Golems of Amgarrak Release!
#351
Posté 13 août 2010 - 11:47
made me think about getting demon souls....still dunno about that one!!!
I liked the ending of Golems, but the speed those things were going i fear our warden may not get out in time!!
#352
Posté 13 août 2010 - 01:23
So, the real question... there was two switches in the last chamber... i did not find to operate the one to the left????
Help aprisiated :-)
#353
Posté 13 août 2010 - 01:26
Trooper Guy1 wrote...
Anyways, how is the DLC? Worth getting at all?
LOL!! oh man you are so funny.
Take the time to read what has been posted.
Half the people say yes, half the people say no. Your question has already been answered.
Buy it and decide for yourself, its 5 bucks......
#354
Posté 13 août 2010 - 01:44
You can buy the original Unreal Tournament for like five bucks. Or Jazz Jackrabbit, or Duke Nukem 3D, or Arcanum, or Half-Life, or Day of Defeat, or Psychonauts, or any number of cool indie games.stubbieAussie wrote...
LOL!! oh man you are so funny.
Take the time to read what has been posted.
Half the people say yes, half the people say no. Your question has already been answered.
Buy it and decide for yourself, its 5 bucks......
Yeah, sorry BioWare, no dice.
#355
Posté 13 août 2010 - 02:20
searanox wrote...
You can buy the original Unreal Tournament for like five bucks. Or Jazz Jackrabbit, or Duke Nukem 3D, or Arcanum, or Half-Life, or Day of Defeat, or Psychonauts, or any number of cool indie games.stubbieAussie wrote...
LOL!! oh man you are so funny.
Take the time to read what has been posted.
Half the people say yes, half the people say no. Your question has already been answered.
Buy it and decide for yourself, its 5 bucks......
Yeah, sorry BioWare, no dice.
This. Also DLC for Mass Effect 2 are still coming out, DLC for Red Dead Redemption are coming out as well. Lets not get started on the amount of awesome games coming out in the next few months(Mafia II, Halo Reach, Spiderman:Shattered Dimensions, Assassin's Creed 2 Brotherhood, Dead Rising 2). I have to figure out what is worth getting and not worth getting cause I can't crap out money.
#356
Posté 13 août 2010 - 02:35
#357
Posté 13 août 2010 - 02:39
Thanks Bioware for creating DLC that is worth to play for challenging.
My rogue (Dex Base) is work on nightmare setting but not for Warrior, I try several tactics and building that can not survive the second Harvester because too much summoned skeleton at once that thing use the cripple talent and too damage done for nightmare setting.
I didn't try on mage yet because I don't like mage but anyone who beat The Harvester (Nightmare) as Warrior so please advise me.
Lastly, I am very disappoint for the Runic Golem that It can't use health potion.
Modifié par akhom, 13 août 2010 - 02:40 .
#358
Posté 13 août 2010 - 03:23
akhom wrote...
Here's my feeling for this DLC.
Thanks Bioware for creating DLC that is worth to play for challenging.
My rogue (Dex Base) is work on nightmare setting but not for Warrior, I try several tactics and building that can not survive the second Harvester because too much summoned skeleton at once that thing use the cripple talent and too damage done for nightmare setting.
I didn't try on mage yet because I don't like mage but anyone who beat The Harvester (Nightmare) as Warrior so please advise me.
Lastly, I am very disappoint for the Runic Golem that It can't use health potion.
i beat the game on nightmare using my male warrior imported from awakening, here is the stats
img266.imageshack.us/img266/6977/sinttulocq.jpg
and the equipment
social.bioware.com/playerprofile.php
the first thing I did is respec talents on brogan to convert him in a two-handed warrior, all upgrades for the golem
carapace save my life most of the time, well, a little note i put all my companions behind the harvester so rmy character received the most part of damage
and you can use the sitwch sometimes on the right side of the harvester to kill instantly all the skeletons near
sorry for my english, greethings from colombia
Modifié par Yobani_P, 13 août 2010 - 03:34 .
#359
Posté 13 août 2010 - 03:34
Modifié par Yobani_P, 13 août 2010 - 03:35 .
#360
Posté 13 août 2010 - 10:50
Trooper Guy1 wrote...
I have to figure out what is worth getting and not worth getting cause I can't crap out money.
My point is that you are asking in this forum if this DLC is worth the money, and I said that half the people here love it and the other half hate it.
It is simply not possible to get a definative answer.
You alone have to decide if you can live with yourself if you end up wasting 5 bucks.
#361
Posté 14 août 2010 - 12:05
So I imported my level 24 Mage from Origins (done all prior DLC he could, etc), and I will have to say...without a doubt, some of the fights in that DLC are insanely harsh and require clever thinking and tactics.
Most of all...the last boss was absolutely godly in terms of the challenge, I play DA on Nightmare...mainly because I find that most of it's not so bad apart from a fight here and there, but I nearly considered giving up or turning down the difficulty for this big fella, until I figured out the right method to beat him.
