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Heavy Weapons in Mass Effect 2 & 3


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#76
thepiebaker

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Computer_God91 wrote...

Now that I think about it heavy weapons should've been the only guns with ammo. I think I remeber an interview somewhere where that was to be the case but I'm not sure. In anycase I liked Mass Effect when weapons overheated, it would be nice to go back to that and have heavy weapons the only weapons with ammo.


there was a problem with overheating... if you used the sniper rifle you were god. no one would pick the revenant and they would instead pick the widow since the widow is like a heavy weapon itself... taking out a ymir mech's armor in one shot with incendiary ammo, on insanity... the ammo was used to enable balance into the game

#77
Computer_God91

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thepiebaker wrote...

Computer_God91 wrote...

Now that I think about it heavy weapons should've been the only guns with ammo. I think I remeber an interview somewhere where that was to be the case but I'm not sure. In anycase I liked Mass Effect when weapons overheated, it would be nice to go back to that and have heavy weapons the only weapons with ammo.


there was a problem with overheating... if you used the sniper rifle you were god. no one would pick the revenant and they would instead pick the widow since the widow is like a heavy weapon itself... taking out a ymir mech's armor in one shot with incendiary ammo, on insanity... the ammo was used to enable balance into the game


Not really. They could had that gun overheat after one shot, wow that was hard.

#78
Guest_elektrego_*

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1.When you played through ME2 how often did you use heavy weapons?



I tried them all once, now I only use the cain to shorten the final boss fight.



2. When were heavy weapons most useful? What did you use them for?



see question 1 and on Haelstrom (Colossus)



3. What was your favorite heavy weapon?



Cain



4. What would have made heavy weapons more useful.



Squadmate with heavy weapon capability/specialization. Squadmates (even without heavy weapon capability/specialization) can carry excess ammo.

More detailed research and customization ( for all equipment)



5. If you could change one thing about heavy weapons in ME3 what would that be?



Squadmate with heavy weapon capability/specialization.

#79
AntiChri5

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When you played through ME2 how often did you use heavy weapons?


Ocasionally. Depends on my class for what and when.

When were heavy weapons most useful? What did you use them for?


The Arc Projector fired into a group of shielded enemies right before i Charge. Perfect example is the very end of Kasumi's Loyalty Mission. When you know they are coming up the elevators you get ready, fire, Charge, shotgun.

What was your favorite heavy weapon?


As a biotic class, Arc Projector for the reasons stated above. Overall the Cain, for those special moments.

What would have made heavy weapons more useful?


Quicker draw time.

If you could change one thing about heavy weapons in ME3 what would that be?


Make the specialised standard weapons (Widow, Revenant, Claymore.......or whatever their ME 3 alternatives) heavy weapons as well as specialised weapons. So a Vangaurd could take along the Revenant but have to leave behind the Cain.



Give us back thrown grenades.

#80
Guest_Shin-Anubis_*

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Good that this has been brought up here because registration at giantbomb somehow didn't work for me. Error messages over and over again <_<

When you played through ME2 how often did you use heavy weapons? - a few times

When were heavy weapons most useful? What did you use them for? - Really only on the 'Secure Cargo Crates' side mission otherwise they were just for the lulz

What was your favorite heavy weapon? - none

What would have made heavy weapons more useful. - nothing, they're useless

If you could change one thing about heavy weapons in ME3 what would that be? - IMHO, remove them again or at least don't force us to take them with us. They block the view of Shepard's other beautiful armaments.

Modifié par Shin-Anubis, 11 août 2010 - 05:15 .


#81
thepiebaker

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Computer_God91 wrote...

thepiebaker wrote...

Computer_God91 wrote...

Now that I think about it heavy weapons should've been the only guns with ammo. I think I remeber an interview somewhere where that was to be the case but I'm not sure. In anycase I liked Mass Effect when weapons overheated, it would be nice to go back to that and have heavy weapons the only weapons with ammo.


there was a problem with overheating... if you used the sniper rifle you were god. no one would pick the revenant and they would instead pick the widow since the widow is like a heavy weapon itself... taking out a ymir mech's armor in one shot with incendiary ammo, on insanity... the ammo was used to enable balance into the game


Not really. They could had that gun overheat after one shot, wow that was hard.


*facepalm* yes like that stopped me on my insanity run...

