maxernst wrote...
Being Gorion's ward meant that you had one specific childhood. You will still be able to choose your class. The only thing you won't be choosing is name and race. How much difference do those things really make in the way BG plays out?
I think what makes a roleplaying game is having choices to make that reflect your character's views that affect the gameworld. Planescape: Torment was wonderful because it actually had dialogue that forced you consider what your character really believed...that's way more important to me that what my character looks like. There's a reason that virtually all games other than DA:O have you as an orphan, an amnesiac, an escaped prisoner, a shipwreck victim or something like that. Having multiple origins that actually matter to what happens in the game requires an enormous amount of extra work.
They make a lot of difference in my head. I can choose between all of Farun's nations, make up any story how the character ended in Candlekeep, who the mother were, and how she came to give birth to the bhaalspawn. And, I don't have a ******* actor presenting emotions and sensations that aren't mine in BG.
In DA2 I can choose between male and female. That's it. While I have three classes available, Hawke will still have the same voice, the same parents, the same sister, the same friend etc, etc. And, the same bloody name!
If that doesn't make a difference to you, then happy you. You might have a great game ahead. For me it makes all the difference between an RPG, and an adventure-game. I am pretty certain that I don't have a great game ahead.
Modifié par TMZuk, 12 août 2010 - 05:15 .




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