tmp7704 wrote...
Well, considering they wouldn't need to "develop two completely different systems" but rather leave the PC version the way it is and focus on changing the console version, it may be less difficult to pull off than you make it sound.FedericoV wrote...
Do you really believe that with a short development cycle like DA2's one, they'll have the time to develop two completely different gameplay system for the two platform? Knowing that isometric view won't be in the pc version too? Do you understand that a different gameplay would ask them to rework each and every battle in the game? That it would costs BW a lot of money with little reward considering DA:O's sales on PC?
Also, i don't exactly get the hate towards this development. So console users press a button to have their character execute attack. Considering the DAO also has the player press button(s) to execute the special attacks and they do it frequently (unless you just like to leave everything up to the tactics) ... there doesn't seem to be much of practical difference, there.

To be fair, there is a physical one. It's a lot easier to rapidly tap X with your thumb than left or right click with your forefinger, at least for me. But as I said before (addressing your first point) I think it's more of an issue of control, not gameplay mechanics.





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