#82
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Heavy Weapons in concept are great. In my playthroughs I end up never using them because I want to conserve ammo and collect credits instead. 

I would like to see Ammo made available by spending 10k Ezo to get 1 Power Cell box's worth of HW ammo. This would make it cheap enough to warrant using but expensive enough not to spam HWs through every fight. 

#83
Tokion

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Only HW I carry is the Cain. If I want to carry a big gun, why not the biggest of them all? I also cannot stop staring at the nuke sign on Shepard's back because it just screams BADASS.

However, I find myself barely using it through most the game unless I can't be bothered with a particular tedious fight. (eg. 2x Scion from Horizon, Human Terminator(double nuked to the face) etc.)

I just wish I could replenished the ammo with all the excess minerals I gathered, Medi-gel too because I am very relucdant to use them....even on insanity.

Modifié par Tokion, 11 août 2010 - 06:25 .


#84
Christina Norman

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Thanks for the feedback guys!

#85
darknoon5

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I dunno if this is useful, but I only ever really use the Grenade launcher and Ark launcher. I use the firestorm on that n7 mission with husks. I use the cain on Horizon and the collector ship and base.

#86
K_Sinner

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When you played through ME2 how often did you use heavy weapons?

Not very often because of limited ammo and small number of power cells on some missions. Can't say it's a bad thing though. Keeps the game balanced.

When were heavy weapons most useful? What did you use them for?

Used them mostly against heavy mechs, geth primes and praetorians. Came in handy against scions a couple of times as well. Or just to spend less time fighting weaker enemies on my playthrough #X

What was your favorite heavy weapon?

Arc Projector.

What would have made heavy weapons more useful?

Having an option to upgrade them like other guns (damage, etc. - not just ammo capacity). 

If you could change one thing about heavy weapons in ME3 what would that be?

I'd add an option to customize them, quite like Shepard's armor. Same goes for regular guns.

#87
NICKjnp

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I don't ever use heavy weapons. I prefer to mod the thing off Shep's back because I think he/she looks cooler without it.

#88
Mister_Shepard

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When you played through ME2 how often did you use heavy weapons?

Not too often. The only time that I ever used my heavy weapon was on the Derelict Reaper with all the husks and abominations. I'd really use them more often if they were more powerful.



When were heavy weapons most useful? What did you use them for?

Heavy weapons were most useful when I wanted to finish the job. Once their defenses were down I'd whip out arc projector or the freeze cannon(?). That or I could also use wide singularity or use another teammates powers. I'd most likely use my teammates powers though because taking out the heavy weapon is slower :P



What was your favorite heavy weapon?

Arc Projector



What would have made heavy weapons more useful?

If you could swap between weapons faster



If you could change one thing about heavy weapons in ME3 what would that be?

Customizing our own heavy weapons would be nice.





If i might add, i would love to see a geth heavy weapon or a futuristic mini-gun as DLC or in ME3

The Firepower pack was really sweeet, expecially the geth shotty!!!!!!


#89
Iakus

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cachx wrote...

In case you don't follow Christina Norman's twitter, she recently asked for feedback on Heavy Weapons at GiantBomb (why not ask here?). Anyway, since I don't really fancy registering on yet another site I'll never use I thought we could deliver our feedback from here too.

I'd like some feedback on heavy weapons in Mass Effect 2

[*]When you played through ME2 how often did you use heavy weapons?
[*]When were heavy weapons most useful? What did you use them for?
[*]What was your favorite heavy weapon?
[*]What would have made heavy weapons more useful.
[*]If you could change one thing about heavy weapons in ME3 what would that be?[/list]  
Thanks! Your feedback will help make ME3 a better game.


Personally, I only used heavy weapons against Praetorians and other "boss" type creatures, or when I was in danger of getting overwhelmed by enemies (typically husks)

The only heavy weapon I used regularly was the particle beam.  I tried some of the others, but they just didn't appeal to me or my play style.  I prefered more surgical weapons to, say a portable nuke or a flamethrower, which is probably what drew me to the partcle beam in the first place.

What would make them better?  Quite simply customization.  Much like Shepard's armor, I'd like the ability to add, remove, or change aspects of Shepard's weapons (all of them, not just the heavies) to further customize them to my Shepard's playstyle.

