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Love the game, only thing missing is a monk class !!!!!!!!!!


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#1
tybert7

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 I may be the only one, but I have this weird quirk about my main characters that I only want them using their own body and power to lash out at others.

So as always, the mage fits that bill.  And so did the monk from bg2.


fast movement, deals a ton of damage with hand to hand, smite was always fun knocking people back like rag dolls and sending them flying back like they were struck by some demi god.  Killing enemies did not give a flashy decapitation animation, but it often showed enemies get hit so hard that they burst into chunks of god knows what.

I want that feeling again.  I can never truly enjoy a warrior or rogue because of that thing in the back of my mind telling me that so much of their power comes from some  blade or whatever else.

A monk class, complete with similar back story for the next installment would be a welcome addition.

#2
demonx5584

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Hmmm. Shale uses his fists. Does that work? I won't deny having a real monk class would be cool, or just having more class combos but we don't so pretend Shale is a monk.

#3
Oliver Sudden

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I always try to play a monk character, too (no, not the OCD detective one on TV, the grasshopper version).

I can live without it here, though, since I can't imagine anyone going up against a dragon bare-handed!

edit:typo

Modifié par Oliver Sudden, 10 novembre 2009 - 10:23 .


#4
Habsown

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Monks are overrated, yet they are fun to play sometimes. But, I don't see the need for them in this game.

#5
Wormrose

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I've never liked Monk classes. No armor, no weapons. Fist fights are dull. =)

#6
Creston918

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I'm sure there will be a monk class in Dragon age before long. It'll likely be in the next DLC.


#7
hexaligned

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New specializations will be inbound eventually (I hope)

#8
nickharvey86

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An Orlesian Monk origin would be awesome. Could even be some way linked to Leliana and her love of the Chantry. I think the OP might be onto something.

#9
LenaMarie

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I prefer Silent Sister Monks. I was disappointed you fight one in the game and she comes wielding heavy platemail and a 2h sword. Despite being called a SS Monk... Great oversight there.

#10
Dregur

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Because monks area always using their fists? They can't use swords or armor because that's not what monks do here...on Earth...

#11
Dr Johnny Fever

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I'm a huge follower of the martial arts in both RL and in my gaming (mmos and single player both). I was very disappointed to find out that DA didn't have any unarmed builds out of the box. I am really hoping this comes out soon. Even though DA has a purely Medieval European flavor, there is still plenty of room for those warriors who choose to focus on mastering unarmed fighting styles.



Unarmed in DA definitely gets my vote, and my money if it comes down to being DLC.

#12
tybert7

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Dregur wrote...

Because monks area always using their fists? They can't use swords or armor because that's not what monks do here...on Earth...


Yes monks use weapons on earth, this is a game, not real life though.  Monks can be imbued with added powers just as mages are, except more slanted towards the physical.  To compensate, they would not do as well with weapons like a warrior would.


Nice trade off, and you get to use fists and kicks that deal blows close to what weapons do.  Sounds good to me.  It would not be enticing to everyone.  Many people enjoy picking up metal sticks and swinging it at bad guys.  

#13
Seraph Aur

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The whole monks must be unarmed thing comes from D&D. There is no historical support for this at all. All Eastern unarmed fighting styles derive from armed combatives. That having been said, a Monk class (even the fists of fury variety) would be an awesome addition. I really like nickharvey86's suggestion of an Orlesian Monk. Silent Sister sounds cool, too, but I don't really know what that entails. Guess I better check out my Codex a little more closely.

#14
Havokk7

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Given how common metal armour seems to be, I suspect there is no lore basis for an unarmed combatant. Someone with fists and clothing is going to get creamed by someone in metal armour using a sword.



D&D got around this by postulating that magical "chi" powers gave the monk class more armour than normal clothing.



In our world, there was little-to-no unarmed fighting tradition in the Eurpoean Middle Ages (the age of swords bows and armour). Most of our planet's unarmed tradition comes from the East where there were considerations like scarcity of metal, social and legal restrictions against using armour and weapons, and religious teachings that placed a high importance on physical health and fitness. I don't see any of those factors in the fictional world that Bioware have created.



B



P.S. I know I am over-generalising here.



P.P.S. Would an Arcane Warrior who uses spells like Rock Armour come close to the archetype you want?

#15
tybert7

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Havokk7 wrote...

Given how common metal armour seems to be, I suspect there is no lore basis for an unarmed combatant. Someone with fists and clothing is going to get creamed by someone in metal armour using a sword.

D&D got around this by postulating that magical "chi" powers gave the monk class more armour than normal clothing.

In our world, there was little-to-no unarmed fighting tradition in the Eurpoean Middle Ages (the age of swords bows and armour). Most of our planet's unarmed tradition comes from the East where there were considerations like scarcity of metal, social and legal restrictions against using armour and weapons, and religious teachings that placed a high importance on physical health and fitness. I don't see any of those factors in the fictional world that Bioware have created.

B

P.S. I know I am over-generalising here.

P.P.S. Would an Arcane Warrior who uses spells like Rock Armour come close to the archetype you want?


Not really as the arcane warrior still needs weapons to do real damage, like other lesser creatures (warriors-rogues)  [I am really elitist]

#16
gcanders

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OP is completely right. I didn't notice that until now.

#17
Fusho

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Monks

I allways prefer monks in any given RPG game. If there isnt such a class, i usually settle with whatever comes the closest to it. In Dragon Age, Arcane Warrior is probably the closest thing to it.

In my recent Dragon Age game i made an Arcane Warrior elf , dual wielding whilst wearing robes. Mixed with supportive/Passive Spells and with high deffense score and insane passive damage output. It is a bit stale however, but it works just fine.

