Dragon Age Journey Poll? Did you dig it? Did it effect your opinions at all
#26
Posté 23 octobre 2009 - 08:39
#27
Posté 23 octobre 2009 - 08:44
#28
Posté 23 octobre 2009 - 08:53
#29
Posté 23 octobre 2009 - 12:15
2. I'm sick of enemies shooting me through rocks and stuff. I can't shoot them.
3. Doing surveys doesn't count towards my unlocking of the item. I'll try from the title screen later.
4. You've made the cost of abilities ridiculously high - I rarely, if ever, use any abilities other than healing.
5. No fullscreen. Why?
6. WHY is one of the unlocks to beat the game 3 times using different classes? Have you lost your minds? Do you REALLY think this game is THAT fun that people would want to beat it 3 times? We already get mage/warrior/rogue allies so we KNOW how their classes play. This is ridiculous.
All in all it's a good first attempt but there are some glaring issues that keep this simple game from being great.
#30
Posté 23 octobre 2009 - 12:32
#31
Posté 23 octobre 2009 - 12:35
#32
Posté 23 octobre 2009 - 12:36
#33
Posté 23 octobre 2009 - 12:45
#34
Posté 23 octobre 2009 - 12:52
#35
Posté 23 octobre 2009 - 01:46
It didn't have any influence on my decision whatsoever - i, too, preordered months ago
Modifié par Fulgrim88, 23 octobre 2009 - 01:47 .
#36
Posté 23 octobre 2009 - 01:58
#37
Posté 23 octobre 2009 - 02:26
#38
Posté 23 octobre 2009 - 02:29
Seconded. Also ran into some game-breaking bugs like quest items disappearing inexplicably from inventory, thus making it impossible to complete the game. If enemies respawned at least this might be solvable, but it isn't.Valcutio wrote...
1. I'm sick of glancing blows from archery. Enemies don't seem to have this issue.
2. I'm sick of enemies shooting me through rocks and stuff. I can't shoot them.
3. Doing surveys doesn't count towards my unlocking of the item. I'll try from the title screen later.
6. WHY is one of the unlocks to beat the game 3 times using different classes? Have you lost your minds? Do you REALLY think this game is THAT fun that people would want to beat it 3 times? We already get mage/warrior/rogue allies so we KNOW how their classes play. This is ridiculous.
Also, as others have said, rogues seem awfully weak. My strategy in battle happens to be picking off the enemies first with missile attacks, and it's always my rogue who does the least damage. Even the warrior companion does better at her in this regard. And yes, "Glancing Blows" suck. It would be nice if enemies had them too.
Modifié par Amberyl Ravenclaw, 23 octobre 2009 - 02:30 .
#39
Guest_Savagus_*
Posté 23 octobre 2009 - 02:38
Guest_Savagus_*
#40
Posté 23 octobre 2009 - 03:38
And no, it didn't have any affection whatsoever on my desire to play Dragon Age: Origins. But that might just be because I'm already too hyped.
Modifié par q0rra, 23 octobre 2009 - 03:48 .
#41
Posté 23 octobre 2009 - 03:53
Bugs aside, my biggest gripes are:
1) Stamina costs are way too high. If you don't rest a lot or go through stamina-salves like it's going out of style, there's too much boring autoattacking because you run dry all the time otherwise. (I suppose mages have the same problem with mana, and lyrium potions are rare.)
2) Sword & shield is dead boring because it has none of the offensive abilities from the real DA. They should've picked some more fun talents instead of all the passive/defensive ones.
3) Enemy rogues and their backstabbing are pretty grotesque.
4) I really don't care about the Diablo-esque loot system.
I'd rather have less of a hex-combat dungeoncrawl, and more lore and conversations. And Journeys has no bearing, good or bad, on my desire to play Origins (which I'm very much looking forward to).
Modifié par Korva, 23 octobre 2009 - 03:54 .
#42
Posté 23 octobre 2009 - 03:54
imo you people need to calm down a little... yes there are a few glitches in it...yes the story
is not all that overwhelming but it's just a flash game and it does give us a glimpse at the world of DAO
and to be absolutely honest we're all just playing for the items aren't we.
#43
Posté 23 octobre 2009 - 03:59
Nice way to make the waiting a little less hard, and earn a little extra items.
#44
Posté 23 octobre 2009 - 06:13
#45
Posté 23 octobre 2009 - 06:57
#46
Posté 23 octobre 2009 - 10:46
I just want to clarify something-- monsters don't get glancing hits because they instead miss outright. Player characters always inflict at least some damage with damaging attacks (hence "glancing hits"). This is actually a good deal for players.Amberyl Ravenclaw wrote...
And yes, "Glancing Blows" suck. It would be nice if enemies had them too.
#47
Posté 24 octobre 2009 - 12:14
#48
Posté 24 octobre 2009 - 12:58
garin wrote...
I just want to clarify something-- monsters don't get glancing hits because they instead miss outright. Player characters always inflict at least some damage with damaging attacks (hence "glancing hits"). This is actually a good deal for players.Amberyl Ravenclaw wrote...
And yes, "Glancing Blows" suck. It would be nice if enemies had them too.
Yeah, but it just seems that I get a glancing blow so much in comparison to how often the enemies miss. Maybe I just have bad luck.
Modifié par Novasurge, 24 octobre 2009 - 12:58 .
#49
Posté 24 octobre 2009 - 07:08
GhoXen wrote...
BioWare didn't exactly make it.
Nope. But last I checked, the EA guys who made it had to get the info from Bioware. So really, without Bioware, this game wouldn't be.





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