Truth be told, I somewhat preferred the grenades from ME 1.  They weren't as flashy or as powerful as heavy weapons, but they could be thrown without switching out your weapon. Plus, with the proper mods, could cause different types of damage.

#90
CatatonicMan

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 Ok, I'll bite:

When you played through ME2 how often did you use heavy weapons?

Basically never, other than trying them out once or twice. The only time I really recall using them is in the last boss battle. Had they been absent from the game entirely, I probably wouldn't have even noticed - it would actually have been better, even, since I wouldn't have to stare at the damn thing all day, and it wouldn't be interrupting my weapon switching all the time.

When were heavy weapons most useful? What did you use them for?

Only on the end boss when killing him quickly was a good idea. Otherwise, they were basically just decoration. I think I played around with them a bit, but they weren't really any more effective than standard tactics - faster, yes, but not better. The one conceivable place where they would be useful is in a situation where speed is of the essence, or where the player is out-of-depth. The first happens only a few times, and the second really depends on squad choice.

What was your favorite heavy weapon?

They were all fairly useless. The only one worth anything was probably the collector beam, since it actually had a semblance of ammo capacity. Function is God, so I'd have to go with that one.

What would have made heavy weapons more useful.

Ammo. There is no guarantee of HW ammo, and you are essentially shooting away money when you use the things; it is incredibly wasteful to use HWs at all unless you can't proceed without them. There is literally no reason other than petty spite or incompetence that you wouldn't be able to restock heavy ammo on the ship. 

If you could change one thing about heavy weapons in ME3 what would that be?

Honestly, they aren't needed; they added basically nothing to the game - not even to the shooter aspect that seems to be what the game was built to do. They were too powerful to actually allow them enough ammo to be useful, and there was no guarantee of ammo so using them would be wasting a limited resource. Obviously you can't simply be rid of them in ME3, but they need to be reworked to make them useful as more than a novelty.

Modifié par CatatonicMan, 12 août 2010 - 04:30 .


#91
Tyfreaky

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Heavy weapons just don't have enough ammo.



I pretty much saved my ammo for heavy weapons for huge boss fights or places that I knew I would need them for crowd control, such as the husk fights on the derelict reaper.



I honestly wish they worked more like regular weapons when it game to ammo, you start fresh at the beginning of each mission/segment. Then it would actually be worth it to use your heavy weapon when you needed it per mission. Not just two or three times the entire game.

#92
Water Dumple

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1. About twice a mission, for the reason noted in 5.

2. Typically against tough enemies with several layers of defenses such as YMIR Mechs or Praetorians.

3. M-100 SUPER GRENADE! launcher.

4. Getting your supply replenished upon starting a mission, or having some sort of Normandy upgrade with a HW ammo resupply station. Maybe have HW ammo be purchaseable for a small amount of credits, such as with probes and fuel.

5. Allow faster switching to the heavy weapons. They seemed only generally useful when many shots were used at a time, in other words on a particularly tough enemy/area, because they are time-consuming both to pull out and return, to say nothing of the speed reduction while switching. Made the Avalanche in particular seem quite weak. If I could pull out the grenade launcher, blow the armor off of a group of foes, then quickly switch to a gun and finish them off, it would be better. If I tried to do that in ME2, they would have gotten back up and taken cover again by the time my weapon was ready.


Heavy weapons are a good idea and I'd like to see them return, but ME2's execution of them is just somewhat clunky.

Modifié par Water Dumple, 12 août 2010 - 06:50 .


#93
Funker Shepard

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AntiChri5 wrote...
Give us back thrown grenades.


That's one definite option, I really liked those. The mod system for them was IMHO a bit... half-formed, though.

#94
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When you played through ME2 how often did you use heavy weapons?
Rarely, only on insanity and only during specific fights. 

When were heavy weapons most useful? What did you use them for?
3rd Shutter in Archangel Recruit mission, Haestrom Colossus, Collector Ship Octagon Platform fight, Derelict Reaper Core, Geth Prime at the end of Legion Loyalty mission. 

What was your favorite heavy weapon?
Arc Projector - I really enjoy this weapon. This is the only HW I really indulge in using till the ammo runs out. 
Blackstorm Singularity Projector - It is both powerful and fun to use.
Cryo Avalanche - Really fun to use and very tactical but not really worth the ammo cost to me. 