And that made me start thinking. Could that be made via the toolset?
Sadly, im not keen on the Dragon Age Toolset and i was wondering if the following could be done?

The concept:

class:                 Monk

Base class
:      Mage

Specialization:
Arcane Warrior

Weapons:
         Staffs. (Implement melee staffs with the animation from the other two-handed weapons)

Stats:
                  Magic (Attack Score), Dex (Deffense Score) & Mana Regeneration. (As the Arcane Warrior)

Abilities:            
Stuns, Haste, Minor Heal or Buffing Abilities, Picklocks, Stealth, Melee Damaging Abilities

Party Role:        
Stunner, Damage Dealer, Debuffer.


Lore: As far as I can recall there were a story about the first assassins was monks under the chantry. So background story to the class could be made and work in my openion.

Bare in mind this is just a start-out idea. Perhaps the people here itching to play a monk class. could narrow down something as an implemented class?

Allso - unless theres a really skilled toolset wizard out there - i doubt it would be easy to any sort of unarmed combat work, therefor i went the staff wielding route, in hopes it would be easier to make.

Modifié par Fusho, 29 mars 2010 - 03:43 .


#18
Blue_dodo

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LenaMarie wrote...

I prefer Silent Sister Monks. I was disappointed you fight one in the game and she comes wielding heavy platemail and a 2h sword. Despite being called a SS Monk... Great oversight there.


monks are no nessarly a group that fights in robes  unarmed, this is more or less a dnd concept like clerics.

in reality monks were  a group  devoting there lives to a religon   transfering holy texts and such and lived alone or with a group of other so called monksm were the idea they were martiel artists/spies cam from I have no idea.

in DAO it has more of a realistic tone, I unarmed martiel artist whould have no chance against a guy wearing full plate armor,  training or not, since the concept of divine magic does not exist in dao lore (i.e  andraste could have just been a mage that was over time worshipped as a prophet)


tangent aside could the developers/writers take liberty and make a specialization class like "spirit hands" or something (in the same way that they did with spirit warriors) yes, but as for a monk class nah, remember who is going to when a guy with fisti cuffs or someone decked out in plat armor with a 10 inch sword (this is just a random number lets avoid semantics here)

#19
Cyjack

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Creston918 wrote...

I'm sure there will be a monk class in Dragon age before long. It'll likely be in the next DLC.


I doubt you'll ever see it.

Bioware doesnt seem likely to add any fundamentally new "classes". Only new specializations.  A monk would require a new base class, new animations, and an entirely new skillset.   Bioware doesnt seem that motivated to produce fundamentally new content, when they can just make toolset adventures with the exsiting stuff and sell it for 40 bucks.

#20
Varenus Luckmann

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relhart wrote...
New specializations will be inbound eventually (I hope)

Yeah.
For premium modules!

It's fun going back to see the optimism of people and know, on the inside, "told you so".

#21
Fusho

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If you want to talk about realism, this is hardly the place is it. Elfs, Dwarfs, Mages, Spells and whatnot... *cough*



Again, people are going on about the hand to hand thing it would seem. Wouldnt it be easier to implement the usage of a staff as a melee weapon? which have been seen in lots of similar games.



Personally, I highly doubt that they will ever make the class/specialization but, couldnt such an idea get created through the Toolset?

#22
kght22

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    i would just like to see a "silent sister" sub class for rogue females, and there must be some sort of equiv among males somewhere in thedas lore =P and if there isnt, write it, lots of nations ;)
    and rogues fit ALLOT better than a mage, their skills are actual combat skills, mage skills are casting, generaly ranged but of cource there are battle mages and such, it just wouldnt look right to see a monk casting an arcane bolt, you might keep in mind that monks DONT USE MAGIC, atleast classicly they dont
Priests are the spiritual magical force, and in this game they are well embodied in the mages

Modifié par kght22, 02 mai 2010 - 05:57 .


#23
ArawnNox

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Given the lore for Silent Sisters (and the presence of one in The Calling) I don't think it's unreasonable to see a Martial Artist type class in the future. The thing is, it would be something tied direction to dwarven females, so, unless something changes so it would make sense for male dwarves/non-dwarves to learn it, I'm unsure if it'll happen.

#24
hexaligned

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If you are playing on the PC. www.dragonagenexus.com/downloads/file.php
It's a mod that uses one handed weapons and gives you a ball of energy in your off hand, it also adds new talents to use unarmed offhand strikes.  I made a monkish character with it.  Kept him in robes, picked up a bunch of the buff spells, namely haste and miasma, and some from the heal line, used paralyze as my main CC.  HIghly recommend it, one of my favorite mods, it's hard for me to create a party without a "monk" in it now.

Modifié par relhart, 02 mai 2010 - 11:28 .


#25
taine

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Havokk7 wrote...

In our world, there was little-to-no unarmed fighting tradition in the Eurpoean Middle Ages (the age of swords bows and armour). Most of our planet's unarmed tradition comes from the East where there were considerations like scarcity of metal, social and legal restrictions against using armour and weapons, and religious teachings that placed a high importance on physical health and fitness. I don't see any of those factors in the fictional world that Bioware have created.


Not going to get too into it, but this is completely untrue -- the part about little to no unarmed fighting traditions in Medieval Europe. There are whole books devoted to it. 

Anyway, Bioware stated literally years before the game was released that there would not be a Monk class. I believe they said it just doesn't fit with the setting. I'm pretty sure some fans are working on a mod that adds some new classes though, and Monk is one of them.