All I can say is...when the dwarf said his ranger pet was going to help....he didn't lie, without that pet I wouldn't have won the fight on Nightmare difficulty.
It wasn't a perfect fight, far from it...lost the golem mid-fight in Phase 1, and the warrior dwarf shortly after...was left with the rogue dwarf, his pet and my Warden...for the rest...taunting and kiting is the key to this fight on Nightmare...and lots of it.
Modifié par Nelhtrak, 14 août 2010 - 12:17 .
#362
Posté 14 août 2010 - 01:26
#363
Posté 14 août 2010 - 02:58
Yobani_P wrote...
i beat the game on nightmare using my male warrior imported from awakening, here is the stats
img266.imageshack.us/img266/6977/sinttulocq.jpg
and the equipment
social.bioware.com/playerprofile.php
the first thing I did is respec talents on brogan to convert him in a two-handed warrior, all upgrades for the golem
carapace save my life most of the time, well, a little note i put all my companions behind the harvester so rmy character received the most part of damage
and you can use the sitwch sometimes on the right side of the harvester to kill instantly all the skeletons near
sorry for my english, greethings from colombia
Thanks for your advice. Maybe, I will try that again.
Like the carapace talent, I use Ghost and Legionnaire talents for saving my HP then be in stealth and kill the Harvester(nightmare).
But I want to beat the Harvester as the 2 handed weapon warrior.
#364
Posté 14 août 2010 - 06:48
I will say it was worth getting. They should make more DLC with fun boss battles like this one.
Modifié par Trooper Guy1, 14 août 2010 - 06:49 .
#365
Posté 14 août 2010 - 07:38
Finally they release something that was lots of and love the boss fight ... not done it yet on Nightmare ...
The switch was a nice touch .... Lol probaly because i am colour blind .....
Thanks for GoA .
Oh Btw does the Warden get to keep the Golem ? since it helped and followed them out ?
Runic Golem
#366
Guest_ahuevocabron_*
Posté 14 août 2010 - 11:02
Guest_ahuevocabron_*
#367
Posté 14 août 2010 - 11:02
Regarding the Golem Koremark...no, if you watched cutscene at the end...he gets crushed by a giant rock when the place starts to cave in, sadly. Twasn't a bad companion, but I would hardly call it a "tank" as it's abilities stated...on Nightmare it gets pulverised more than the humanoids.
I would agree with the above though...the difficulty no doubt will decide if you love or hate this DLC...if you love a godly challenge, play it on Nightmare...well worth it, the Harvester fight makes the Archdemon look like a bloody harmless kitten.
One thing I have been meaning to ask though...is, chronologically and challenge-wise, are you meant to do this DLC prior to Awakening, or after it?
Anyone know?
Modifié par Nelhtrak, 14 août 2010 - 11:16 .
#368
Guest_ahuevocabron_*
Posté 14 août 2010 - 11:16
Guest_ahuevocabron_*
#369
Posté 14 août 2010 - 11:25
Can't wait for more, would like to see more DLC with the Warden after Origins/Awakening. The side campaigns are good (especially Leliana's Song), but seeing what the Warden gets up to after the big adventure is enjoyable.
Modifié par Nelhtrak, 14 août 2010 - 11:26 .
#370
Guest_ahuevocabron_*
Posté 14 août 2010 - 11:32
Guest_ahuevocabron_*
#371
Posté 14 août 2010 - 11:47
ahuevocabron wrote...
I agree with more dlc's dealing with the warden. A Morrigan dlc would be awesome!
That would be worth every cent....just to hear Claudia Black's voice acting again would do it for me.
#372
Posté 14 août 2010 - 02:18
I don't care about collecting Achievements, so normal is good enough for me, especially if killing it on hard means i have to run around a lot. I will say that the enraged golems in the green room were more trouble than the harvester. With a 34 level arcane warrior running elemental chaos and draining aura (alternately, since they don't run together) and full protections on, the animated corpses aren't as much trouble.
#373
Posté 14 août 2010 - 04:42
ZaroktheImmortal wrote...
It won't install for me. It downloads but then it doesn't install.
have you tried closing other apllications while installing, had the same problem at first with Halii Media Spiltter and FFDshow in my toolbar bec my gomplayer was open. I use DAmodder.exe
nice DLC, though a bit on the short side, companions are not as interesting, companions are a bit weak I usually let them hold position and solo, and it gets cramped being in a dungeon all the time, I need fresh air. hehe. but the challenge makes it worth it. finished it on hard, didnt know a lot of people actually played on nightmare, may try a playthrough on nightmare in the future for DA and awakenings then this..
Modifié par Jet_Truebow, 14 août 2010 - 05:08 .
#374
Posté 14 août 2010 - 06:40
Well worth the $5, even just for the last boss, Lol. Good job, Bioware.
#375
Posté 14 août 2010 - 07:33
Lately, with Bioware you don't get what you pay for.





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