Golems of Amgarrak Release!
#376
Posté 14 août 2010 - 08:09
#377
Posté 15 août 2010 - 12:55
-A bug like the health potions that don’t work and it’s one of their best downloads? I would consider that a major flaw when your groups survivability is on the line in the boss battle at least, especially on hard or nightmare difficulty.Tezzajh wrote...
one of the best dlc in my oppinion a few minor bugs such as health potions dont work and swords being stuck on ur back, always take a bow with you, my golem hit a Revenant on the roof and only killed him with a bow, Brilliant ending begs for a sequal
There is nothing more fun than not being able to switch to one of your companions to use a potion when they need it (and they are to slow or ignore to use the tactics set up you set up for them) and they stand around with their thumbs up their rears while your Warden gets pounded.
My last attempt to take on the Harvester left me running around the room being chased by some mutant slug and 3 of his closest friends giving me no time to cast a spell all because my group died and keeps dying within moments of reviving them to even be any help. So much fun….
#378
Posté 15 août 2010 - 01:22
Also, Leliana's Song is still not available on PS3 for Asia.
Anyone know a reason why?
#379
Posté 15 août 2010 - 01:22
I wish they'd do more DLC about side companions. Isn't that what most people want? Give me a prequel story about Duncan or something.
#380
Posté 15 août 2010 - 04:34
#381
Posté 15 août 2010 - 04:57
HagSpawn wrote...
A question about the golem, I can see a armor and weapon slot but can't seem to find what goes in there? anyone know?
There's nothing that goes there, unfortunately.
#382
Posté 15 août 2010 - 05:12
#383
Posté 15 août 2010 - 11:34
#384
Posté 15 août 2010 - 03:44
#385
Posté 15 août 2010 - 04:30
#386
Posté 15 août 2010 - 05:05
#387
Posté 15 août 2010 - 05:16
*spoilers*
You have to do a bit of back tracking after switching fade colors and loot a room full of golems. There is some spirit healer spell upgrades for the golem there too.
#388
Posté 15 août 2010 - 09:07
#389
Posté 15 août 2010 - 09:18
#390
Posté 15 août 2010 - 09:33
#391
Posté 15 août 2010 - 09:50
#392
Posté 15 août 2010 - 10:15
I am playing on hard and my level 35 character is mental.
I find my entire party drops like flies leaving my warden to finnish up.
And when this happen the hard fights are really intense,
I am really enjoying this DLC. It is good to make use of the new weapons I got near the end of Awakening.
it is DLC like this that makes all the time you spent levelling up and getting armour and weapons worth it.
To bad it is so short but for the what you pay I found it good value.
I hope they bring out more like this.
Modifié par Eviijj, 15 août 2010 - 10:18 .
#393
Posté 15 août 2010 - 11:25
Great DLC, enjoyed it.
#394
Posté 15 août 2010 - 11:32
#395
Posté 16 août 2010 - 11:15
I enjoyed it but it felt too short (I don't mean for the price, I mean I got to the end and thought "oh, wait, that was the end?" I'd have quite happily paid an extra couple of quid for another couple of hours playtime). The ending made me think there was another big battle in store (which would have been cool), but then the credits rolled...
Edit: BTW, I think I was expecting it to be harder because BW kind of overplayed the difficulty in the pre-release marketing. I guess it'd be harder for people who have created a new character, or not played Awakening.
Modifié par Andat, 16 août 2010 - 12:30 .
#396
Posté 16 août 2010 - 01:59
#397
Posté 16 août 2010 - 02:27
Edit: Of course, maybe I just had a build that was well suited to this DLC. I also think this'd be much harder as a warrior or rogue character since there's no companion mage (yes the golem had a few spells but not up to a full mage). Jerrik and Brogan make capable party members but I'm glad the PC was a decently speced-out mage
Modifié par Andat, 16 août 2010 - 02:31 .
#398
Guest_szekeres2010_*
Posté 16 août 2010 - 03:58
Guest_szekeres2010_*
#399
Posté 16 août 2010 - 08:35
Oh yes, it definitely was!Andat wrote...
Maybe you're right - though I played the main game on Normal as well.
Edit: Of course, maybe I just had a build that was well suited to this DLC. I also think this'd be much harder as a warrior or rogue character since there's no companion mage (yes the golem had a few spells but not up to a full mage). Jerrik and Brogan make capable party members but I'm glad the PC was a decently speced-out mage
I can't begin to count how often I cursed that I chose to play my warrior instead of one of my mages!
Modifié par Azaron Nightblade, 16 août 2010 - 08:35 .
#400
Posté 16 août 2010 - 09:09





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