the future. There are the obvious things that make it such and awesome game:
the story, the conversations, the combat and much more. There are also some
mistakes and bugs, but those are inevitable.
And then there are those things that stand out as "special",
or sometimes "especially annoying".
Crafting: I liked crafting my own potions. I would have preferred
recipes to be added automatically as I up the skill level, and that I could make
most potions with findable ingredients only (no need to search for who sells
what).
Combat Mechanics: DA has a very nice combat system, I especially
liked the "pause-and-give-orders" thing. Something I like about RPG
combat is knowing all the numbers and how they interact. The combat mechanics
in DA are somewhat vague, I'd prefer if all the details were laid bare.
Auto-Pause: The "tactics" thing is nice and all, but I
like micromanaging everything my characters do. If it was possible to tell the
game to pause when certain conditions are met that would have been very
helpful.
Ability and Item Descriptions: Lacking, to say the least. How
much damage does this ability do? How long to cast this spell? For how long is
the effect? For instance: I had no idea Arrow of Slaying could deal upwards of
300 damage until I used it.
Freedom and Lack Thereof: The game gives you great freedom and a
ton of options and your choices affect all those around you. That is good, not
only can I choose my own unique path it also makes every playthrough different.
But sometimes I would feel that my random-nobody-character gets to
decide on things that are too big for him/her.
There are also places where I would feel limited. Of course, I don't
expect the game to have plans for every action the player might wish to take.
But there are some instances where I would feel strong emotions regarding
something in the game, and the inability to act on those emotions would be very
disappointing.
Also, there are places where I get to help NPCs in different ways, but
if I try and fail at one option the other options will become unavailable even
when it makes no sense.
Party Size: Only 4 allowed. Is the limit meant to lower
micromanagement time? Maybe for game balance? Anyway, I find it annoying having
to leave my fellows behind.
System Requirements: DA looks great and all, but I'd like it to run
first of all. I hope I won't need a new computer by the time DA2 comes out.
Sexiness: All female characters in the game are over-sexualized
in my opinion. I'd prefer them to look capable rather than sexy. Armor looking
like it's made of spandex when worn by a female… that's just stupid.
Sex: Sex in potentially offensive. Anything related to sex should
be kept to a minimum and it definitely should not have anything to do with the
main plot.
Also, rape. Never ever even mention rape. Just the implication that rape
took place in the game leaves a very bad taste.
Blood: Violence goes well with most video games, no doubt about
that, but all the exaggerated blood in the game is kind of stupid. Is there any
pride in making an 18+ rated game?
DLC: Those add-ons are being advertised by NPCs during the
game. That is very bad.
Yeah, I like complaining. But as I said, I really like the game. I'm
just thinking of how future games can be even better.
What do you think? Do you agree/disagree with any of my points?
Modifié par Kolikeos, 12 août 2010 - 07:33 .





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