I´m trying to modify the behavior of the animals in my module, make them be hostile for every class except druids and rangers.
I was able to make them attack only the other classes but when a druid or ranger is on screen they still appear as hostile for them but don´t attack.
I know it can be donne and it´s quite easy to do so, but I couldn´t do it alone so if you guys could help me I´ll be very gratefull ^^
A little help here please
Débuté par
etryell
, août 10 2010 07:08
#1
Posté 10 août 2010 - 07:08
#2
Posté 10 août 2010 - 08:12
http://nwvault.ign.c...s.Detail&id=539
You will need to clean it up a bit probally but it works as you stated youw anted it to.
- Herbivores will flee when a non-ranger/druid gets within close distance, and always flees hostiles
- Omnivores will attack non-ranger/druids when they get close, but if the PC flees without engaging the omnivore in combat, it will eventually give up the chase
- Both rangers and druids are permitted to come near herbi/omnivores without them engaging in fight or flight. This could lead to some interesting ranger/druid-quest ideas
You will need to clean it up a bit probally but it works as you stated youw anted it to.
- Herbivores will flee when a non-ranger/druid gets within close distance, and always flees hostiles
- Omnivores will attack non-ranger/druids when they get close, but if the PC flees without engaging the omnivore in combat, it will eventually give up the chase
- Both rangers and druids are permitted to come near herbi/omnivores without them engaging in fight or flight. This could lead to some interesting ranger/druid-quest ideas





Retour en haut






