Each round of inferno ammo popping at a merc's head(point blank) is the most satisfying thing ever.
Modifié par Tokion, 12 août 2010 - 02:58 .
Modifié par Tokion, 12 août 2010 - 02:58 .
racerfox wrote...
It just gets boring for me when the Rev, being so reliable, can be used for the entire mission. Sometimes I'm right at the end of a long mission and realise I haven't switched weapons once and have kind of sleepwalked the thing simply because the Rev has such ridiculous capacity.
Modifié par Kid_SixXx, 12 août 2010 - 03:28 .
racerfox wrote...
"its pretty much hands down the best gun in the game, as it should be"
It's so far from the best gun in the game. In fact, there is no 'best'. As the game is so easy on it's highest setting (once you're used to it), it becomes a matter of preference over any kind of DPS or number crunching worry.
And as the Rev doesn't even have the highest DPS...
racerfox wrote...
Real life fire fights and video game fire fights don't really have any kind of parallel. Not quite sure what you're doing with that comment except showing off.
He was probably just making an analogy. I wouldn't call that showing off.racerfox wrote...
Well, it's not that the limited ammo capacity itsellf is a plus, it's simply a byproduct of the limitation means a more dynamic play.
Not that it's really a major point as I never run out of even Mattock ammo that often.
Real life fire fights and video game fire fights don't really have any kind of parallel. Not quite sure what you're doing with that comment except showing off.
Tokion wrote...
The Mattock outshines the Revenant in the hands of a Soldier. But recently I started a Vanguard, put the Revenant in his hands and you can *melt face*(literally) when you charge your enemies, much better than the shotguns.
Each round of inferno ammo popping at a merc's head(point blank) is the most satisfying thing ever.
Modifié par termokanden, 12 août 2010 - 04:24 .
FieryPhoenix7 wrote...
He was probably just making an analogy. I wouldn't call that showing off.racerfox wrote...
Well, it's not that the limited ammo capacity itsellf is a plus, it's simply a byproduct of the limitation means a more dynamic play.
Not that it's really a major point as I never run out of even Mattock ammo that often.
Real life fire fights and video game fire fights don't really have any kind of parallel. Not quite sure what you're doing with that comment except showing off.
Modifié par Kid_SixXx, 12 août 2010 - 05:49 .
termokanden wrote...
The Locust doesn't have the highest dps though, does it? 24 or 25 damage per shot as I recall, and not that insane in RoF.
I'm not arguing that it isn't a good gun. It has incredibly accuracy. But the best? I would rather use the Rev personally.
If we are talking about ME1 guns, what this game is missing is the top spectre sniper rifle with two Rail Extension VIIs and High Explosive Rounds X. Most hilarious gun I've ever used in any game I think. Sure it overheats with every shot, but your target is thrown about 10 feet back and anyone around it just dies. One shot one kill indeed. All that's left is a burning corpse
Skyblade012 wrote...
Tokion wrote...
The Mattock outshines the Revenant in the hands of a Soldier. But recently I started a Vanguard, put the Revenant in his hands and you can *melt face*(literally) when you charge your enemies, much better than the shotguns.
Each round of inferno ammo popping at a merc's head(point blank) is the most satisfying thing ever.
The Mattock is easily better than every other assault rifle except the Revenant, even to Vanguards, and Vanguards can't get the Revenant without modding.
So, unless you are modding, you would never have any cause to use anything but the Mattock, since in the hands of a Soldier, it is vastly more powerful than the Revenant.
Modifié par Tokion, 12 août 2010 - 06:10 .
termokanden wrote...
The Locust doesn't have the highest dps though, does it? 24 or 25 damage per shot as I recall, and not that insane in RoF.
I'm not arguing that it isn't a good gun. It has incredibly accuracy. But the best? I would rather use the Rev personally.
Freakaz0idx wrote...
The Revenant kind of goes against the whole point of being a soldier. You can just spam it in any situation and really does get boring. Mattock compliments the other guns very well.
Freakaz0idx wrote...
The Revenant kind of goes against the whole point of being a soldier. You can just spam it in any situation and really does get boring. Mattock compliments the other guns very well.
Modifié par Thompson family, 12 août 2010 - 08:33 .
Kid_SixXx wrote...
The Mattock is very accurate but if you find yourself micromanaging your ammo count then perhaps you should position your squadies so that they can optimize their fire and generate enemy casualties rather than you running low of thermal clips due to you having to get every killshot yourself?
OniGanon wrote...
Freakaz0idx wrote...
The Revenant kind of goes against the whole point of being a soldier. You can just spam it in any situation and really does get boring. Mattock compliments the other guns very well.
Some would say that hitting AR and spamming Rev in any situation IS the whole point of being a Soldier...
racerfox wrote...
I mean, its high ammo capacity is wonderful. And once you learn to burst fire with it it can be fun. But, to me, the other rifles just feel more enjoyable to use.
The major downside I find is its main draw: its massive ammo capacity.
tmk wrote...
You could also pick the Revenant for being the only specialist weapon whose recoil won't shatter your arm every time you shoot it
termokanden wrote...
For me that's what the choice on the Collector ship is all about. You pick the Widow if you want to be the weapons specialist that always has the right weapon for the job. You pick the Revenant if you want to be Rambo.
Both options fit the soldier.
Modifié par Just_mike, 13 août 2010 - 03:55 .
Modifié par tommyt_1994, 13 août 2010 - 04:41 .