Khavos wrote...
Dave of Canada wrote...
Rubbish Hero wrote...
Bioware have outright said it's being built for console gamers, not a CRPG.
They outright said the console version is being built for consoles.
DOOM AND GLOOM.
So you believe the PC version will be vastly different from the console version, huh?
Doom and gloom is often true. I believe I called the Ninja Gaiden comparison long before 1up did. Pardon me while I go toot my horn.
From Game Informer mag: (apologies for the poor copy paste format, this forum does that)
Two Dragon Ages
While
the basics of the battle system were the same for the console and PC
games, BioWare acknowledges a disparity in the gameplay on the
platforms. Where the PC entry emphasized a pause-and-play approach heavy
on strategy, the PS3 and Xbox 360 versions couldn't deliver tactics on
the same level. "What we have in Origins is a control experience on the
PC that is a lot closer to where we want it to be. On consoles, it just
had farther to come," Derrah admits.
The console versions
of Dragon Age II already feature huge improvements over Origins - a
feat the team accomplished by pulling the PC and console entries further
apart rather than closer together. The PC version implements the same
strategic approach afforded by a mouse-and-keyboard control scheme.
*filler*
Fans
of the classic pause-and-play bread of strategic combat can stick with
the PC release of Dragon Age II. As for consoles, we played the Xbox 360
version, and we can confirm that it is faster, more responsive and more
fluid than before.
Modifié par Dave of Canada, 12 août 2010 - 09:06 .