SirOccam wrote...
Only if you have a really rigid, strict, immutable definition of what makes an RPG.Faz432 wrote...
To be fair people can go on what's happened before in recent history to get an idea of what will happen in the future, and when you look at the direction Bioware went with ME1 to ME2 then the assumption that they are pushing their games away from RPG to action/adventure is valid.
If you don't, then you may not even agree that ME2 was less of an RPG than ME1 was. And in that case, the point doesn't even apply.
I love RPGs, but that doesn't mean they can never be modernized or updated. Not everything that is traditionally part of an RPG has to be in an RPG in order for it to be considered an RPG. Just gotta keep an open mind.
soccer is soccer, rules have been adapting and changing for over 100 years, but if one day you make players play the ball with their hands, it's not soccer anymore. You can (and must) improve rules but the pillars must remain untouchable




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