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Stuff I want in DA2 AKA a couple of things in a wrong tpoic that have been suggested a million times before


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Ceceque

Ceceque
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Considering story: 
-see as many decisions from DA:O DA:A and all the DLCs as possible carried over to the next game of course
-being able to be supicious, or even paranoid in some cases (Dwarven noble origin)
-being punished for believing people too much (recruiting Zevran), there should be spots in the game, when you trust someone too much he will mess with you, for example recruiting a thief and after a few days waking up with him and your best weapon gone. You might later find that weapon being for sale in a shop, and perhaps even start a small quest to catch that bloody bastard.

Considering game play:
-different models not only for races, but also for classes. I mean, a human mage should have significantly different body than a human warrior. 
-more occasions, where you work with multiple parties. You might not even be able to control the multiple parties, but it would still be better than the rest of your party picking their nose while you are on a mission. For example: me and this guy here go in the front, distract the guards, while you, rogue, and you, the ugly mage, sneak in siletnly and buttsecks rape them from the back.
-missions, where the number of party members is limited, I know this might be difficult, mainly because of balance isues, but it still could be fun. Example: "It's gonna be tight in there (That's what she said XD), so having more than 2 people there is a waste." Or " We're gonna have to sneak in, so only one of you can come with me"
-Hawkeless quests. Example: Hawke is kidnapped or injured as a part of story, so other party members go (for example) free him. Only character's with high approval would do this for him.

Thoughts?

Modifié par Ceceque, 10 août 2010 - 06:46 .