item, leveled up in every way the game would allow, and I still had trouble on hard. So nightmare is definitely hard to just slog it out with the harvester. Oh I had lots and lots of health potions, there was a time I was giving myself a health potion every other attack.

Until proven otherwise, I'm just gonna believe it's impossible to beat it on Nightmare with a sword and board warrior. I barely managed on Hard, and only Jerrik and my Warden were alive by the end. I relied on the Warden maintaining constant threat and chugging health potions (pretty much all he had time to do) while Jerrik back-of-the-headstabbed the, uh, head.

Well, a good tactic for the second half of the fight would be to keep aggro on all the skeletons and just RUN! Keep running through the room, use knockdown abilities when and if it's possible and just let your party members deal with the harvester. When you're running low on health use carapace, stop, replenish and keep aggro. Not the most heroic tactic, but I hope it works. And it probably takes time. I'm gonna try it when I get home...
After the battle:
Jerrik: "Thank you, Warden! This is what I meant when I said that noone else could help me."
Warden: *pants* "Well, it's what I do..." *pants*

#350
kingjezza

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Haha yes that's how I finished it. I managed to keep my whole team alive going into the second Harvester phase but I knew it wouldn't be long before they were wiped out. I think with just under half it's health to go it was only me and Jerrik left (who I had respeced as an archer) and I ended up running around the room chugging potions when I could with the remaining corpses chasing me about as Jerrik shot the Harvester with arrows.

Those corpses at the end were so seriously over powered that I would have been dead in seconds if I tried to take them on, even with continual potion chugging.

Modifié par kingjezza, 13 août 2010 - 10:19 .