What would have made heavy weapons more useful.
Craftable HW ammo from minerals or Buyable HW ammo from stores. In both examples the cost of HW ammo should be expensive enough to deter people from overusing HWs. It should still be valuable but not limited. 

Alternatively, if HW ammo wasn't distributed through crates, but refilled at the start of each mission. This way every mission would give you a limited supply of HW ammo to use accordingly. There would be no refills for the rest of the mission.

HWs should fire faster. They do significant damage but they are generally too slow to be very practical in a firefight. I would gladly exchange some damage for an increased Rate of Fire. 

If you could change one thing about heavy weapons in ME3 what would that be?
Above. Also, you should be able to choose not to carry a HW at all. I never want to be forced to look at something I don't like. ME is a very cinematic experience and the design of the avatar is crucial to maintaining immersion. Let the player choose which missions warrant carrying heavy firepower.

Modifié par scyphozoa, 12 août 2010 - 08:12 .


#95
SantosCapela

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When you played through ME2 how often did you use heavy weapons?

Occasionally.



When were heavy weapons most useful? What did you use them for?

Crowd control with the arc projector in some situations. Big damage against bosses with cain (YMIR mech, Praetorian). Multipurpose with the collector beam. Grenade launcher for gunships.



What was your favorite heavy weapon?

Arc projector and collector beam but I like the current variety.



What would have made heavy weapons more useful.

Enemies that would demand their use. One can easily go through the game without the need to use them. A faster draw. Hot keys for weapon selection. I sometimes use only 2 weapons per mission because I don't want to pause the action and thus can use the current weapon and the one I used before.



If you could change one thing about heavy weapons in ME3 what would that be?

Ammo restock ability on the Normandy or on HUB worlds.

#96
yslee

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When you played through ME2 how often did you use heavy weapons?

Very rarely.



When were heavy weapons most useful? What did you use them for?

Cain for mass damage. Arc Projector for the mass weenies. As an emergency button of sorts.



What was your favorite heavy weapon?

The Missile Launcher, actually, but damn was it useless after a bit.



What would have made heavy weapons more useful.

Direct hotkey access to heavy weapons (and other weapons too)



If you could change one thing about heavy weapons in ME3 what would that be?

Well, that'd probably involve changing the combat gameplay as well; currently the reliance on chest high walls means that it's too easy to just hide, duck, and slowly gun your enemies down. It doesn't really invite things like killing/flushing incoming enemies from a corner corridor with a bounced grenade or guided RPG, blowing their cover away (and likewise get yours blown as well), or deal extra damage or have another effect against certain targets (seriously the Widow dealt more damage than the Missile Launcher against gunships).

#97
BrandonMotz

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I didnt really use heavy weapons too much on this role playing game. I used the nuke and flamethrower.

I think it would have been better if there were a few more oppertunities to use it effectivley.

My biggest gripe was the speed at which Shepard moved when it was equipped.

Modifié par BrandonMotz, 12 août 2010 - 08:39 .


#98
TheKillerAngel

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Q. When you played through ME2 how often did you use heavy weapons?



A. Occasionally - typically against large groups of enemies that are tightly packed, or against powerful enemies/bosses. Using them once every 2-3 levels.







Q. When were heavy weapons most useful? What did you use them for?



A. See above.







Q. What was your favorite heavy weapon?



A. The Arc Projector was very good - it had a very high kill to ammo spent ratio. I liked the Blackstorm a lot too.







Q. What would have made heavy weapons more useful?



A. More ammo and more encounters in which they would make a decisive difference.







Q. If you could change one thing about heavy weapons in ME3 what would that be?



A. Being able to refill your HW ammo aboard the ship.

#99
JGDD

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cachx wrote...
*snip*

I'd like some feedback on heavy weapons in Mass Effect 2

  • If you could change one thing about heavy weapons in ME3 what would that be?
Being able to ditch the weapon altogether in favor of increased speed/mobility. I don't really have a favorite and rarely use them these days. Perhaps it's class of character related but I find as a Vanguard it doesn't suit my style of play much.

#100
Shadesofsiknas

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1/Very Rarely



2/I didnt find them useful. Only used them as novelty.



3/Cain



4/Enough ammo to not have to be afraid to fire them.



5/ Leaving Normandy with a full ammo count.