Stanley Woo wrote...
True. And let me reiterate that there's nothing wrong with loving a product, character, or setting so much that you don't want it to change, or so much that it becomes a part of you. Nothing wrong with that, despite my aversion to some of the fanfic and fan art out there. but stamping one's feet and saying "no, it can't change" and holding one's breath as if to stop creators from doing their job is a little nonsensical.Ensgnblack wrote...
I just caught up to reading the whole thread, and Stanely, I agree with everything you said there. COnsumers are not the ones creating the game. Let the designers design and purchase it if you endorse their product.
Where would some of our most beloved characters and settings be without some kind of change or addition? i already used Batman as an example. Look at how much more popular the Lord of the Rings became after the movies came out. And the movies changed things, and purists were outraged! didn't stop the movies from being good and enjoyable and spawning many different board game products and RPGs and action figures and things.
i may be biased, but I don't think Dragon Age 2 is going to be the "death of all RPGs" or "killing of my favourite puppy" that some folks fear it will be. It certainly won't be quite the same as DAO, but we think it'll have more than enough "Dragon Age-ness" in it to keep folks satisfied. And even if you don't agree, that's just us having a difference of opinion rather than us deliberately ruining your favourite game and your favourite genre and the industry as a whole for no reason other than money money money money money bwahahahaha. it's a big difference.
People aren't necessarily averse to change. People do however tend to rage at nonsensical or just outright stupid change. In your LotR movie example if we came in at Two Towers and Frodo was suddenly a zombie-cyborg or Theramir had horns and weird body paintings I don't think folks would have considered that "change for the better".
I do agree that, hey its your game, do what you want with it. We are not however "passive" consumers. We actively choose which games we do and don't buy. At least I certainly will be.




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